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[TF2] Dispenser Detonator (0.2)


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Join Date: Nov 2011
Old 01-23-2015 , 08:24   Re: [TF2] Dispenser Detonator (0.2)
Reply With Quote #11

Quote:
Originally Posted by MasterOfTheXP View Post
It's because the plugin isn't checking if the entity is in fact an edict before using GetEdictClassname (an easy-to-forget problem in OnEntityDestroyed...although perhaps OnEntityDestroyed only cared about edicts at the time? Maybe?)

This should fix it.
thanks for fix but still error

Code:
L 01/23/2015 - 21:59:09: [SM] Native "GetEdictClassname" reported: Invalid edict (3 - 3)
L 01/23/2015 - 21:59:09: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 21:59:09: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:03:47: [SM] Native "GetEdictClassname" reported: Invalid edict (5 - 5)
L 01/23/2015 - 22:03:47: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:03:47: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:04:40: [SM] Native "GetEdictClassname" reported: Invalid edict (3 - 3)
L 01/23/2015 - 22:04:40: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:04:40: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:05:46: [SM] Native "GetEdictClassname" reported: Invalid edict (4 - 4)
L 01/23/2015 - 22:05:46: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:05:46: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:11:35: [SM] Native "GetEdictClassname" reported: Invalid edict (5 - 5)
L 01/23/2015 - 22:11:35: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:11:35: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:13:52: [SM] Native "GetEdictClassname" reported: Invalid edict (4 - 4)
L 01/23/2015 - 22:13:52: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:13:52: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:13:52: [SM] Native "GetEdictClassname" reported: Invalid edict (6 - 6)
L 01/23/2015 - 22:13:52: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:13:52: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
L 01/23/2015 - 22:13:52: [SM] Native "GetEdictClassname" reported: Invalid edict (7 - 7)
L 01/23/2015 - 22:13:52: [SM] Displaying call stack trace for plugin "dispenser_detonator.smx":
L 01/23/2015 - 22:13:52: [SM]   [0]  Line 194, dispenser_detonator.sp::OnEntityDestroyed()
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ygor.almeida
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Join Date: Jul 2010
Old 01-25-2015 , 09:22   Re: [TF2] Dispenser Detonator (0.2)
Reply With Quote #12

Not works for me
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pear
Member
Join Date: May 2017
Location: sea
Old 10-01-2017 , 07:03   Re: [TF2] Dispenser Detonator (0.2)
Reply With Quote #13

I know this post is old but this plugin has a bug where if you bind a key to "destroy 0; build 0" and spam that key while alive, it will constantly make explosions in the middle of the map that still damages players.
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Teamkiller324
Senior Member
Join Date: Feb 2014
Location: m_bTeamKiller
Old 08-11-2020 , 17:55   Re: [TF2] Dispenser Detonator (0.2)
Reply With Quote #14

New 0.2.2 version
- updated to new syntax
- added credits to masterofthexp for his version 0.2.1 (cuz i can)
Attached Files
File Type: sp Get Plugin or Get Source (dispenser_detonator.sp - 58 views - 13.2 KB)
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Last edited by Teamkiller324; 08-11-2020 at 17:55.
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