Attached Accelerator logs below.
https://crash.limetech.org/34x7jr46paon
After completing 1st chapter of The Sacrifice, after loading the 2nd map, the first player who finishes loading spawns normally, but alone (no other survivor bots visible) And less than half a second later the server crashes (Coop gamemode).
Logs say "not precached: models/survivors/survivor_producer.mdl" or "...survivor_coach"
Problem is: in "\left4dead2\models\survivors\" folder, there are no
Code:
survivor_producer.mdl
survivor_coach.mdl
only:
Code:
survivor_coach_phoneme.pre
survivor_coach_viseme.pre
survivor_producer_phoneme.pre
survivor_producer_viseme.pre
Why would l4d1 campaign need l4d2 survivor models precached anyway?
sm version
sm exts list
sm plugins:
EDIT: Solved with a
Model Precacher. Not sure though why loading players sometimes get the appropriate l4d2 model on l4d1 maps, causing the player to be stuck in spectator (4 player coop server).