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[CS:GO] BSP ConVar Custom Whitelist


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Author
Vauff
AlliedModders Donor
Join Date: Sep 2019
Plugin ID:
7505
Plugin Version:
1.1
Plugin Category:
Server Management
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 02-19-2021 , 18:51   [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #1

    BSP ConVar Custom Whitelist

    This plugin changes the file that CS:GO reads the BSP convar whitelist from to bspconvar_custom_whitelist.txt. This stops CS:GO updates from overriding the changes you make to the original file. It also adds live reloading of the file automatically on map change, or manually with sm_reloadwhitelist.

    Advanced users can also configure map specific overrides by adding new sections like so.
    Code:
    "convars"
    {
    	...
    	sv_airaccelerate		1
    	sv_autobunnyhopping		1
    
    	"de_dust2"
    	{
    		sv_airaccelerate	0
    		sv_jump_impulse		1
    	}
    	"dz_blacksite"
    	{
    		sv_autobunnyhopping	0
    	}
    }
    Installation
    • Install the plugin as you normally would, whether by compiling the .sp or using the pre-compiled .smx
    • Add the gamedata file to your SourceMod gamedata folder
    • Make a copy of bspconvar_whitelist.txt named as bspconvar_custom_whitelist.txt, and make your edits to this file
    Changelog
    Quote:
    1.1:
    - Added sm_reloadwhitelist command
    - Added support for map specific overrides

    1.0.1:
    - Added CS:GO engine check

    1.0:
    - Initial release
    GitHub

    https://github.com/Vauff/bspconvar_custom_whitelist
    Attached Files
    File Type: txt bspconvar_custom_whitelist.games.txt (615 Bytes, 105 views)
    File Type: sp Get Plugin or Get Source (bspconvar_custom_whitelist.sp - 52 views - 2.8 KB)
    __________________


    Last edited by Vauff; 08-22-2022 at 12:06.
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    NanoC
    Veteran Member
    Join Date: Jan 2016
    Location: Argentina
    Old 02-19-2021 , 19:00   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #2

    Is this the same?
    https://forums.alliedmods.net/showthread.php?p=2578442

    *Edit: Suggestion = add support for cfg/gamemode_casual.cfg
    __________________

    Last edited by NanoC; 02-19-2021 at 19:01.
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    Vauff
    AlliedModders Donor
    Join Date: Sep 2019
    Old 02-19-2021 , 19:04   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #3

    Quote:
    Originally Posted by NanoC View Post
    This solution was ineffective because it would only hook inputs to point_servercommand entities in maps. Maps also have the SendToConsoleServer() VScript function available to them that works the same way as point_servercommand. By detouring IsWhiteListedCmd in the engine, this covers all cases.

    Quote:
    Originally Posted by NanoC View Post
    *Edit: Suggestion = add support for cfg/gamemode_casual.cfg
    There's already a built-in override for this, just make a copy called cfg/gamemode_casual_server.cfg
    __________________


    Last edited by Vauff; 02-19-2021 at 19:09.
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    NanoC
    Veteran Member
    Join Date: Jan 2016
    Location: Argentina
    Old 02-19-2021 , 19:12   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #4

    AMAZING, thanks bud
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    pedrotski
    Member
    Join Date: Nov 2020
    Old 02-22-2021 , 08:00   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #5

    Thank you Vauff
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    Vauff
    AlliedModders Donor
    Join Date: Sep 2019
    Old 07-19-2021 , 18:23   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #6

    v1.1 has been released and includes the addition of map specific overrides (thanks Snowy!) and a sm_reloadwhitelist command. Main post has been updated with updated downloads and more info.
    __________________

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    SHUFEN
    Senior Member
    Join Date: Jun 2014
    Location: Japan, Tokyo
    Old 07-19-2021 , 20:56   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #7

    Quote:
    Originally Posted by Vauff View Post
    This solution was ineffective because it would only hook inputs to point_servercommand entities in maps. Maps also have the SendToConsoleServer() VScript function available to them that works the same way as point_servercommand. By detouring IsWhiteListedCmd in the engine, this covers all cases.



    There's already a built-in override for this, just make a copy called cfg/gamemode_casual_server.cfg
    Yea, this is better than mine.
    Sorry for my negligence, that is outdated.
    My latest version is also using the way of this.
    Just use this.
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    azalty
    AlliedModders Donor
    Join Date: Feb 2020
    Location: France
    Old 08-10-2022 , 14:01   Re: [CS:GO] BSP ConVar Custom Whitelist
    Reply With Quote #8

    Thanks! Works great.
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