Can't figure out why I can't keep the "update rate received by server" up to 100 ticks (always kept at 64/s)
. The server FPS based on the readings also kept around 6X
(should match with "fps_max" cvar)
My rig and network certainly excellent enough to handle such tick rate.
Here's the screenshot of "net_graph 4" at my server.
I've already tried to install a clean dedicated server with the latest stable build SM & MM, together with Tickrate Enabler only. Window 10 64-bit.
sm_cvar sv_maxupdaterate 100
sm_cvar sv_minupdaterate 100
sm_cvar sv_maxcmdrate 100
sm_cvar sv_mincmdrate 100
sm_cvar fps_max 600
sm_cvar sv_maxrate 100000
sm_cvar sv_minrate 100000
All client addons are disabled.