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Zombie:Reloaded V2.5.1


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VisagaliS
Junior Member
Join Date: Mar 2006
Old 02-21-2008 , 01:33   Re: Zombie:Reloaded V2.0j *BETA*
#141

i don't know if this is plugin related but when i jump on moving object i'm stuck on it it moves and i am frozen in place, when it moves far away from me i start falling and unstuck again, maybe there is cvar to make this be ok?
VisagaliS is offline
atlanta
Member
Join Date: Nov 2007
Old 02-21-2008 , 01:40   Re: Zombie:Reloaded V2.0j *BETA*
#142

i dont know which one is useful. just post all.
Quote:
L 02/21/2008 - 11:20:17: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 11:20:17: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 11:20:17: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 11:20:17: [SM] [1] Line 405, zr\event.inc:layerDeath()
Quote:
- 11:27:04: [SM] Native "GetEntProp" reported: Property "m_iFrags" not found (e
ntity 0/worldspawn)
L 02/21/2008 - 11:27:04: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 11:27:04: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 11:27:04: [SM] [1] Line 405, zr\event.inc:layerDeath()



L 02/21/2008 - 11:27:25: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 11:27:25: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 11:27:25: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 11:27:25: [SM] [1] Line 405, zr\event.inc:layerDeath()
Quote:
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for master->Init() : master->Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for cv->Init() : cv->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()
server down after the last log .

Last edited by atlanta; 02-21-2008 at 01:42.
atlanta is offline
atlanta
Member
Join Date: Nov 2007
Old 02-21-2008 , 08:24   Re: Zombie:Reloaded V2.0j *BETA*
#143

no zombie just happend ,players is 24/24 , full.
the whole log is too big, i am sorry to post it cause i don't know which one is useful.
Quote:
60.8 fps 24/24 on map zm_zx2_b5
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
DataTable warning: (class player): Out-of-range value (-1517.511841) in SendProp
Float 'm_vecBaseVelocity', clamping.
锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案涔愬洯锛侊紒銆?锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案
涔愬洯锛侊紒銆?L 02/21/2008 - 20:57:51: [SM] Native "GetEntProp" reported: Prope
rty "m_iFrags" not found (entity 0/worldspawn)
L 02/21/2008 - 20:57:51: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 20:57:51: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 20:57:51: [SM] [1] Line 405, zr\event.inc:: playerDeath()
Dropped 12:00am from server (Disconnect by user.)
He4veN濂崇簿鐏碘劉鈽滄鈽濳: 鎴戞槸浠€涔堟牱鐨勫兊灏? 涓婇潰閭?涓汉
DataTable warning: (class player): Out-of-range value (-1856.163208 ) in SendProp
Float 'm_vecBaseVelocity', clamping.
*DEAD* [灏忚醇蹇窇]hzqst: gua luo
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
*DEAD* [灏忚醇蹇窇]hzqst: oye
L 02/21/2008 - 20:58:17: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 20:58:17: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 20:58:17: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 20:58:17: [SM] [1] Line 405, zr\event.inc:: playerDeath()
鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?DataTable wa
rning: (class player): Out-of-range value (-1395.122314) in SendPropFloat 'm_vec
BaseVelocity', clamping.
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "tkdlxmzz" connected (121.183.130.58:5289).
鐙鍏? zmenu
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
*DEAD* 娴疯惫閮ㄩ槦: xiaoqiang
*DEAD* 娴疯惫閮ㄩ槦: 鍔犳补鍟?DataTable warning: player: Out-of-range value (138
8.410278 ) in SendPropFloat 'm_vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1360.681152) in SendProp
Float 'm_vecBaseVelocity', clamping.
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
DataTable warning: player: Out-of-range value (1224.798828 ) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1264.462402) in SendPropFloat 'm_
vecBaseVelocity', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
DataTable warning: player: Out-of-range value (1307.103149) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1307.103149) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1307.103149) in SendPropFloat 'm_
vecBaseVelocity', clamping.
(Terrorist) henry(HLB): 1ztele
DataTable warning: player: Out-of-range value (2055.538574) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1439.114258 ) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1825.254883) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1770.812134) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1825.254883) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1770.812134) in SendProp
Float 'm_vecBaseVelocity', clamping.
鈽? 杈撳叆 !ztele 鐬Щ
鈽? 杈撳叆 !ztele 鐬Щ
DataTable warning: (class player): Out-of-range value (-1140.221191) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1135.343506) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1237.805664) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1223.945313) in SendProp
Float 'm_vecBaseVelocity', clamping.
He4veN濂崇簿鐏碘劉鈽滄鈽濳: 鎴戞墠200 hp鍟?鍒墦鎴戝暒
钃濊壊涔婦iva*姝屽К: 鎵撳緱蹇病瀛愬脊浜?...
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
钃濊壊涔婦iva*姝屽К: h
Dropped tkdlxmzz from server (Disconnect by user.)
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "huilai" connected (218.17.195.119:9417).
钃濊壊涔婦iva*姝屽К: 鍛靛懙
*DEAD* 鍏変箣鍓甸€犵: y
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
*DEAD* [灏忚醇蹇窇]hzqst: 鍙€滅殑灏廻...
Dropped 雼レ箻瓿?from server (Kicked by Console : Your ping is too high)
userid "257" not found
L 02/21/2008 - 21:00:46: [SM] Native "CS_SwitchTeam" reported: Client index 24 i
s not valid
L 02/21/2008 - 21:00:46: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:00:46: [SM] [0] Line 522, zr\zombie.inc::BalanceTeams()
L 02/21/2008 - 21:00:46: [SM] [1] Line 123, zr\event.inc::RoundEnd()
L 02/21/2008 - 21:00:46: Invalid timer handle 56430078 (error 3) on plugin zombi
ereloaded.smx during timer end
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "syndicate" connected (80.233.215.50:27005).
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
[ZR] 鏈父鎴忔槸 浜虹被 vs. 鍍靛案, 鐩爣鏄兊灏哥敤鍒€鏀诲嚮浜虹被浣夸箣
鎰熸煋鎴愪负鍍靛案
Dropped syndicate from server (Disconnect by user.)
L 02/21/2008 - 21:01:11: [SM] Native "CS_SwitchTeam" reported: Client index 24 i
s not valid
L 02/21/2008 - 21:01:11: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:01:11: [SM] [0] Line 59, zr\zombie.inc::MotherZombie()
鈽? 杈撳叆 rtv 鎶曠エ鎹㈠湴鍥撅紒
鈽? 杈撳叆 rtv 鎶曠エ鎹㈠湴鍥撅紒
DataTable warning: player: Out-of-range value (2113.475830) in SendPropFloat 'm_
vecVelocity[0]', clamping.
DataTable warning: player: Out-of-range value (2113.475830) in SendPropFloat 'm_
vecVelocity[0]', clamping.
DataTable warning: player: Out-of-range value (2134.448975) in SendPropFloat 'm_
vecVelocity[0]', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
DataTable warning: player: Out-of-range value (2416.691162) in SendPropFloat 'm_
vecVelocity[0]', clamping.
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "CSS鑿滈笩@浣滃紛閫忚閮芥槸椹? connected (222.83.131.220:1913).
(Counter-Terrorist) 鍏変箣鍓甸€犵: 璁ㄥ帉~~鍙綘bu瑕佷贡鎵旂儫闆惧脊鍢?
L 02/21/2008 - 21:01:50: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:01:50: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:01:50: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:01:50: [SM] [1] Line 405, zr\event.inc:: playerDeath()
Dropped huilai from server (Kicked by Console : Your ping is too high)
userid "320" not found
锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案涔愬洯锛侊紒銆?锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案
涔愬洯锛侊紒銆?DataTable warning: (class player): Out-of-range value (-1292.2686
77) in SendPropFloat 'm_vecBaseVelocity', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "unnamed" connected (58.245.99.195:10157).
Dropped 寮熷厔浠紝椤朵綇 from server (Disconnect by user.)
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "W" connected (218.17.195.119:9165).
鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?DataTable wa
rning: (class player): Out-of-range value (-2071.036133) in SendPropFloat 'm_vec
BaseVelocity', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
DataTable warning: player: Out-of-range value (1004.499939) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1493.646484) in SendProp
Float 'm_vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1984.267334) in SendProp
Float 'm_vecBaseVelocity', clamping.
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽? 杈撳叆 !ztele 鐬Щ
鈽? 杈撳叆 !ztele 鐬Щ
L 02/21/2008 - 21:03:57: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:03:57: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:03:57: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:03:57: [SM] [1] Line 405, zr\event.inc:: playerDeath()
DataTable warning: (class player): Out-of-range value (-1003.157532) in SendProp
Float 'm_vecBaseVelocity', clamping.
Dropped unnamed from server (Kicked by Console : Your ping is too high)
userid "323" not found
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "鍍靛案鎹曠寧鑰? connected (123.57.129.137:27005).
Dropped W from server (Disconnect by user.)
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "MZTD" connected (218.15.153.246:59031).
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
DataTable warning: (class player): Out-of-range value (-1998.687988 ) in SendProp
Float 'm_vecBaseVelocity', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽? 杈撳叆 rtv 鎶曠エ鎹㈠湴鍥撅紒
鈽? 杈撳叆 rtv 鎶曠エ鎹㈠湴鍥撅紒
DataTable warning: player: Out-of-range value (1602.819092) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: player: Out-of-range value (1833.688965) in SendPropFloat 'm_
vecBaseVelocity', clamping.
DataTable warning: (class player): Out-of-range value (-1108.842163) in SendProp
Float 'm_vecBaseVelocity', clamping.
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鐙鍏? ahah
鐙鍏? jajajajaj
鍗冨勾铏? rtv
*DEAD* 鐙鍏? hahahahahhahahahahha
*DEAD* 鍠濋珮浜嗭紒锛? rtv
锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案涔愬洯锛侊紒銆?锘库槅 娆㈣繋澶у鏉ュ埌 鍍靛案
涔愬洯锛侊紒銆?DataTable warning: (class player): Out-of-range value (-1866.6096
19) in SendPropFloat 'm_vecBaseVelocity', clamping.
L 02/21/2008 - 21:05:56: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 1)
L 02/21/2008 - 21:05:56: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:05:56: [SM] [0] Line 108, zr\event.inc::RoundEnd()
L 02/21/2008 - 21:05:56: Invalid timer handle 6193005a (error 3) on plugin zombi
ereloaded.smx during timer end
L 02/21/2008 - 21:06:01: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:06:01: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:06:01: [SM] [0] Line 67, zr\event.inc::RoundStart()
L 02/21/2008 - 21:06:05: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:06:05: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:06:05: [SM] [0] Line 89, zr\event.inc::RoundFreezeEnd()
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?鈽? 杈撳叆 !zmenu 杩涘叆涓昏彍鍗?鍥涘崄濡? me
i bian ???
钃濊壊涔婦iva*姝屽К: ................
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
(Terrorist) henry(HLB): mei jiangshi
L 02/21/2008 - 21:06:59: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:06:59: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:06:59: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:06:59: [SM] [1] Line 405, zr\event.inc:: playerDeath()
Dropped MZTD from server (Disconnect by user.)
SteamStartValidatingUserIDTicket: Returned ESteamError 25
Client "*=鐜嬭€?鍔涢噺=*" connected (122.92.81.161:27005).
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
鈽? 杈撳叆 !zclass 鏇存崲鍍靛案瑙掕壊
L 02/21/2008 - 21:07:29: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:07:29: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:07:29: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:07:29: [SM] [1] Line 405, zr\event.inc:: playerDeath()
钃濊壊涔婦iva*姝屽К: fu鏈嶅姟鍣ㄥ彲鑳芥寕浜?...
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
钃濊壊涔婦iva*姝屽К: h
鈽? 杈撳叆 !ztele 鐬Щ
鈽? 杈撳叆 !ztele 鐬Щ
*DEAD* He4veN濂崇簿鐏碘劉鈽滄鈽濳: 澶у灏辩帺 鑷潃璺虫ゼ鍛?钃濊壊涔婦iva*
姝屽К: 鐐稿埌鎴戜簡....
钃濊壊涔婦iva*姝屽К: 璋佹墧鐨勫憖...
N.C: 鎴戜翰鐖辩殑鍍靛案璇哄憿锛?钃濊壊涔婦iva*姝屽К: 鍙堢偢浜?..
mp_restartgame 1
mp_restartgame 0
L 02/21/2008 - 21:08:05: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:08:05: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:08:05: [SM] [0] Line 108, zr\event.inc::RoundEnd()
L 02/21/2008 - 21:08:05: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:08:05: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:08:05: [SM] [0] Line 108, zr\event.inc:: RoundEnd()
L 02/21/2008 - 21:08:06: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:08:06: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:08:06: [SM] [0] Line 67, zr\event.inc::RoundStart()
钃濊壊涔婦iva*姝屽К: y
L 02/21/2008 - 21:08:10: [SM] Native "CloseHandle" reported: Handle 61940054 is
invalid (error 3)
L 02/21/2008 - 21:08:10: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:08:10: [SM] [0] Line 89, zr\event.inc::RoundFreezeEnd()
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
钃濊壊涔婦iva*姝屽К: 鍛滃憸鍛滃憸鍛渨wwwwwwwwwwwwwwwwwwwwwwwwww
L 02/21/2008 - 21:082: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:082: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:082: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:082: [SM] [1] Line 405, zr\event.inc:: layerDeath()
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
鈽? 杈撳叆 !zstuck 瑙i櫎浜屼汉绮樿繛
AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin
AddMultiDamage: g_MultiDamage.GetDamagePosition() == vec3_origin
CSS鑿滈笩@浣滃紛閫忚閮芥槸椹? o no
L 02/21/2008 - 21:08:49: [SM] Native "GetEntProp" reported: Property "m_iFrags"
not found (entity 0/worldspawn)
L 02/21/2008 - 21:08:49: [SM] Displaying call stack trace for plugin "zombierelo
aded.smx":
L 02/21/2008 - 21:08:49: [SM] [0] Line 140, zr\offsets.inc::AddPlayerScore()
L 02/21/2008 - 21:08:49: [SM] [1] Line 405, zr\event.inc:: playerDeath()
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
鈽?娆㈣繋鍚勪綅鍍靛案鐜╁鍔犲叆鍍靛案鍏紑缇わ紝QQ缇ゅ彿锛?031648 6
atlanta is offline
VisagaliS
Junior Member
Join Date: Mar 2006
Old 02-21-2008 , 10:44   Re: Zombie:Reloaded V2.0j *BETA*
#144

i think you should post logs at: http://www.pastebin.ca/ it will be easier to read. and size of logs can be pasted higher here.
VisagaliS is offline
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-21-2008 , 21:09   Re: Zombie:Reloaded V2.0j *BETA*
#145

Well from the looks of it, the iFrags error seems to be the source problem, but I'm thinking that the native CS_SwitchTeam itself is the problem, because there is absolutely no way the value being put into that call is invalid.

I'll look over the code and see what I can do
Greyscale is offline
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-21-2008 , 22:19   Re: Zombie:Reloaded V2.0k *BETA*
#146

Update
  • See version requirement (should fix your problem atlanta)
  • Fixed m_iFrags error
Greyscale is offline
VisagaliS
Junior Member
Join Date: Mar 2006
Old 02-22-2008 , 00:11   Re: Zombie:Reloaded V2.0k *BETA*
#147

Current suggestions:

1. Zombies heads fly off.
2. Zombie vision (FOV).
3. Zombie non weapon (not show knife)
4. Zombie Rank system (!zrank)

Add them to todo list?

and maybe you can answer on this:
Quote:
i don't know if this is plugin related but when i jump on moving object i'm stuck on it it moves and i am frozen in place, when it moves far away from me i start falling and unstuck again, maybe there is cvar to make this be ok?

Also if big zombie cut player that player is always stuck in zombie (need to use !zstuck few times).

Last edited by VisagaliS; 02-22-2008 at 13:00. Reason: Forget to report one bug
VisagaliS is offline
atlanta
Member
Join Date: Nov 2007
Old 02-22-2008 , 01:07   Re: Zombie:Reloaded V2.0k *BETA*
#148

thx a lot Greyscale!
atlanta is offline
k4rnage
Member
Join Date: Aug 2007
Old 02-22-2008 , 11:36   Re: Zombie:Reloaded V2.0k *BETA*
#149

Please add zombie rank system, or someone can tell me a rank system who work fine with zombie reloaded ...
k4rnage is offline
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 02-22-2008 , 19:31   Re: Zombie:Reloaded V2.0k *BETA*
#150

Quote:
Originally Posted by VisagaliS View Post
Current suggestions:

1. Zombies heads fly off.
2. Zombie vision (FOV).
3. Zombie non weapon (not show knife)
4. Zombie Rank system (!zrank)

Add them to todo list?

and maybe you can answer on this:



Also if big zombie cut player that player is always stuck in zombie (need to use !zstuck few times).
The getting stuck in objects is probably sv_turbophysics, its impossible to fix, you just have to deal with it unless you disable it in the top of the zombiereloaded .cfg file.

I can try something to reduce getting stuck a little, but it might take a while before I can figure out the vector math I need to do.

Decap:

Quote:
Decap = lots of work for me and 3x more stuff to download for the clients, is it really worth it to be able to shoot heads off?
Zombie Rank System:

If anyone wants to make an external plugin for this, feel free to do so, I don't think I'll be making this. If you need any internal functions exposed via natives then let me know.

FOV:

Should in the next release if no more bugs pop up.

Hidden Knife:

If I can figure out how (I have an idea in mind)
Greyscale is offline
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