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[TF2] Model Manager 1.0.4 (08/03/2013)


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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-14-2014 , 20:58   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1051

Try that set of sentences again (slowly) and I might be able to understand it. Don't worry about punctuation, just calmly type out each word.
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Last edited by FlaminSarge; 07-14-2014 at 20:59.
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-18-2014 , 18:08   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1052

Quote:
Originally Posted by FlaminSarge View Post
Try that set of sentences again (slowly) and I might be able to understand it. Don't worry about punctuation, just calmly type out each word.
Sorry for that I just needed to go somewhere when I typing it I need sleep when I typing this too but I will try slowly lol
First this my config
Code:
"Model Management - Item list"
{
        "Luna"
    {
        "model"            "models/player/luna/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
    
        "Applejack Engineer"
    {
        "model"            "models/player/ApplejackEngineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
        "Nope Apple jack Engineer"
    {
        "model"            "models/player/Nope Apple jack Engineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
        "Applejack"
    {
        "model"            "models/player/Apple Jack/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
        "Applejack pony"
    {
        "model"            "models/justomfleetings/engineer/apple/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
        "Applebloom pony"
    {
        "model"            "models/justomfleetings/engineer/bloom/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
        "Nope Engineer"
    {
        "model"            "models/player/Nope Engineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }    
    
    "Miles Prower (Tails)"
    {
        "model"            "models/player/tails/engineer.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Googly eyes"
    {
        "model"            "models/player/googlyeyes/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Radigan Conagher v1.1"
    {
        "model"            "models/player/Radigan_Conagher_v1.1/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Radigan Conagher v1.1 moustache"
    {
        "model"            "models/player/Radigan_Conagher_v1.1 moustache/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Taco vagineer"
    {
        "model"            "models/player/taco_vagineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Beta engineer"
    {
        "model"            "models/player/Beta engineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Girls love engies"
    {
        "model"            "models/player/Girls love engies/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Rainbowdash"
    {
        "model"            "models/player/rainbowdash/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
    
        "Tikal (BETA)"
    {
        "model"            "models/B_CANSIN/Tikal/scout.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Sonic the Hedgehog"
    {
        "model"            "models/player/sonic/scout.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Sanic"
    {
        "model"            "models/freak_fortress_2/sanic/sanic.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Merasmus"
    {
        "model"            "models/bots/merasmus/merasmus.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "SNIPER"
        "teams"            "ALL"
    }
        "Zecora"
    {
        "model"            "models/player/zecora/demo.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }

    "HHH"
    {
        "model"            "models/bots/headless_hatman.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Christian Brutal Sniper (TOXIC SNIPER) (B_CANSIN'FIX)"
    {
        "model"            "models/B_CANSIN/CBSFIX/sniper.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
    "Old nick (Australian Christmas) (B_CANSIN's EDIT)"
    {
        "model"            "models/player/Old nick/aus_xmas_boss.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }

        "Big Mac Heavy v2"
    {
        "model"            "models/player/big mac heavy v2/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }

        "Big Mac pony"
    {
        "model"            "models/justomfleetings/heavy/bigmacheavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Pop it Don't Drop it Crotch Chop Heavy"
    {
        "model"            "models/player/Pop it Don't Drop it Crotch Chop Heavy/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "DUKE NUKEM HEAVY 2013"
    {
        "model"            "models/B_CANSIN/DUKE NUKEM HEAVY/dukenukemheavy_2013.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "King heavy"
    {
        "model"            "models/player/King heavy/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Joker Heavy"
    {
        "model"            "models/player/Joker Heavy/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Beta heavy"
    {
        "model"            "models/player/Beta heavy/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }

        "Serious Sam"
    {
        "model"            "models/freak_fortress_2/serioussam_2/serioussam.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        
    "Saxton hale"
    {
        "model"            "models/player/saxton_hale/saxton_hale.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }    
    
    "Demopan"
    {
        "model"            "models/freak_fortress_2/demopan/demopan_v1.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Twilight pony"
    {
        "model"            "models/justomfleetings/medic/twilight/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }    
        "Blackbeards Ghost v2"
    {
        "model"            "models/freak_fortress_2/blackbeards_ghost/blackbeards_ghost_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Pop it Dont drop itV3"
    {
        "model"            "models/player/Pop it Dont drop itV3/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "Gangplank"
    {
        "model"            "models/customfleetings/medic/gngplnk/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "Biohazard Medics V2"
    {
        "model"            "models/player/Biohazard Medics V2/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }

        "Ghostbuster Medic"
    {
        "model"            "models/player/Ghostbuster Medic/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "Eirin"
    {
        "model"            "models/player/Ghostbuster Medic/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "Nurse Joy"
    {
        "model"            "models/player/nursejoy/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "Joker Medic"
    {
        "model"            "models/player/Joker Medic/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
        "coatless medic 2013 v5"
    {
        "model"            "models/player/coatless medic 2013 v5/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Medic"
        "teams"            "ALL"
    }
            "Freddy Krueger"
    {
        "model"            "models/freak_fortress_2/freddy_krueger/freddy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Ninja spy"
    {
        "model"            "models/player/Ninja spy/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
    "Queen Chrysalis"
    {
        "model"            "models/player/Queen Chrysalis/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }


        "Gentlemen 2013 Team Colors with meme masks"
    {
        "model"            "models/player/Gentlemen 2013 Team Colors with meme masks/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }        

        "Gentlemen 2013 Meme with meme masks"
    {
        "model"            "models/player/Gentlemen 2013 Meme with meme masks/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "SNY"
    {
        "model"            "models/player/SPYPER AND SNY/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Raptor spy v08"
    {
        "model"            "models/player/raptorspy_v08/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "The director"
    {
        "model"            "models/player/the director/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Vriska update 2.16"
    {
        "model"            "models/player/vriska_update_2-16/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Beta Spy 2013"
    {
        "model"            "models/player/Beta Spy 2013/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }    
        "Joker spy"
    {
        "model"            "models/player/Joker spy/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Joker vs The Riddler v2"
    {
        "model"            "models/player/joker_vs_the_riddler_v2/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Phoenix Vsedgeworth"
    {
        "model"            "models/player/phoenixvsedgeworth/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }        
    
        "Fox McCloud"
    {
        "model"            "models/player/Fox McCloud/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    

        "Fox scout 2013"
    {
        "model"            "models/player/Fox Scout 2013/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Grey Fox"
    {
        "model"            "models/player/Grey Fox/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "White Wolf"
    {
        "model"            "models/player/White Wolf/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "heavy bear"
    {
        "model"            "models/player/heavy bear/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }    

        "Daring Doo"
    {
        "model"            "models/player/Daring Doo/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "Derpy"
    {
        "model"            "models/player/Derpy/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "Firefly"
    {
        "model"            "models/player/firefly/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "Scootaloo"
    {
        "model"            "models/player/Scootaloo/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Rainbowdash pony"
    {
        "model"            "models/justomfleetings/scout/rainbowdash/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "Skeleton scout v2"
    {
        "model"            "models/player/skeleton scout v_2/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Ellis"
    {
        "model"            "models/ellish/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    
        "Joker scout"
    {
        "model"            "models/player/scout_joker/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }    

        "Celestia"
    {
        "model"            "models/player/celestia/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "Molestia"
    {
        "model"            "models/player/molestia/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "Twilight Sparkle"
    {
        "model"            "models/player/Twilight Sparkle/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "Sergal v02"
    {
        "model"            "models/player/sergal_v02/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "SPYPER v2"
    {
        "model"            "models/player/SPYPER AND SNY/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "mordecai"
    {
        "model"            "models/player/mordecai/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "hj"
    {
        "model"            "models/player/hj/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "Wankers 2013"
    {
        "model"            "models/player/Wankers 2013/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "Pat"
    {
        "model"            "models/player/sniper_pat/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "Bill"
    {
        "model"            "models/player/bill.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "skelly"
    {
        "model"            "models/player/skelly.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }        

        "Becnoir"
    {
        "model"            "models/bots/Becnoir_HHH/headless_hatman.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Celestia pony"
    {
        "model"            "models/justomfleetings/demo/cel/demo.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "2 eyed demo v2"
    {
        "model"            "models/player/2 eyed demo v2/demo.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Easter demo 2"
    {
        "model"            "models/player/easter_demo_2/demo.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }        
        "Manly Spike"
    {
        "model"            "models/player/Manly Spike/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }    

    "SEE Soldier"
    {
        "model"            "models/freak_fortress_2/seeman/seeldier_v0.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }        
        "Sweety Bell pony"
    {
        "model"            "models/justomfleetings/soldier/belle/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "jacket no grenades"
    {
        "model"            "models/player/jacket no grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "jacket with grenades"
    {
        "model"            "models/player/jacket with grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "suit grenades"
    {
        "model"            "models/player/suit grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "suit no grenades"
    {
        "model"            "models/player/suit no grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "tank top soldier"
    {
        "model"            "models/player/tank top soldier/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Beta soldier With Dark Grey Grenades"
    {
        "model"            "models/player/Beta soldier With Dark Grey Grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Beta soldier With Yellow-Orange Grenades"
    {
        "model"            "models/player/Beta soldier With Yellow-Orange Grenades/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Final combat Roket HD"
    {
        "model"            "models/player/Final combat Roket HD/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }    

        "Pinkie Pie"
    {
        "model"            "models/player/Pinkie Pie/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }    
        "Gaben"
    {
        "model"            "models/player/Gaben/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Trixie pyro"
    {
        "model"            "models/justomfleetings/pyro/trixie/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }

        "Crazy eyes Pyro"
    {
        "model"            "models/player/crazy-eyes_pyro/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Ghostbusters pyro"
    {
        "model"            "models/player/ghostbusters_pyro/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Moko"
    {
        "model"            "models/hexing/moko.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "BLUE"
    }
        "Mokou"
    {
        "model"            "models/player/mokou.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "RED"
    }
        "Terezi 2_4-6"
    {
        "model"            "models/player/terezi2_4-6/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Snowman pyro"
    {
        "model"            "models/player/pyro_snowman/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Grin face"
    {
        "model"            "models/player/grinface/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Another female pyro"
    {
        "model"            "models/player/anotherfpyro/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Another female pyro 2"
    {
        "model"            "models/player/anotherfpyro2/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Hidden steampunk pyro"
    {
        "model"            "models/player/hidden_steampunk_pyro/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Hidden pyro"
    {
        "model"            "models/player/Hiddenpyro/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }    
        "Serious face"
    {
        "model"            "models/player/seriousface/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }    
        "Mem demo"
    {
        "model"            "models/props_training/target_demoman.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Mem engineer"
    {
        "model"            "models/props_training/target_engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Mem heavy"
    {
        "model"            "models/props_training/target_heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Mem medic"
    {
        "model"            "models/props_training/target_medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Mem pyro"
    {
        "model"            "models/props_training/target_pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Mem scout"
    {
        "model"            "models/props_training/target_scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Mem sniper"
    {
        "model"            "models/props_training/target_sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "Mem soldier"
    {
        "model"            "models/props_training/target_soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Mem spy"
    {
        "model"            "models/props_training/target_spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }        

        "T-rex"
    {
        "model"            "models/freak_fortress_2/t_rex/t_rex1.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }    
    
        "Coleer"
    {
        "model"            "models/coleer/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }    
    
        "marine DEMO"
    {
        "model"            "models/custom/player/marine/demo.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }    
    
        "marine engineer Blue"
    {
        "model"            "models/custom/player/marine/engineer_blu.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "blue"
        "teams"            "ALL"
    }
        "marine engineer Red"
    {
        "model"            "models/custom/player/marine/engineer_red.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "red"
        "teams"            "ALL"
    }    
        "marine heavy"
    {
        "model"            "models/custom/player/marine/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }    
        "marine medic"
    {
        "model"            "models/custom/player/marine/medic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }    
        "marine pyro"
    {
        "model"            "models/custom/player/marine/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }        
        "marine soldier"
    {
        "model"            "models/custom/player/marine/soldier.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
    
        "marine_nh sniper"
    {
        "model"            "models/custom/player/marine_nh/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }    
        "marine_nh scout"
    {
        "model"            "models/custom/player/marine_nh/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }            
        "marine_nh spy"
    {
        "model"            "models/custom/player/marine_nh/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
    
        "Pyroflames"
    {
        "model"            "models/custom/player/pyroflames/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
    
        "Pyrofury"
    {
        "model"            "models/custom/player/pyrofury/pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }

        "Sandmen 2013"
    {
        "model"            "models/player/Sandmen 2013/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Wolverine"
    {
        "model"            "models/freak_fortress_2/wolverine/wolverine.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Sailor Tails"
    {
        "model"            "models/customfleetings/engineer/sailortails/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }        
    
        "Wheatley"
    {
        "model"            "models/customfleetings/engineer/Wheatley/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
    
        "Announcer"
    {
        "model"            "models/customfleetings/spy/announcer/spy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Agent Smith"
    {
        "model"            "models/freak_fortress_2/agent_smith/agent_smith.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Alley oop"
    {
        "model"            "models/freak_fortress_2/alley_oop/alley_oop.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Alley oop v2"
    {
        "model"            "models/freak_fortress_2/alley_oop/alley_oop_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Ass pancakes"
    {
        "model"            "models/freak_fortress_2/ass_pancakes/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Bad ass engineer"
    {
        "model"            "models/freak_fortress_2/bad_ass_engineer/engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Banjo-Kazooie"
    {
        "model"            "models/freak_fortress_2/banjo/banjo-kazooie.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Bionic commando"
    {
        "model"            "models/freak_fortress_2/bionic_commando/bionic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }


        "Bob the builder"
    {
        "model"            "models/freak_fortress_2/bob_the_builder/bobthebuilder.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Cave Johnson"
    {
        "model"            "models/freak_fortress_2/cavejohnson/cavejohnson.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Chainsaw Billy"
    {
        "model"            "models/freak_fortress_2/chainsaw_billy/billy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Charizard v2"
    {
        "model"            "models/freak_fortress_2/charizard/charizard2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }

        "Chucky"
    {
        "model"            "models/freak_fortress_2/chucky/chucky.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }

        "Conker"
    {
        "model"            "models/freak_fortress_2/conker/conker.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Count Dracula"
    {
        "model"            "models/freak_fortress_2/count_dracula/count_dracula.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Crash"
    {
        "model"            "models/freak_fortress_2/crash/crash.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Crash v2"
    {
        "model"            "models/freak_fortress_2/crash/crash2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Cyclope"
    {
        "model"            "models/freak_fortress_2/cyclope/cyclope.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Daftpunk"
    {
        "model"            "models/freak_fortress_2/daftpunk/daftpunk.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Daftpunk SK"
    {
        "model"            "models/freak_fortress_2/daftpunk/daftpunk_sk.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Dark Vader"
    {
        "model"            "models/freak_fortress_2/dark_vader/dark_vader.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Darklink"
    {
        "model"            "models/freak_fortress_2/darklink/darklink.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Deman"
    {
        "model"            "models/freak_fortress_2/deman/deman.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }

        "Donkeykong v2"
    {
        "model"            "models/freak_fortress_2/donkeykong/donkeykong2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Duke Nukem"
    {
        "model"            "models/freak_fortress_2/duke_nukem/duke.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Evil Homer"
    {
        "model"            "models/freak_fortress_2/evil_homer/evil_homer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Female spy"
    {
        "model"            "models/freak_fortress_2/femspy/femspy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Foxy young lady"
    {
        "model"            "models/freak_fortress_2/foxy_lady/foxy_younglady.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Franky"
    {
        "model"            "models/freak_fortress_2/franky/franky.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }

        "Gangplank v1"
    {
        "model"            "models/freak_fortress_2/gangplank/gangplank.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Gangplank v2"
    {
        "model"            "models/freak_fortress_2/gangplank_2/gangplank_2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Ghostbusters&Slimer"
    {
        "model"            "models/freak_fortress_2/ghostbusters&slimer/ghostbusters_slimer_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }

        "Goofy"
    {
        "model"            "models/freak_fortress_2/goofy/goofy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Grievous v2"
    {
        "model"            "models/freak_fortress_2/grievous/grievous2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "Soldier"
        "teams"            "ALL"
    }

        "Jason"
    {
        "model"            "models/freak_fortress_2/halloween/jason.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Michael Myers v2"
    {
        "model"            "models/freak_fortress_2/halloween/michael_myers2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Headless horsemen"
    {
        "model"            "models/freak_fortress_2/headless_horsemen/headless_horsemen.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Piscke"
    {
        "model"            "models/piscke/sniper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "Invisibleman"
    {
        "model"            "models/freak_fortress_2/invisibleman/invisibleman.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Jason"
    {
        "model"            "models/freak_fortress_2/jason/jason.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Jeff the killer"
    {
        "model"            "models/freak_fortress_2/jeff_the_killer/jeff_the_killer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Kratos"
    {
        "model"            "models/freak_fortress_2/kratos/kratos.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }

        "Mamabot"
    {
        "model"            "models/freak_fortress_2/mamabot/mamabot3.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Manny"
    {
        "model"            "models/freak_fortress_2/manny/manny.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Oddworld Abe"
    {
        "model"            "models/freak_fortress_2/oddworld/abe2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Oddworld Munch"
    {
        "model"            "models/freak_fortress_2/oddworld/munch.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Painis cupcake"
    {
        "model"            "models/freak_fortress_2/painis_cupcake/cupcake.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Popeye"
    {
        "model"            "models/freak_fortress_2/popeye/popeye.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Pyramid head"
    {
        "model"            "models/freak_fortress_2/pyramid_head/pyramid_head_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Robbie rabbit"
    {
        "model"            "models/freak_fortress_2/robbierabbit/robbierabbit.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Rorschach"
    {
        "model"            "models/freak_fortress_2/rorschach/rorschach.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Santa"
    {
        "model"            "models/freak_fortress_2/santa/santa.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Santa Claus"
    {
        "model"            "models/freak_fortress_2/santa_claus/santa_claus.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }

        "Scream"
    {
        "model"            "models/freak_fortress_2/scream/scream.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }
        "Sea creature"
    {
        "model"            "models/freak_fortress_2/sea_creature/sea_creature.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Servant grunt"
    {
        "model"            "models/freak_fortress_2/servantgrunt/servantgrunt.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "sniper"
        "teams"            "ALL"
    }
        "Skeleton"
    {
        "model"            "models/freak_fortress_2/skeleton/skeleton.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Slimer"
    {
        "model"            "models/freak_fortress_2/slimer/slimer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Snowman scout"
    {
        "model"            "models/freak_fortress_2/snowman/snowman3.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Sonic"
    {
        "model"            "models/freak_fortress_2/sonic/sonic.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Sonic v2 engineer"
    {
        "model"            "models/freak_fortress_2/sonic/sonic2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Sonic v2 scout"
    {
        "model"            "models/freak_fortress_2/sonic2/sonic2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Stewie"
    {
        "model"            "models/freak_fortress_2/stewie/stewie2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Suika"
    {
        "model"            "models/freak_fortress_2/suika/suika.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }
        "Tails"
    {
        "model"            "models/freak_fortress_2/tails/tails.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Tails2"
    {
        "model"            "models/freak_fortress_2/tails2/tails2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "Teamkiller v4"
    {
        "model"            "models/freak_fortress_2/teamkiller/teamkiller_v4.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }

        "The fly v2"
    {
        "model"            "models/freak_fortress_2/the_fly/fly2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "The Mask"
    {
        "model"            "models/freak_fortress_2/the_mask/the_mask.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }
        "Travis"
    {
        "model"            "models/freak_fortress_2/travis/travis2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Warhammer"
    {
        "model"            "models/freak_fortress_2/warhammer/marine_demoman2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "demoman"
        "teams"            "ALL"
    }

        "Witch v2"
    {
        "model"            "models/freak_fortress_2/witch/witch_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Woody"
    {
        "model"            "models/freak_fortress_2/woody/woody.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Young Snake"
    {
        "model"            "models/freak_fortress_2/youngsnake/youngsnake.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "spy"
        "teams"            "ALL"
    }

        "Dalek"
    {
        "model"            "models/player/pf2/dalek.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "soldier"
        "teams"            "ALL"
    }

        "Aya"
    {
        "model"            "models/player/aya.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Dr. Octagonapus"
    {
        "model"            "models/player/dococ.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "medic"
        "teams"            "ALL"
    }
        "Female engineer"
    {
        "model"            "models/player/female_engineer.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Female heavy"
    {
        "model"            "models/player/female_heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Female pyro"
    {
        "model"            "models/player/female_pyro.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "pyro"
        "teams"            "ALL"
    }
        "Female scout"
    {
        "model"            "models/player/female_scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Old female scout"
    {
        "model"            "models/Old female scout/scout.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "scout"
        "teams"            "ALL"
    }
        "Gaben"
    {
        "model"            "models/player/gaben.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Gey heavy (no comment)"
    {
        "model"            "models/player/geavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Heavy spy"
    {
        "model"            "models/player/hespy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "Terminator"
    {
        "model"            "models/freak_fortress_2/term2/heavy.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "heavy"
        "teams"            "ALL"
    }
        "No goggle"
    {
        "model"            "models/player/nogoggle.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }
        "Who"
    {
        "model"            "models/player/who.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "engineer"
        "teams"            "ALL"
    }

        "Grimreaper ALL"
    {
        "model"            "models/freak_fortress_2/grimreaper/grimreaper.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }

        "scp_173"
    {
        "model"            "models/freak_fortress_2/scp_173/scp_173.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }

        "Kirby v2"
    {
        "model"            "models/freak_fortress_2/kirby/kirby1.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }

        "Slenderman v3 ALL"
    {
        "model"            "models/freak_fortress_2/slenderman/slenderman_v3.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }

        "Ghost blue? v3"
    {
        "model"            "models/freak_fortress_2/ghost/ghost_v2.mdl"
        "flags"            ""
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
    
        "Monoculus"
    {
        "model"            "models/props_halloween/halloween_demoeye.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }

    "Ghost"
    {
        "model"            "models/props_halloween/ghost.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
    
    "Ghost (no hat)"
    {
        "model"            "models/props_halloween/ghost_no_hat.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
    
    "Bombonomicon"
    {
        "model"            "models/props_halloween/bombonomicon.mdl"
        "flags"            "!aaa"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
        "gman"
    {
        "model"            "models/gman.mdl"
        "flags"            "!gman"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
            "ONLY FIX THE SERVERCRASH"
    {
        "model"            "models/items/ammopack_medium.mdl"
        "flags"            "!amu"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
        "ONLY FIX THE SERVERCRASH 2"
    {
        "model"            "models/giantjarate/giantjarate_v2.mdl"
        "flags"            "!amu"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
        "ONLY FIX THE SERVERCRASH 3"
    {
        "model"            "models/flag/The Elements of Harmony S1/briefcase.mdl"
        "flags"            "!amu"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
        "ONLY FIX THE SERVERCRASH 4"
    {
        "model"            "models/flag/The Elements of Harmony S2/briefcase.mdl"
        "flags"            "!amu"
        "bodygroups"    "HIDE_SCOUT_FEET"
        "classes"        "ALL"
        "teams"            "ALL"
    }
    
}
And this problem start I put sorucemod 1.6 snapshoot
Well !mm won't open but I can see my luna model and little few of them like apple jack engineer and I can't see others but when I type tf_models_reload some of them backing (like twlilight sparkle or freddy kruger spy) but still not all and !mm still dead
and I should thank you for supporthing my gaint model list problems lol I hope this time it will be okey for you last time I got hurry and I really don't check what I typed their I just typed and that awfully post happend. Sorry for that. Hmm I really wanted check more but someones spamings so much in steam.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 07-20-2014 , 06:57   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1053

The Devil's in the whitespace.
And Caps.
Maps sure you have no missing or extra quotes/brackets.
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Last edited by friagram; 07-20-2014 at 06:58.
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MasterOfTheXP
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Join Date: Aug 2011
Location: Cloudbank
Old 07-20-2014 , 17:03   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1054

Quote:
Originally Posted by B_CANSIN View Post
*list*
...Well, assuming that's under 256 models (it seems to be around 249 when I use bad math) disable some of them (think really hard about if you really need each and every single one of those 200 models that your players need to download beforehand) and try again.
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-21-2014 , 18:16   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1055

Quote:
Originally Posted by MasterOfTheXP View Post
...Well, assuming that's under 256 models (it seems to be around 249 when I use bad math) disable some of them (think really hard about if you really need each and every single one of those 200 models that your players need to download beforehand) and try again.
I used to 400 models with out problem I just have problem with soruce mod 1.6 update it was good with 1.5
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 07-22-2014 , 01:22   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1056

The hell do you need 400 models for?
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captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 07-22-2014 , 13:00   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1057

Quote:
Originally Posted by B_CANSIN View Post
I used to 400 models
You are what's wrong with the community quick play, I don't want to download 5 GB of models. Can I have your server ip so I can blacklist it.
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Last edited by ; Today at 08:20 AM. Reason: Get rid of s
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-22-2014 , 19:06   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1058

Quote:
Originally Posted by friagram View Post
The hell do you need 400 models for?
I just got bored for that but I lowered it I think hmm mmh and got 400+ plunig too idk maybe thats why server getting overflown mapcycle or errortable flown crashes I think. I just like over.
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MasterOfTheXP
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Old 07-22-2014 , 19:08   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1059

The cause of stringtable overflows is always precaching too many things, and not switching maps often enough...or at least for sounds (and possibly Scenes, now that Valve seems to be overflowing that themselves)

Honestly, though...have less things.
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B_CANSIN
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Old 07-22-2014 , 19:13   Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Reply With Quote #1060

Quote:
Originally Posted by vman315 View Post
You are what's wrong with the community quick play, I don't want to download 5 GB of models. Can I have your server ip so I can blacklist it.
Its not 5 gb I put only max 200 mb download -_- I edited plunigs for not download overly things I just made pack and upload it to media fire for that there is link in my gruop and excuse me why did you type this command I am happy with overly things maybe there could be like someones in there. And sometimes people entering and we haveng fun with them.
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