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Death Zone


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Author
[KH] Royal CS
Junior Member
Join Date: May 2008
Plugin ID:
431
Plugin Version:
2.4
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    2 
    Plugin Description:
    This is a Death Zone Plugin. You can create zones in a cuboid form that will be a zone of death for either the CT, the T team or All players. Players in the zone with the specified team will be slain after the given time.
    Old 06-19-2008 , 15:27   Death Zone
    Reply With Quote #1

    Death Zone

    Version: 2.4
    Author: SWAT_88 / [KH] Royal CS / lamdacore

    1.0 Initial release for DoD:S.
    2.0 Remake for CS:S.
    2.0 Added many features:
    Escape Time for each Zone.
    Countdowns, Sounds, and Explosions.
    Reason for each Zone.
    Death Zone that will slay everybody.
    2.1 Fixed a bug in "Reason Message"
    2.2 Added Admin immunity.
    2.3 Fixed another bug in "Reason Message"
    2.4 Added deactivation and botimmunity

    Requirements:
    The latest sourcemod build
    Description:
    This is a Death Zone Plugin.
    You can create zones in a cuboid form that will be a zone of death for either the CT, the T team or All players.
    Players in the zone with the specified team will be slain after the given time.
    Useful for:
    • Preventing Players to get in the enemy spawn zone.
    • Anti rush.
    • Anti Bug using.
    • Camping.
    • Not solid walls.
    • AFK.
    Features:
    • Create a new zone ingame as Spectrator.
    • Up to 20 individual zones per team (maximum of 60 zones) storing for each map.
    • Set the output messages the way you want.
    • Create Escape Times for each zone.
    • Create Reasons for killing a player for each zone.
    Commands:
    "dz_clearzone"
    Clears current point coordinates for Death Zone.

    "dz_setzone"
    Set 3 point coordinates and the min/max height for Barrier-Jumping-Zone.
    You have to fly as Spectrator to a point where the first edge of the zone begins and enter sm_setzone.
    Next fly to the second point where the second edge of the zone should be and enter sm_setzone again.
    Now fly to the thirt point and enter again. The fourth point will automatically calculated so that it become a cuboid.
    At least the minimum and maximum height for the cuboid, the Reason and the Escape Time have to be specified if you enter sm_setzone 4 more times.

    "dz_savezone_ct"
    Save the current cooridinates for Death Zone that will slay the CT team.

    "dz_savezone_t"
    Save the current cooridinates for Death Zone that will slay the T team.

    "dz_savezone_all"
    Save the current cooridinates for Death Zone that will slay everybody.

    "dz_delzone_ct"

    Delete the last saved Death Zone that will slay the CT team.

    "dz_delzone_t"

    Delete the last saved Death Zone that will slay the T team.

    "dz_delzone_all"
    Delete the last saved Death Zone that will slay everybody.

    "dz_testzones"
    Test the Death Zones by your current position.
    Cvars:
    "dz_verbose" "2" Sets when/where output is sent and to whom
    - 0 : No output
    - 1 : Show only to the user involved
    - 2 : Show to admins and user involved
    - 3 : Show to admins only
    - 4 : Show to everyone

    "dz_immunity" "1"
    - 0 : Admins get killed in a DeathZone.
    - 1 : Admins don't get killed in a DeathZone.

    "dz_time" "0" DeactivationTime:
    - 0: Zones are never disabled.
    - x: Time for deactivation.

    "dz_botimmunity" "0"
    - 1: Bots don't get killed in a DeathZone,
    - 0: Bots get killed in a DeathZone.
    Setup (SourceMod):
    Install the smx file to addons\sourcemod\plugins.
    (Re)Load Plugin or change Map.
    TO DO:
    Nothing make a request.
    Modifications:

    MOD_DeathZone bomb-hostage css.zip:
    by kicia

    Zones will be disabled after the bomb has been planted or after the hostages have been rescued.

    MOD_Translations_warmup_alert.zip:
    by axon_pl

    -added translations
    -added cvar for enabling or disabling logging
    -added cvar for mani admin warmup compatibility (this disables/enables zones during mani warmup, tested for Mani 1.2 beta R)
    -added cvar for alert time (so thas beep sound doesn't play all the time you're in zone just for x last seconds - default 10)

    MOD_Bomb_De_and_Re_activate.zip:
    by foohey

    -added events for disable zones when bomb is dropped, and reactivate zones when picked up.
    Copyright:
    Everybody can edit this plugin and copy this plugin.
    Thanks to:
    lamdacore
    GODJonez for helping with the is-player-in-zone calculating.
    Bailopan for timebomb
    Carn for bugreporting
    SWAT for annoying the fuck out of me ;) damn perfectionist
    Testservers:
    [KH] www.kh-clan.com #2
    Please Feedback!
    HAVE FUN!!!
    Attached Files
    File Type: zip MOD_DeathZone bomb-hostage css.zip (22.8 KB, 1280 views)
    File Type: sp Get Plugin or Get Source (DeathZone.sp - 2810 views - 29.9 KB)
    File Type: zip MOD_Translations_warmup_alert.zip (23.3 KB, 1077 views)
    File Type: zip MOD_Bomb_De_and_Re_activate.zip (23.2 KB, 927 views)
    File Type: smx DeathZone.smx (15.6 KB, 863 views)
    __________________

    Last edited by [KH] Royal CS; 09-23-2012 at 15:37. Reason: uploaded working compiled version from 9.23.12
    [KH] Royal CS is offline
    ottobohn
    Senior Member
    Join Date: Sep 2007
    Old 06-20-2008 , 00:03   Re: Death Zone
    Reply With Quote #2

    You ..are the man...lk;ajflajf i dont know how to think. I'm taking the cross off my wall in the bedroom and hanging up your avatar.

    Otto
    ottobohn is offline
    SWAT_88
    SourceMod Donor
    Join Date: Jan 2008
    Location: Austria
    Old 06-20-2008 , 13:58   Re: Death Zone
    Reply With Quote #3

    Quote:
    Originally Posted by ottobohn View Post
    You ..are the man...lk;ajflajf i dont know how to think. I'm taking the cross off my wall in the bedroom and hanging up your avatar.

    Otto
    I programmed 1 week and 500 lines of code.
    Therefore, it is nice to hear that after such an effort.
    SWAT_88 is offline
    ottobohn
    Senior Member
    Join Date: Sep 2007
    Old 06-26-2008 , 13:45   Re: Death Zone
    Reply With Quote #4

    Is there a possibility to light up the dead zones? Maybe for ct spawn, we can do a cvar to have lasers to let you know you're in a blue kill zone. Know what I mean? I want to use your plugin to create a kill zone in CT spawn after 10. It lights up with lasers and kills you if you do'nt get out in 5 seconds. Etc etc.

    i would also like to use it for soccer mod around the goal. It only allows T into the T goal area and zapz ct for being too close. Your mod has many applications.

    Otto
    ottobohn is offline
    kropka
    New Member
    Join Date: Jun 2008
    Old 06-26-2008 , 15:30   Re: Death Zone
    Reply With Quote #5

    For me it dosen't work. I cant add zones:/ Got only message "u not allowed use this command" or somethink like this :/ Are added zones to default map ?
    kropka is offline
    [KH] Royal CS
    Junior Member
    Join Date: May 2008
    Old 06-26-2008 , 21:29   Re: Death Zone
    Reply With Quote #6

    @ kropka:

    You must be spectator and you need the root flag to add zones.
    __________________
    [KH] Royal CS is offline
    kropka
    New Member
    Join Date: Jun 2008
    Old 06-27-2008 , 07:49   Re: Death Zone
    Reply With Quote #7

    i supose i have all flags from file admin_simple.ini
    Code:
    "STEAM_0:0:1533687"        "99:z"
    kropka is offline
    [KH] Royal CS
    Junior Member
    Join Date: May 2008
    Old 06-27-2008 , 15:16   Re: Death Zone
    Reply With Quote #8

    @ kropka:

    please enter sm_who in your console to check your permissions
    __________________
    [KH] Royal CS is offline
    kropka
    New Member
    Join Date: Jun 2008
    Old 07-02-2008 , 05:34   Re: Death Zone
    Reply With Quote #9

    I'm ther root
    kropka is offline
    Jason Argo
    Member
    Join Date: Apr 2008
    Location: Sydney, Australia
    Old 09-02-2008 , 07:33   Re: Death Zone
    Reply With Quote #10

    Hi [KH] Royal CS,

    Great plugin, working brilliantly, it's stopped so many idiots, thanks.

    I'd like to make a request, would it be possible to set a time limit for particular zones for each round? I'd like to use your plugin on a surf map for CSS to stop spawn killing, but after the first minute of each round I want players to be able to go to each others spawn. I have a spawn protection plugin, but it's only mildly effective, if it's set for too long players going straight to jail can't kill and if set too short there is no protection for players that don't.

    A Cvar that sets time-limits on zones for each round would be brilliant, thanks if you decide to look at this request.
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    Jason Argo is offline
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