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[L4D2]Survivor_Legs(1.6.0 - 07/07/23)


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eziosid
Senior Member
Join Date: Sep 2017
Old 04-21-2018 , 09:13   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #51

hi tnx for this plugin need help how to fix this
Code:
L 04/21/2018 - 18:33:25: [SM] Call stack trace:
L 04/21/2018 - 18:33:25: [SM]   [0] GetEntPropString
L 04/21/2018 - 18:33:25: [SM]   [1] Line 863, l4d2_doorlock.sp::ReplaceSafeDoor
L 04/21/2018 - 18:33:25: [SM]   [2] Line 848, l4d2_doorlock.sp::DL_Event_DoorOpen
L 04/21/2018 - 18:33:25: [SM]   [4] FakeClientCommand
L 04/21/2018 - 18:33:25: [SM]   [5] Line 150, _[L4D2]Survivor_Legs.sp::CmdOpenDoor
L 04/21/2018 - 18:33:58: Error log file session closed.
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Lux
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Join Date: Jan 2015
Location: Cat
Old 04-21-2018 , 18:22   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #52

Quote:
Originally Posted by eziosid View Post
hi tnx for this plugin need help how to fix this
Code:
L 04/21/2018 - 18:33:25: [SM] Call stack trace:
L 04/21/2018 - 18:33:25: [SM]   [0] GetEntPropString
L 04/21/2018 - 18:33:25: [SM]   [1] Line 863, l4d2_doorlock.sp::ReplaceSafeDoor
L 04/21/2018 - 18:33:25: [SM]   [2] Line 848, l4d2_doorlock.sp::DL_Event_DoorOpen
L 04/21/2018 - 18:33:25: [SM]   [4] FakeClientCommand
L 04/21/2018 - 18:33:25: [SM]   [5] Line 150, _[L4D2]Survivor_Legs.sp::CmdOpenDoor
L 04/21/2018 - 18:33:58: Error log file session closed.
Look like doorlock plugin's fault not survivorlegs
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eziosid
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Join Date: Sep 2017
Old 04-22-2018 , 01:05   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #53

Quote:
Originally Posted by Lux View Post
Look like doorlock plugin's fault not survivorlegs
ok thank you
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Mozilla_Firefox
Junior Member
Join Date: Jan 2018
Old 05-22-2018 , 04:32   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #54

Lux, tell me please how can I turn off eye angle (roll/pitch, don't know how named this) for these "legs"? I made incapacitated legs position, but can't go on. Sorry for bad english.

Last edited by Mozilla_Firefox; 05-22-2018 at 23:37.
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Lux
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Old 05-26-2018 , 14:19   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #55

I think its a bug with parenting. you will have to clearparent of the leg model to stop that, however this will cause the legs not to follow you so i suggest you teleport them or something.
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Iizuka07
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Join Date: Aug 2018
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Old 08-20-2018 , 10:36   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #56

Quote:
Originally Posted by Lux View Post
I think its a bug with parenting. you will have to clearparent of the leg model to stop that, however this will cause the legs not to follow you so i suggest you teleport them or something.
Just an idea flowing off my mind right now . Its not that important though .. but is it possible to have a first person incapacitated view ? that would be sweet
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Lux
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Old 08-21-2018 , 18:14   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #57

Altho its not somthing that was in the default l4d,
Maybe sometime ill attempt, ill try not to forget about it.
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Neon123
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Join Date: Jan 2016
Old 12-12-2018 , 12:53   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #58

fix this plugin in thirdperson shoulder mode
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Captain Stubin
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Join Date: Jun 2017
Old 12-31-2018 , 00:18   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #59

Hello you need to correct and modify the sensitivity of the operation when you press the squat button to animation squat triggered the first time you press as in the first part of the game Left 4 Dead and not after pressing the button with a delay ( P s press first animation squat then )

To simultaneously pressing squats worked and animations squats

https://youtu.be/dhEjbrhH7fI

This animation delay issue affects all characters in the game. As in the first part of Left 4 Dead and in the second part of Left 4 Dead 2

Last edited by Captain Stubin; 12-31-2018 at 00:49.
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Captain Stubin
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Join Date: Jun 2017
Old 12-31-2018 , 01:10   Re: [L4D2]Survivor_Legs(1.2.5 - 12/01/18)
Reply With Quote #60

If you make a trigger ( delay ) animation and squats to be at the same time will have fixed the following issues in the video.

https://youtu.be/cGdmPbVB1Pw
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