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Flashbang Dynamic Light


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Xanimos (85)
XxAvalanchexX
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Join Date: Oct 2004
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Old 10-22-2006 , 12:18   Flashbang Dynamic Light
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Flashbang Dynamic Light 0.20
This plugin, requested by NemesisDelta, adds a touch of realism to flashbangs, having them give off a dynamic light upon explosion.

EXAMPLE VIDEO
Note that for the purpose of showcasing the dynamic light effect, the ScreenFade message was blocked in the video. However, in actual use, you will still get blinded by a flashbang just as always; the light is meant more to be seen around corners and such.

CVars
fbl_enabled (default 1) - whether or not plugin is enabled
fbl_radius (default 50) - radius of the dynamic light effect
fbl_color (default 255 255 255) - color of the light, in format "R G B"
fbl_noblind (default 0) - if enabled, removes the regular flashbang blinding effect
fbl_refresh (default 0.0) - gives every player a flashbang every this many seconds, 0.0 disables

Modules Required
Fakemeta
Cstrike
Fun
Attached Files
File Type: sma Get Plugin or Get Source (flashbang_dlight.sma - 12537 views - 2.8 KB)
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Last edited by XxAvalanchexX; 12-21-2008 at 17:28.
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Arkshine
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Join Date: Oct 2005
Old 10-22-2006 , 12:42   Re: Flashbang Dynamic Light
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Nice
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SweatyBanana
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Old 10-22-2006 , 13:00   Re: Flashbang Dynamic Light
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Wheres the sma?
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XxAvalanchexX
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Old 10-22-2006 , 13:32   Re: Flashbang Dynamic Light
Reply With Quote #4

Whoops... there we go.
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Old 10-22-2006, 14:07
Spanky McNutnut
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k007
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Old 10-22-2006 , 14:34   Re: Flashbang Dynamic Light
Reply With Quote #5

very nice
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SweatyBanana
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Old 10-22-2006 , 14:41   Re: Flashbang Dynamic Light
Reply With Quote #6

Cool...But did you know you have a space before every single line in your plugin?
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k007
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Old 10-22-2006 , 14:43   Re: Flashbang Dynamic Light
Reply With Quote #7

ava i see that you hooked it to FW EmitSound..how come you didn't use "ScreenFade" event? isn't that alot easier?
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XxAvalanchexX
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Old 10-22-2006 , 16:05   Re: Flashbang Dynamic Light
Reply With Quote #8

Quote:
Originally Posted by SweatyBanana View Post
Cool...But did you know you have a space before every single line in your plugin?
Yes.

Quote:
Originally Posted by k007 View Post
ava i see that you hooked it to FW EmitSound..how come you didn't use "ScreenFade" event? isn't that alot easier?
Because a flashbang should still emit light even if no one was blinded by it.
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 10-22-2006 , 20:04   Re: Flashbang Dynamic Light
Reply With Quote #9

Nice job....tested it.

Works for the most part except for one thing.

If your behind a box and the flash nade goes off on the other side of the box, the light penetrates the box on your side as if its not there.
Doesnt hurt you much but still would be nice if it "could" obey object restrictions.

Just a thought.
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XxAvalanchexX
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Old 10-22-2006 , 20:06   Re: Flashbang Dynamic Light
Reply With Quote #10

The dynamic light probably ignores entities (ie: doors, certain boxes, etcetera), like non-dynamic lights. It's done in either the engine or the client, something I can't modify.
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