Raised This Month: $ Target: $400
 0% 

[L4D & L4D2] Saferoom Door Spam Protection (1.25a) [27-Aug-2022]


Post New Thread Reply   
 
Thread Tools Display Modes
Erika Santos
Junior Member
Join Date: Aug 2022
Location: Praia Grande
Old 08-10-2022 , 13:14   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.24) [20-Jun-2022]
Reply With Quote #81

Quote:
Originally Posted by Silvers View Post
Guessing you need SourceMod version 1.11. The error log should contain details why it's not loaded.
I will download I use version 1.12
Erika Santos is offline
Erika Santos
Junior Member
Join Date: Aug 2022
Location: Praia Grande
Old 08-10-2022 , 13:40   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.24) [20-Jun-2022]
Reply With Quote #82

Quote:
Originally Posted by Erika Santos View Post
I will download I use version 1.12
I got it now the door has fallen. Thank you very much <3
the problem was in the version. now it's on 1.11
Erika Santos is offline
Erika Santos
Junior Member
Join Date: Aug 2022
Location: Praia Grande
Old 08-11-2022 , 15:56   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.24) [20-Jun-2022]
Reply With Quote #83

Good evening! Look at me here again!!! (HAHAHA), is it possible to put a timer on the screen? other than in chat?
Erika Santos is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-12-2022 , 08:01   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.24) [20-Jun-2022]
Reply With Quote #84

Quote:
Originally Posted by Erika Santos View Post
Good evening! Look at me here again!!! (HAHAHA), is it possible to put a timer on the screen? other than in chat?
Done.

Code:
1.25 (12-Aug-2022)
    - Added cvar "l4d_safe_spam_hints" to control where to print the door locked countdown. Requested by "Erika Santos".
__________________
Silvers is offline
Erika Santos
Junior Member
Join Date: Aug 2022
Location: Praia Grande
Old 08-12-2022 , 15:30   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.24) [20-Jun-2022]
Reply With Quote #85

Quote:
Originally Posted by Silvers View Post
Done.

Code:
1.25 (12-Aug-2022)
    - Added cvar "l4d_safe_spam_hints" to control where to print the door locked countdown. Requested by "Erika Santos".
Thank you so much 🧡🧡🧡
Erika Santos is offline
thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 08-12-2022 , 23:55   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.25) [12-Aug-2022]
Reply With Quote #86

Nice QoL update, thanks Silvers!
__________________

Looking for some fun!
thewintersoldier97 is offline
azureblue
Member
Join Date: Oct 2021
Location: Two Steps from Hell
Old 08-16-2022 , 06:35   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.25) [12-Aug-2022]
Reply With Quote #87

Hi Silvers, I'm always using this plugin since the first time I have my own server but recently I notice the "locked countdown" and "delay to open/close" is not working in safehouse final map (C3M4) on Swamp Fever campaign, more like plugin completely not working at all. Safehouse door became just "a normal door", but for the other final safehouse locked countdown are worked just fine as it supposed to be. Did am I missed something? Currently I'm using linux server, L4D2 game and SM 1.12 version. I also already tested with new version of safehouse plugin (1.24 & 1.25 version) and not work too.

Idk if there's someone has issue like me or not.
Also there's no error log on server console about that issue.

Thank you before !
azureblue is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-16-2022 , 10:04   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.25) [12-Aug-2022]
Reply With Quote #88

Quote:
Originally Posted by azureblue View Post
Hi Silvers, I'm always using this plugin since the first time I have my own server but recently I notice the "locked countdown" and "delay to open/close" is not working in safehouse final map (C3M4) on Swamp Fever campaign, more like plugin completely not working at all. Safehouse door became just "a normal door", but for the other final safehouse locked countdown are worked just fine as it supposed to be. Did am I missed something? Currently I'm using linux server, L4D2 game and SM 1.12 version. I also already tested with new version of safehouse plugin (1.24 & 1.25 version) and not work too.

Idk if there's someone has issue like me or not.
Also there's no error log on server console about that issue.

Thank you before !
Thanks! Nice catch.

Updated Left4DHooks:
Code:
1.113 (16-Aug-2022)
    - Fixed the natives "L4D_GetCheckpointFirst" and "L4D_GetCheckpointLast" not always finding the saferoom door. Thanks to "azureblue" for reporting.
__________________
Silvers is offline
azureblue
Member
Join Date: Oct 2021
Location: Two Steps from Hell
Old 08-16-2022 , 12:13   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.25) [12-Aug-2022]
Reply With Quote #89

I've just tested after updating left4dhooks to 1.113 version. And now door locked with countdown works normally as it supposed to be. Thank you alot Silvers for quick fix ! I really appreciate it !
azureblue is offline
in2002
Member
Join Date: Apr 2021
Location: Taiwan
Old 08-18-2022 , 09:07   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.25) [12-Aug-2022]
Reply With Quote #90

Add Traditional Chinese
Attached Files
File Type: txt safe_door_spam.phrases.txt (437 Bytes, 4 views)
in2002 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:03.


Powered by vBulletin®
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
Theme made by Freecode