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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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dagg929
Senior Member
Join Date: Jun 2008
Old 06-20-2010 , 20:00   Re: [TF2] gScramble Team Management 2.5 (6/17/2010)
Reply With Quote #761

Is there a way we could get a seperate cvar to start the scramble vote, bindable to seperate flag. I'm thinking this way I can give that out to people without giving them the full scramble ability. Just making a request. EXCELLENT mod. And teambalance owns as of the last version you posted with the fix. We'll be running this forever.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 06-20-2010 , 20:53   Re: [TF2] gScramble Team Management 2.5 (6/17/2010)
Reply With Quote #762

I would love to be able to trigger specific scrambles even if the plugin isn't configured. perhaps auto scramble comes into play and I dont like how it did it. I want to run a scramble with random positions instead of the setting which is based on points per minute.
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matt.b
BANNED
Join Date: Apr 2010
Old 06-20-2010 , 23:31   Re: [TF2] gScramble Team Management 2.5 (6/17/2010)
Reply With Quote #763

wait, how do i stop the annoucements get really annoying >.>

and do you have a list of servers using this plugin
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 06-21-2010 , 03:32   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #764

i made a convar that shuts off the "FOR SHAME" and "IMBALANCE DETECTED" messages. the two messages that get printed the most.

If that's not what you're talking about THEN BOLLICKS
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Last edited by BrutalGoerge; 06-21-2010 at 19:05.
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Nightbox
Senior Member
Join Date: Apr 2008
Old 06-21-2010 , 04:05   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #765

Hey Goerge wanna try the following formula ?

(Kills ^2)/(Playertime*Deaths)

This will be like a hybrid between KDR and Playtime.
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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 06-21-2010 , 17:43   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #766

Quote:
Originally Posted by BrutalGoerge View Post
i made a convar that shuts off the "FOR SHAME" and "IMBALANCE DETECTED" messages. the two messages that get printed the most.
Is that the only thing that changed in today's update?
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 06-21-2010 , 19:07   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #767

noep. first post haz all them changies
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 06-21-2010 , 20:49   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #768

Could you add a convar like gs_menu_votesneeded, but that is used for automatic vote scrambles? That one doesn't seem to effect the automatic votes (I have it set to 0.43, but votes still fail when they're 50%).
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 06-21-2010 , 21:01   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #769

- small change: modified the vote callback so that menu votes with less than 50% voting for it can succeed if the convar is set less than 50%
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jameless
Veteran Member
Join Date: Jan 2010
Old 06-21-2010 , 21:12   Re: [TF2] gScramble Team Management 2.5.1 (6/21/2010)
Reply With Quote #770

1 quick weird issue, I have the translations from the zip file on first page. Everything comes out in English except for X is now your buddy. It shows in Spanish. I checked the translation file on the server and it is in English so I am not sure what's happening there.
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