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Subplugin Submission [ZP] CSO In-Game Theme ( Version 5.5 )


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cr0w
Senior Member
Join Date: Mar 2014
Location: middle east
Old 12-13-2014 , 13:55   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #281

Quote:
Originally Posted by mohsen9010 View Post
i have some problem in ZP5.0.8
my Ambience Sounds no working
how i can remove round sounds of this plugin ?
zp5.0.8 ? i think that's not works
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Polliox
Junior Member
Join Date: Feb 2015
Location: Venus
Old 03-10-2015 , 01:00   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #282

What Time For Next Update?, I Love This Plugin!
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Famas556
Junior Member
Join Date: Aug 2014
Old 08-10-2015 , 13:45   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #283

I have problems playing in CZ, the human kills arent counted and dont rises the atk power.
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Abiss32
Junior Member
Join Date: Dec 2018
Old 07-28-2020 , 18:16   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #284

can you add a lvl menu that can add easly 3rd party guns something like arwel's buymenu?
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AnimalMonster
Senior Member
Join Date: May 2020
Old 07-29-2020 , 18:40   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #285

I this that this plugin won t be updated anymore , i was thinking of what if i go and update it?=))
But idk, maybe i can but i would have to work harder than ever since im not good scripter and yeah and btw idk if he would ever do that thing if he's going to still update it...
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 06-20-2022 , 18:47   Re: [ZP] CSO In-Game Theme ( Version 5.5 )
Reply With Quote #286

There is an error, and that is that when the 1st Zombie dies and is not shot in the head, the round ends anyway, and the next round, he becomes a zombie before the countdown, therefore, he remains as a zombie in the human team, and then the game can't end, because technically there is a Zombie left, even if you can't hurt him
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