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[L4D2] L4D1 Survivors Melee Weapon model fix (NO LONGER NEEDED)


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Author
DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Plugin ID:
4750
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Fixes an issue with L4D1 survivor models where the melee weapons do not display on their backs
    Old 07-26-2015 , 01:50   [L4D2] L4D1 Survivors Melee Weapon model fix (NO LONGER NEEDED)
    Reply With Quote #1

    About : When Valve ported the L4D1 survivors into L4D2, these ended up riddled with numerous bugs Valve never bothered to fix, amongst one of them, is the fact that L4D1 survivors don't display melee weapons on their backs when it is not being used.

    So I made a small plugin to remedy this, do notice that I tried to take a "one size fits all" approach and as such some of the weapon models may look out of place (baseball bat for example), individually angling and positioning each one individually would take a lot of time.

    How it works :


    Code:
    Version 1.0    07-26-2015
    - Initial Release
    
    Version 1.1    07-26-2015
    - Fixed an Issue where melee weapons where clipping through player model in first person
    - better positioned weapons so the bat and crowbar don't look so awkward anymore
    Without the plugin:
    Spoiler


    With the plugin:
    Spoiler


    EDIT: This plugin is no longer necessary as this has been officially fixed in the Last Stand update.
    Attached Files
    File Type: sp Get Plugin or Get Source ([L4D2] L4D1 Survivors Melee Weapon model fix.sp - 3305 views - 8.8 KB)
    __________________

    Last edited by DeathChaos25; 09-28-2020 at 18:34.
    DeathChaos25 is offline
    Kerouha
    Member
    Join Date: Jul 2015
    Location: Russian Federation
    Old 07-26-2015 , 08:37   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #2

    In 1st person, weapon model frequently goes trough view (like it's still attached to my playermodel's back), impairing flashlight.
    Kerouha is offline
    DeathChaos25
    Senior Member
    Join Date: Jan 2014
    Location: Puerto Rico
    Old 07-26-2015 , 13:06   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #3

    Fixed the weapons being visible in first person, also angled them a bit better so the bat doesn't look so out of place now.

    Spoiler


    If I where to angle it better it'd have to individually angle them all.
    __________________
    DeathChaos25 is offline
    sos crazy89
    Member
    Join Date: May 2015
    Location: Russia
    Old 09-01-2015 , 13:26   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #4

    when I was playing Bill and sit down prevented the weapon before the screen and I could not see
    __________________

    Last edited by sos crazy89; 09-01-2015 at 13:27.
    sos crazy89 is offline
    3ipKa
    Member
    Join Date: Jul 2013
    Old 09-04-2015 , 11:09   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #5

    Hello Have Noticed one thing. If I'm right, some modmakers try to fix this bug in their skins. I have Francis skin (Painkiller Francis) and I have noticed two guitars on back, two crowbars, two knifes - one on back and another one in holster. I guess it happens in custom skins. M?
    3ipKa is offline
    Captain Stubin
    Member
    Join Date: Jun 2017
    Old 01-06-2019 , 07:03   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #6

    This fix does not work on maps from the first part of the game.
    Captain Stubin is offline
    a1946281677
    Junior Member
    Join Date: Jan 2019
    Old 09-17-2019 , 00:15   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #7

    It does not show the chain saw behind the L4D1 character
    a1946281677 is offline
    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 01-15-2020 , 12:49   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #8

    Quote:
    Originally Posted by Captain Stubin View Post
    This fix does not work on maps from the first part of the game.
    Yes the melee weapon on the back you can still see it in FPS view, can anyone fix it ?
    JLmelenchon is offline
    HarryPotter
    Veteran Member
    Join Date: Sep 2017
    Location: Taiwan, Asia
    Old 09-25-2020 , 11:37   Re: [L4D2] L4D1 Survivors Melee Weapon model fix
    Reply With Quote #9

    L4D2 "The Last Stand" update just fix this problem,
    I think we don't need this plugin anymore.
    __________________
    HarryPotter is offline
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