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[L4D2] Server crash help


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trevor_leong
Member
Join Date: May 2015
Location: Singapore
Old 11-26-2019 , 09:41   Re: [L4D2] Server crash help
Reply With Quote #11

Quote:
Originally Posted by yenkii5 View Post
Does your PointSystem say this when you try to buy a SI " [PS] Must be alive to buy!" ? If no could you help me fix mine. I can't find anything!
Sorry I installed that plugin years ago so I don't remember how I fixed it or even had that problem to begin with. My best advice to you is to check the latest replies for that plugin regarding that or simply ask there instead.
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trevor_leong
Member
Join Date: May 2015
Location: Singapore
Old 11-28-2019 , 04:37   Re: [L4D2] Server crash help
Reply With Quote #12

Oh my god what is even this crash. I removed practically all my plugins but now I am getting some weird crash. Can someone please interpret it for me?

https://crash.limetech.org/ndih3kwepgnc

Plugins List:

Code:
[SM] Listing 39 plugins:
  01 "Client Preferences" (1.10.0.6454) by AlliedModders LLC
  02 "LMCCore" (3.0.2) by Lux
  03 "LMC_L4D2_Menu_Choosing" (1.1.0) by Lux
  04 "Admin Menu" (1.10.0.6454) by AlliedModders LLC
  05 "[L4D, L4D2] Common Infected Regulator" (1.2.1) by chinagreenelvis
  06 "[ANY] Command and ConVar - Buffer Overflow Fixer" (2.1) by SilverShot and Peace-Maker
  07 "Advertisements" (0.6) by Tsunami
  08 "Round Start Bot Stop" (1.8) by EHG
  09 "LMC_L4D2_RandomSpawns" (1.0.1) by Lux
  10 "[L4D, L4D2] Special Spawn Regulator" (2.1.3) by chinagreenelvis
  11 "Anti-Flood" (1.10.0.6454) by AlliedModders LLC
  12 "Player Commands" (1.10.0.6454) by AlliedModders LLC
  13 "Admin Help" (1.10.0.6454) by AlliedModders LLC
  14 "Basic Chat" (1.10.0.6454) by AlliedModders LLC
  15 "Connect Announce" (1.6) by Arg!
  16 "[L4D/L4D2] Return To Lobby Fix" (1.0) by MasterMind420
  17 "Jesters Players Panel and Switch Menu" (1.2.2) by -=BwA=- Jester
  18 "Basic Ban Commands" (1.10.0.6454) by AlliedModders LLC
  19 "Basic Info Triggers" (1.10.0.6454) by AlliedModders LLC
  20 "Fun Commands" (1.10.0.6454) by AlliedModders LLC
  21 "LMCSharedCvars" (1.0.1) by Lux
  22 "Basic Votes" (1.10.0.6454) by AlliedModders LLC
  23 "L4D2 Mission Manager" (v1.0.0) by Rikka0w0
  24 "LMCEDeathHandler" (1.1.4) by Lux
  25 "Basic Commands" (1.10.0.6454) by AlliedModders LLC
  26 "Custom Votes" (0.5.6) by chundo
  27 "[L4D2] Upgrade Packs FIXES" (1.6) by V10
  28 "Admin File Reader" (1.10.0.6454) by AlliedModders LLC
  29 "Basic Comm Control" (1.10.0.6454) by AlliedModders LLC
  30 "No Mercy Elevator Fix" (1.0) by Mr. Zero
  31 "LMCL4D2CDeathHandler" (1.1.5) by Lux
  32 "Reserved Slots" (1.10.0.6454) by AlliedModders LLC
  33 "Automatic Campaign Switcher (ACS)" (v2.0.0) by Rikka0w0, Chris Pringle
  34 "L4D2 MissionManager AdminMenu" (v1.0.0) by Rikka0w0
  35 "LMCL4D2SetTransmit" (1.0.3) by Lux
  36 "Playerlist Panel" (1.6) by OtterNas3
  37 "Fun Votes" (1.10.0.6454) by AlliedModders LLC
  38 "Sound Commands" (1.10.0.6454) by AlliedModders LLC
  39 "L4D SuperVersus" (1.5.4) by DDRKhat

Last edited by trevor_leong; 11-28-2019 at 04:37.
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trevor_leong
Member
Join Date: May 2015
Location: Singapore
Old 12-05-2019 , 01:06   Re: [L4D2] Server crash help
Reply With Quote #13

Update: Currently I am testing plugins in intervals of 5, only checking individually when there is a crash. In the meantime, I have also updated/will update all my plugins so hopefully that fixes it.

Another thing I observed about the crash is that there is a similar pattern even despite removing some plugins here and there. From what I read online, it could likely be an OS or Hardware issue, so I am planning to try another VPS with a different distro (namely CentOS) and better upgraded specs.

Crashes:

https://crash.limetech.org/mo3dyi4zfnmc
https://crash.limetech.org/edn3atcmzog5
https://crash.limetech.org/nafms4dxco7u
https://crash.limetech.org/yjqvffbihqec
https://crash.limetech.org/7vdkbxfetf7b
https://crash.limetech.org/fiknbr5z5bcy
https://crash.limetech.org/fsfe7ocrania

Just for clarification purposes, how much ram does a 10vs10 L4D2 server need? And if say the server maxs out the cpu (100%) every time it changes map or starts, is it bad?

Last edited by trevor_leong; 12-05-2019 at 01:15.
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