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[TF2] TF2Ware - Wario Ware Microgaming!!


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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 03-08-2011 , 01:39   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #71

installing it is not as difficult as people make it out to be

just drag and drop the files. It works just fine unless you installed SourceMod improper, or have other plugins interfering.
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 03-28-2011 , 02:19   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #72

seems to be working from what i can tell but when we get in the one seen where the walls are around with spikes on them and we r all pyors there is a BIG error on us all what would that be and how would i fix that? and more thing i see all the files don't download from the fastd/l server for us.

Last edited by RavensBro; 03-29-2011 at 15:43.
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Daniel_1988
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Join Date: Nov 2010
Old 03-30-2011 , 16:13   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #73

Will this work an a Linux server? or is SDK hooks still for windows only?
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psychonic

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Join Date: May 2008
Old 03-30-2011 , 16:54   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #74

Quote:
Originally Posted by Daniel_1988 View Post
Will this work an a Linux server? or is SDK hooks still for windows only?
SDK Hooks has never been "windows only".
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Daniel_1988
New Member
Join Date: Nov 2010
Old 03-30-2011 , 23:56   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #75

Right I just read it was never tested on Linux awhile back. Anyway I'll pay someone to put this on my server, I can't seem to get it to work.
Sdkhooks shows in in meta list, but when I load the plug in it crashes until I remove the plugin.

Last edited by Daniel_1988; 03-31-2011 at 00:18.
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Jstn7477
Senior Member
Join Date: Mar 2011
Location: Florida, USA
Old 04-06-2011 , 00:02   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #76

Does anyone know the cvars for respawn times? When this mod runs, it sets the respawn time for one of the teams to 240 seconds until the server is rebooted. I have the plugin sm load in on the tf2ware map's config and sm unload in the server.cfg. Any help would be appreciated.
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 04-06-2011 , 01:27   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #77

mp_respawnwavetime
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Jstn7477
Senior Member
Join Date: Mar 2011
Location: Florida, USA
Old 04-06-2011 , 02:48   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #78

Okay, I set "mp_respawnwavetime 10" in my server.cfg (10 seems to be the default value according to Google) and I'll test it tomorrow. The server should set it to that every map change, and whenever we choose TF2Ware, it should set it to 10 and then the plugin resets it to whatever it wants when the mapname.cfg loads and tells SM to load TF2Ware.

Anyway, thanks for this awesome plugin and gamemode!
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 04-07-2011 , 06:49   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #79

got a ? to ask about the map can a map have a memory leak? or anything like that if so i feel this one has somthing with it cause every time we run it on my server my server starts to run slow in net speeds and stays down till i restart it again and it only happens after this map no other maps or mods i see this with? thanks I'm talking tick rates.

Last edited by RavensBro; 04-13-2011 at 11:39.
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 04-12-2011 , 18:17   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #80

HELLO? Mecha do you know why this is happing to my server when we change maps???????? please let me know one way or another.
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