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Silent Hill Mod v1.1


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nisam_ja
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Old 09-01-2010 , 09:40   Re: Silent Hill Mod v1.1
Reply With Quote #231

Quote:
Originally Posted by Erdener View Post
.cfg to use , It is because of the problem

But , Not now not the problem
upload your cfg. pls
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Erdener
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Old 09-01-2010 , 10:28   Re: Silent Hill Mod v1.1
Reply With Quote #232

Quote:
Originally Posted by nisam_ja View Post
upload your cfg. pls

Deleted .cfg , No problems now
Thnx anyway
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nisam_ja
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Old 09-01-2010 , 10:46   Re: Silent Hill Mod v1.1
Reply With Quote #233

Quote:
Originally Posted by Erdener View Post
Deleted .cfg , No problems now
Thnx anyway
what the Fuck are you talking?

i dont understand the shit that you are saying.

are you fucking with me?
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Erdener
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Old 09-01-2010 , 11:06   Re: Silent Hill Mod v1.1
Reply With Quote #234

wtf . I say no problem , Don't me understand?
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Last edited by Erdener; 09-01-2010 at 11:08.
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Erdener
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Old 09-01-2010 , 11:21   Re: Silent Hill Mod v1.1
Reply With Quote #235

Forget what I say
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nisam_ja
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Old 09-01-2010 , 11:41   Re: Silent Hill Mod v1.1
Reply With Quote #236

Quote:
Originally Posted by Erdener View Post
Forget what I say
i say my silent hill is NOT working OK .

send me YOUR config(s) and .amxx please
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math3231
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Location: belgium
Old 09-26-2010 , 13:14   Re: Silent Hill Mod v1.1
Reply With Quote #237

I have problems running silent hill mod,F1st it told me to put DEBUG after sh_revive.amxx

so i did,still having this error and keeps popping up on my consol



L 09/26/2010 - 19:108: [AMXX] [0] sh_revive.sma::EVENTS_CmdStart (line 109)
L 09/26/2010 - 19:108: Invalid CVAR pointer
L 09/26/2010 - 19:108: [AMXX] Displaying debug trace (plugin "sh_revive.amxx")
L 09/26/2010 - 19:108: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 09/26/2010 - 19:108: [AMXX] [0] sh_revive.sma::EVENTS_CmdStart (line 109)
L 09/26/2010 - 19:108: Invalid CVAR pointer
L 09/26/2010 - 19:108: [AMXX] Displaying debug trace (plugin "sh_revive.amxx")
L 09/26/2010 - 19:108: [AMXX] Run time error 10: native error (native "get_pcv


I putted this in my Plugins.ini


; Custom - Add 3rd party plugins here
sh_revive.amxx debug
silenthill.amxx debug

Can you tell me wut is going on???
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nisam_ja
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Old 10-24-2010 , 11:30   Re: Silent Hill Mod v1.1
Reply With Quote #238

bad this plugin is abandoned
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RepeR.
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Join Date: Dec 2009
Location: Serbia
Old 11-15-2010 , 12:01   Re: Silent Hill Mod v1.1
Reply With Quote #239

Quote:
[sr]
MENU_SELECT_CHAR = Izaberi lika:
MENU_EXIT = Izadji
MENU_MORE = Vise
MENU_BACK = Nazad
MENU_EQUIPMAIN = Oprema: Glavni Meni
MENU_EQUIPPRIM = Oprema: Primarno Oruzije
MENU_EQUIPSECONDARY = Oprema: Sekundarno Oruzije
MENU_EQUIPARMOR = Oprema: Pancir
MENU_EQUIPNADE = Oprema: Bombe
MENU_NEWW = Novo Oruzije
MENU_PREVS = Predhodna Podesavanja
MENU_DONTSHOW = 2+Ne prikazuj Opet Meni

MENU_ALLNADES = Sve Bombe
MENU_NONADES = Bez Bombi
MENU_ARMORYES = Da, pancir gore
MENU_ARMORNO = Bez pancira

CHAT_EQUIPREENABLE = Kucaj ^"guns^" da ukljucis tvoj meni opreme.
CHAT_ALREADYGUNS = Tvoj meni opreme je vec ukljucen.
CHAT_USEDCHAR = Tvoj meni za izbor lika je vec ukljucen.

TXT_CHRISTA_RESCUED = Christabella je oslobodjena od strane ljudi!
TXT_MONSTERS_WIN = Monstrumi su odneli ljude u pakao!
TXT_HUMANS_WIN = Ljudi su poslali monstrume nazad u pakao!

HUD_INTO_HELL = Sada si u paklu!
HUD_BACK_HELL = Sada si ponovo u kosmaru!

MENU_MAIN = Glavni Meni
MENU_CHANGECHAR = Izaberi Monstruma
MENU_OBJ = Pomoc Zadaci igre
MENU_COM = Lista komandi
MENU_CRED = Hvala
MENU_DEMAP = DE_ Mape Pomoc
MENU_CSMAP = CS_ Mape Pomoc
MENU_ASMAP = AS_ Mape Pomoc

TXT_VINCENT_DIED = Vincent je umro!
TXT_VINCENT_RESCUED = Vincent je oslobodjen od strane ljudi!

MOTD_DEHELP :
Mape sa bombama (DE_ Mape) imaju potpuno nove zadatke sa Silent Hill modomv. <br />
Nakon sto se pojavi dimenzija Christabella, majka ljudi (CT), ce postati vidljiva.<br />
Sada monstrumi (T) imaju zadatak da ubiju Christabellu pre nego sto se runda zavrsi. <br />
Ljudi moraju da stite Christabellu.<br />
Christabella se pojavljuje kada se dimenzija otvori u bilo kom bomb sajtu.
:

MOTD_CSHELP :
Mape sa taocima (CS_ Mape) takodje imaju potpuno drugacije zadatke sa Silent Hill modom.<br />
Nakon sto se otvori dimenzija, Christabella, majka ljudi (CT), ce postati vidljiva.<br />
Christabella ce se uvek pojavljivati na istom mestu za taoce.<br />
Ljudi (CT) moraju da oslobode Christabellu od monstruma.<br />
Monstrumi (T) moraju da onemoguce ljude u tome.
:

MOTD_ASHELP :
VIP-Mape (AS_ Mape) imaju ^"stari"^ zadatak.<br />
Vincent (VIP) dobija sve oruzije, ali i umanjenu brzinu u prvoj dimenziji<br />
U drugoj dimenziji, Vincent dobija svoju brzinu nazad.<br />
Ako VIP dodje do zone oslobodjenja, ljudi su pobedili.After the VIP reached the rescuezone, the humans win.<br />
Monstrumi trebaju da ih sprece u tome.
:

MOTD_COMMANDS :
Ovo su omogucene komande:<br />
<ul>
<li> /shmenu - Otvara Silent Hill Glavni Meni
<li> /help - Otvara Silent Hill Pomocni Meni
<li> /changechar - Omogucava ti da promenis monstruma (lika)
<li> /guns - Otvara ponovo Meni za izbor oruzija
</ul>
:

CHAT_ENOUGH_REVIVED = Imate dovoljno igraca zivih!
CHAT_WASREVIVED = Oziveo te je saigrac!
Serbian Translate
Nice Mod dude
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Last edited by RepeR.; 11-15-2010 at 15:00.
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BlogasisDede
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Join Date: Dec 2010
Location: Lithuania
Old 12-18-2010 , 12:37   Re: Silent Hill Mod v1.1
Reply With Quote #240

Dear DA,

i really love your silent hill mod and i want to ask you one thing.
Can you make RANDOM classes when zombies respawn?
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