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[L4D/L4D2] Infected Bots Control (1.0.0)


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LTR.2
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Join Date: Aug 2009
Old 08-16-2009 , 19:06   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #101

there is any comand to join the durvivors back when you join the infected on coop?

also: i tried it again today: the second tank may not spawn on the finales. i think this is because the panic event begins early for no reason.
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mi123645
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Join Date: Feb 2009
Old 08-16-2009 , 22:33   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #102

Quote:
Originally Posted by LTR.2 View Post
there is any comand to join the durvivors back when you join the infected on coop?

also: i tried it again today: the second tank may not spawn on the finales. i think this is because the panic event begins early for no reason.
It's because the director fails to find a spot for it and doesn't attempt a respawn.
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LTR.2
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Old 08-16-2009 , 23:17   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #103

oh i see.

this can be fixed right?
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mi123645
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Old 08-16-2009 , 23:26   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #104

Quote:
Originally Posted by LTR.2 View Post
oh i see.

this can be fixed right?
I've done my best to reduce the chances of it happening by 90% in 1.7.5.
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Kraizen
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Join Date: Aug 2009
Old 08-17-2009 , 01:46   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #105

Tested it a bit more, seems to work well. Now to acid test with superversus
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olj
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Join Date: Jun 2009
Old 08-17-2009 , 02:34   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #106

Considering new version will come out, can i ask how many bots i will have on start of the game? if i have: 4 survivor bots at start, 10 z_max_player_zombies, 20 sv_maxplayers (cvar from L4DToolz), following limits: 2 boomers,3 smokers, 6 hunters. Will i have 4 bots max, or i will get army of 10 infected?
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mi123645
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Join Date: Feb 2009
Old 08-17-2009 , 03:52   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #107

Quote:
Originally Posted by olj View Post
Considering new version will come out, can i ask how many bots i will have on start of the game? if i have: 4 survivor bots at start, 10 z_max_player_zombies, 20 sv_maxplayers (cvar from L4DToolz), following limits: 2 boomers,3 smokers, 6 hunters. Will i have 4 bots max, or i will get army of 10 infected?
You would have 10, but the added classes add up to 11 (2+3+6). It can only reach 10 because of z_max_player_zombies

I don't recommend that. Always make sure your classes add up to the z_max_player_zombies value.
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olj
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Join Date: Jun 2009
Old 08-17-2009 , 05:16   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #108

Quote:
Originally Posted by mi123645 View Post
You would have 10, but the added classes add up to 11 (2+3+6). It can only reach 10 because of z_max_player_zombies

I don't recommend that. Always make sure your classes add up to the z_max_player_zombies value.
This is to give some randomness which classes actual PLAYERS will get. If i set to constant 5 hunters, it would be always the same. Setting this to 10 (for example) will make possible situations where infected will get only hunters, and thus will need to build different tactics (of course, if their team is good enough to make some tactics and teamplay ). Anyway, thank you for answer. I think this way i wont activate this on start, only after enough players connected, so when its 10 vs 10, but some infected left, bot will replace, untill another player connects.
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mi123645
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Old 08-17-2009 , 05:31   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #109

Quote:
Originally Posted by olj View Post
This is to give some randomness which classes actual PLAYERS will get. If i set to constant 5 hunters, it would be always the same. Setting this to 10 (for example) will make possible situations where infected will get only hunters, and thus will need to build different tactics (of course, if their team is good enough to make some tactics and teamplay ). Anyway, thank you for answer. I think this way i wont activate this on start, only after enough players connected, so when its 10 vs 10, but some infected left, bot will replace, untill another player connects.

Actually, I'm incorrect.

Even though z_max_player_zombies is 10, there is always an extra slot for the tank.


However, the plugin will only add bots up to z_max_player_zombies.
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LTR.2
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Join Date: Aug 2009
Old 08-17-2009 , 21:51   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #110

nice, great job, you got a date of release?
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