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H-Balance (Team balancer)


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Avo
Senior Member
Join Date: Apr 2012
Old 01-24-2013 , 06:44   Re: H-Balance (Team balancer)
Reply With Quote #21

Quote:
Originally Posted by red! View Post
Round start balancing is a bad idea, you do not want to be switched in the spawn zone of the opposing team.
Changing team at start implies changing spawn too so no problem (See how works CS:S Team Balance).
The real problem here is the dropped bomb, that's why I would prefer a end round swap like in yours.

But add a kill protection then. And/or delay your swap at the real round end. You can check mp_round_restart_delay for that.

Also, I think your plugin would need some extra Cvar :
  • Maintain Size (0/1) : keep the same number of players in each team (like mp_autoteambalance)
  • Control Join (0/1) : new player is automatically affected in the worst team
  • Lock Teams (0/1) : players can't change team manually
  • Min Players (0+) : minimum number of players to enable Team Balance

Thanks a lot for your plugin
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Last edited by Avo; 01-24-2013 at 06:45.
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IcEWoLF
Senior Member
Join Date: Jul 2007
Old 01-28-2013 , 02:55   Re: H-Balance (Team balancer)
Reply With Quote #22

So, is there a way to disable the announcement it makes when it switches people?
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dzej dzej
Junior Member
Join Date: May 2012
Location: Chełm, Poland
Old 01-28-2013 , 15:03   Re: H-Balance (Team balancer)
Reply With Quote #23

Quote:
Originally Posted by IcEWoLF View Post
So, is there a way to disable the announcement it makes when it switches people?
I disabled that recompiling the plugin.
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Last edited by dzej dzej; 01-28-2013 at 15:03.
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red!
Senior Member
Join Date: Sep 2007
Location: Germany
Old 01-28-2013 , 19:09   Re: H-Balance (Team balancer)
Reply With Quote #24

Plugin updated.
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SanKen
Senior Member
Join Date: Oct 2012
Location: /var/logs
Old 01-29-2013 , 06:09   Re: H-Balance (Team balancer)
Reply With Quote #25

nice,
polish translation
Attached Files
File Type: txt hbalance.phrases.txt (462 Bytes, 143 views)
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Avo
Senior Member
Join Date: Apr 2012
Old 01-29-2013 , 07:03   Re: H-Balance (Team balancer)
Reply With Quote #26

Great work !
Maybe just put one modification by line in your changelog, easier to read.

French translation attached
Attached Files
File Type: txt hbalance.phrases.txt (595 Bytes, 132 views)
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dzej dzej
Junior Member
Join Date: May 2012
Location: Chełm, Poland
Old 02-01-2013 , 04:31   Re: H-Balance (Team balancer)
Reply With Quote #27

Quote:
Originally Posted by SanKen View Post
nice,
polish translation
Polish translation without Polish characters. Sourcemod has problems with some
Attached Files
File Type: txt hbalance.phrases.txt (587 Bytes, 139 views)
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Last edited by dzej dzej; 02-01-2013 at 04:32.
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red!
Senior Member
Join Date: Sep 2007
Location: Germany
Old 02-01-2013 , 14:54   Re: H-Balance (Team balancer)
Reply With Quote #28

thanks for translations ...
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 02-01-2013 , 15:08   Re: H-Balance (Team balancer)
Reply With Quote #29

Can you add a cvar of minmum ammount of ppl before it starts balancing.

when im in my server 1 v 1 or 1 v 2, it switches us back and forth all the time, with the dampening at 2
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red!
Senior Member
Join Date: Sep 2007
Location: Germany
Old 02-02-2013 , 06:14   Re: H-Balance (Team balancer)
Reply With Quote #30

that's not exactly right. It doesn't balance you on a 1:1, but, yes, on 2:1 it starts balancing, but why not? One team being double the size that the other seems to be a good reason for scambling the teams occasionately.

But of course, yes, I could implement such a variable, but that will be no be in the next 1 or 2 weeks.
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