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SuperFun Module -Working-


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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 08-22-2004 , 13:56   SuperFun Module -Working-
Reply With Quote #1

This includes key functions from:
TazMod, Misc module, and a few from D2, along with a few stocks of my own.

Still compiled for AMX, if anyone wants to give a hit at compiling it and/or making it for the new FakeMeta, give it a whirl.

Thanks to DOD mod for serving as a template.
Attached Files
File Type: zip superfun.zip (575.1 KB, 503 views)
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link2002
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Join Date: Apr 2004
Old 08-28-2004 , 07:43  
Reply With Quote #2

where is the superfun.dll?
and the amx includes files?
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 08-29-2004 , 21:58  
Reply With Quote #3

Its not done yet. My SDK hates me.
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BAILOPAN
Join Date: Jan 2004
Old 09-01-2004 , 01:01   Re: SuperFun Module -Working-
Reply With Quote #4

Quote:
Originally Posted by Twilight Suzuka
compiling it and/or making it for the new FakeMeta, give it a whirl.
You don't compile things for FakeMeta. It's transparent. If something works on Metamod it works for FakeMeta[mod].

I suggest you look in CVS/amxmodx/sdk/ for how to write an AMX Mod X module.
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 09-01-2004 , 10:46  
Reply With Quote #5

Have I mentioned I love you? Now I think I can actually get it to work...
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ThorW634
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Join Date: Aug 2004
Location: Zeal
Old 09-07-2004 , 09:51  
Reply With Quote #6

any update on this module?
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