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FF2 Haunted Duck Pyro (Remake)


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Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-25-2017 , 23:31   Haunted Duck Pyro (Remake)
Reply With Quote #1

Credits:

p0008874 - For initial release of model and boss concept.

friagram - For coding the boss's new rage.


Game play footage:




Rage:


This boss will turn anyone who is X distance of the boss into a Bonus Duck for X seconds dealing X damage (each class gets their own class duck including the hale if he dies). This rage will not go through walls but will go through medic's uber and spy cloak. If the boss walks over a person turned into a duck they will die.

There are arguments in the rage that let you tweak the range, fov, damage and max players who can be turned into a duck.

The boss also gets a basic teleport ability, weight down and a stun on sentries while raging.


Enjoy!
Attached Files
File Type: zip duckpyropublic.zip (8.90 MB, 474 views)
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Last edited by Fearts; 01-25-2017 at 23:41.
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JuegosPablo
Veteran Member
Join Date: Feb 2016
Location: Gravity is a Harness
Old 01-26-2017 , 00:27   Re: Haunted Duck Pyro (Remake)
Reply With Quote #2

Quote:
Originally Posted by Fearts View Post
Credits:

p0008874 - For initial release of model and boss concept.

friagram - For coding the boss's new rage.


Game play footage:




Rage:


This boss will turn anyone who is X distance of the boss into a Bonus Duck for X seconds dealing X damage (each class gets their own class duck including the hale if he dies). This rage will not go through walls but will go through medic's uber and spy cloak. If the boss walks over a person turned into a duck they will die.

There are arguments in the rage that let you tweak the range, fov, damage and max players who can be turned into a duck.

The boss also gets a basic teleport ability, weight down and a stun on sentries while raging.


Enjoy!
i gonna put dynamic abilities and thank you to upload him
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p0008874
Senior Member
Join Date: Jul 2014
Old 01-26-2017 , 01:46   Re: Haunted Duck Pyro (Remake)
Reply With Quote #3

Quote:
Originally Posted by Fearts View Post
Credits:

p0008874 - For initial release of model and boss concept.

friagram - For coding the boss's new rage.


Game play footage:




Rage:


This boss will turn anyone who is X distance of the boss into a Bonus Duck for X seconds dealing X damage (each class gets their own class duck including the hale if he dies). This rage will not go through walls but will go through medic's uber and spy cloak. If the boss walks over a person turned into a duck they will die.

There are arguments in the rage that let you tweak the range, fov, damage and max players who can be turned into a duck.

The boss also gets a basic teleport ability, weight down and a stun on sentries while raging.


Enjoy!
Welp done m8.
I like it.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 01-26-2017 , 04:30   Re: Haunted Duck Pyro (Remake)
Reply With Quote #4

Quack
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Add me on steam if you are seeking sp/map/model commissions.
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Epicman.
Senior Member
Join Date: Aug 2015
Location: Canada
Old 02-01-2017 , 16:14   Re: Haunted Duck Pyro (Remake)
Reply With Quote #5

Quote:
Originally Posted by Fearts View Post
Credits:

p0008874 - For initial release of model and boss concept.

friagram - For coding the boss's new rage.


Game play footage:




Rage:


This boss will turn anyone who is X distance of the boss into a Bonus Duck for X seconds dealing X damage (each class gets their own class duck including the hale if he dies). This rage will not go through walls but will go through medic's uber and spy cloak. If the boss walks over a person turned into a duck they will die.

There are arguments in the rage that let you tweak the range, fov, damage and max players who can be turned into a duck.

The boss also gets a basic teleport ability, weight down and a stun on sentries while raging.


Enjoy!
didnt expect the disc ff's version of this boss to be released
anyway, great boss

Last edited by Epicman.; 02-01-2017 at 16:15.
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Transit Of Venus
Senior Member
Join Date: May 2014
Location: Australia
Old 02-03-2017 , 23:32   Re: Haunted Duck Pyro (Remake)
Reply With Quote #6

I got p0's one with his song and intro and added the plugin from this version, also updated Teleport and Weightdown. Link

Note that in sound_bgm 'name1' and 'artist1' is for my Fork. And 'sound_ability_serverwide' is for my Fork, you can move the items from 'sound_ability_serverwide' to 'sound_ability' if you have normal FF2. ability_prevent_taunt is not needed for my FF2 and is removed, readd it if you have a older FF2. I do not bz2 files anymore, do them yourself.
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