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L4D/L4D2 Tickrate Enabler


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Slash The Mighty
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Join Date: May 2006
Location: Vault 13
Old 09-18-2019 , 12:48   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #101

I'm getting the error "Failed to get API" on Metamod 1.10.7-dev and CentOS 7.5.1804 (Core)
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 09-18-2019 , 19:05   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #102

It may need to be recompiled against the new Metamod. Can you lost your Metamod and sourcemod versions.
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Slash The Mighty
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Join Date: May 2006
Location: Vault 13
Old 09-19-2019 , 10:23   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #103

I'm running Sourcemod v 1.9.0.6261
Metamod versio is 1.10.7-dev



If it needs recompiling can you do it please? I am not very familiar with it ��
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 02-05-2020 , 17:25   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #104

* Version "TickrateFixes" with fast pistols & slow doors fix (Credits to SirPlease)
* Requires Sourcemod 1.10+

CVARS:

l4d_tickrate_pistol_dualies - "Minimum time (in seconds) between dual pistol shots"
l4d_tickrate_pistol_single - "Minimum time (in seconds) between single pistol shots"
l4d_tickrate_pistol_incapped - "Minimum time (in seconds) between pistol shots while incapped"
l4d_tickrate_door_speed - "Sets the speed of all prop_door entities on a map. 1.05 means = 105% speed"

>>> Source on Github <<<
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Last edited by Ja-Forces; 04-28-2023 at 00:11.
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marczx1
Junior Member
Join Date: May 2014
Old 02-18-2020 , 07:42   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #105

Hi All, I set my server to operate at 128 tick. I configured the required settings for sv_mincmdrate,sv_maxcmdrate,sv_minrate,sv_max rate,sv_minupdaterate,sv_maxupdaterate but I am not getting 128/128 for both vars in net_graph. My server FPS maintains at 9xx.

Am I missing something or is there something else to set?


Last edited by marczx1; 02-18-2020 at 07:44.
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 02-18-2020 , 14:06   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #106

Quote:
Originally Posted by marczx1 View Post
Hi All, I set my server to operate at 128 tick. I configured the required settings for sv_mincmdrate,sv_maxcmdrate,sv_minrate,sv_max rate,sv_minupdaterate,sv_maxupdaterate but I am not getting 128/128 for both vars in net_graph. My server FPS maintains at 9xx.

Am I missing something or is there something else to set?

Because this tickrate enabler does not have the updaterate patch to allow more than 100updates per second, the source is not available for the other one, should be able to do it with plugin.
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marczx1
Junior Member
Join Date: May 2014
Old 02-18-2020 , 17:16   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #107

Hi Lux, which plugin do I use?
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 02-18-2020 , 18:45   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #108

You can find version 128/128 for l4d part one here & part two here (useful for versus mode servers)
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Last edited by Ja-Forces; 02-19-2020 at 03:00.
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marczx1
Junior Member
Join Date: May 2014
Old 02-18-2020 , 19:11   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #109

I will test. Meanwhile I should be using tickrate enabler from the 2nd github link. (server4dead proj)
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 03-09-2020 , 19:37   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #110

Quote:
Originally Posted by GoGetSomeSleep View Post
i have vomit issue on 60tick, using first post l4d2 and #104 post fixes.
Can you elaborate on this?
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