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[L4D1 & L4D2] SM Respawn Improved


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Dragokas
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Join Date: Nov 2017
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Old 04-28-2021 , 13:14   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #41

Krufftys Killers, did you fixed issue using a new gamedata?

KasperH, thanks.
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NeoTM
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Old 06-13-2021 , 19:13   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #42

Hi!
Do you know how i can give the m60, the magnum and adrenaline to players respawned?
i tried that:
l4d_sm_respawn_loadout "m60,magnum,adrenaline"
But it only give me the adrenaline.
Is there a special name to put there?
do you know where i can find a list of those names?
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Dragokas
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Old 06-13-2021 , 20:10   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #43

Valid names can be found here:
https://github.com/raziEiL/l4d2_weap...apons.inc#L149
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Kid_Bandes
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Join Date: May 2010
Old 06-13-2021 , 22:52   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #44

Quote:
Originally Posted by NeoTM View Post
Hi!
Do you know how i can give the m60, the magnum and adrenaline to players respawned?
i tried that:
l4d_sm_respawn_loadout "m60,magnum,adrenaline"
But it only give me the adrenaline.
Is there a special name to put there?
do you know where i can find a list of those names?
Should be "rifle_m60,pistol_magnum,adrenaline"
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Tonblader
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Join Date: Jul 2011
Location: Peru
Old 06-18-2021 , 13:34   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #45

Version 2.0 (Dragokas) - 15-Apr-2020 - based on 1.9.5 from Crasher

when i put the cvar:
l4d_sm_respawn_teams "20"

and use
sm_respawn @dead

does not respawn to all dead survivors (including bots)
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Tonblader
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Join Date: Jul 2011
Location: Peru
Old 06-27-2021 , 02:13   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #46

L 06/27/2021 - 00:153: [SM] Exception reported: Invalid Handle 0 (error 4)
L 06/27/2021 - 00:153: [SM] Blaming: all\functions\l4d_sm_respawn.smx
L 06/27/2021 - 00:153: [SM] Call stack trace:
L 06/27/2021 - 00:153: [SM] [0] SDKCall
L 06/27/2021 - 00:153: [SM] [1] Line 682, H:\_To_games\Left4Dead_2\My_mods\Respawn\Resp awn\l4d_sm_respawn\scripting\l4d_sm_respawn.s p::vRespawnPlayer
L 06/27/2021 - 00:153: [SM] [2] Line 578, H:\_To_games\Left4Dead_2\My_mods\Respawn\Resp awn\l4d_sm_respawn\scripting\l4d_sm_respawn.s p::CmdRespawn
L 06/27/2021 - 00:153: [SM] [4] FakeClientCommand
L 06/27/2021 - 00:153: [SM] [5] Line 225, /home/forums/content/files/2/9/0/3/2/7/189501.attach::ListenServerCommand
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Dragokas
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Old 06-27-2021 , 08:51   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #47

Linux, Windows? Is there other error when server reboot / plugin reload?
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Last edited by Dragokas; 06-27-2021 at 08:51.
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Tonblader
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Location: Peru
Old 06-27-2021 , 15:38   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #48

Quote:
Originally Posted by Dragokas View Post
Linux, Windows? Is there other error when server reboot / plugin reload?
Windows Listen Server
L 06/25/2021 - 022:57: [all\functions\l4d_sm_respawn.smx] Failed to find signature: SurvivorBot::SetHumanSpectator

The error that I mentioned now, is not jumping me in the last days, only the one that I mentioned.
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Dragokas
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Old 06-27-2021 , 16:03   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #49

Quote:
Originally Posted by Tonblader View Post
Version 2.0 (Dragokas) - 15-Apr-2020 - based on 1.9.5 from Crasher

when i put the cvar:
l4d_sm_respawn_teams "20"

and use
sm_respawn @dead

does not respawn to all dead survivors (including bots)
Not confirmed.
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Dragokas
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Old 06-27-2021 , 16:03   Re: [L4D1 & L4D2] SM Respawn Improved
Reply With Quote #50

Updated.

Quote:
3.2 (27-Jun-2021)
- Wildcarded signature for "SurvivorBot::SetHumanSpectator" (L4D2).
- Updated Hungarian translation (thanks to KasperH).
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