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Zombie Plague Mod 5.0


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ecua
Member
Join Date: May 2008
Old 08-12-2008 , 21:12   Re: Zombie Plague Mod 4.00c (BETA)
#1021

Ok


PD:Alguien conose un servidor de fotos , que las suva rapidamente???

Saludos

Last edited by ecua; 08-12-2008 at 21:15.
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violentcrimes
Senior Member
Join Date: Nov 2006
Old 08-12-2008 , 21:13   Re: Zombie Plague Mod 4.00c (BETA)
#1022

Quote:
Originally Posted by nidhal View Post
Hi

-I don't think that the problem came from my server cuz I test this in other servers

-512

-no, just counter strike


I have 256 RAM, 256 graphic , 64 video

maybe you should read what he said
Quote:
What version of Zombie Plague are you using?
if you are running 4.00C it has that issue the person who made the plugin is working on solution use the 3.62 on the front page

v.c.
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Mr.Apple
Junior Member
Join Date: Oct 2007
Location: Wrocław
Old 08-13-2008 , 02:57   Re: Zombie Plague Mod 4.00c (BETA)
#1023

Maybe in next version add zombie claws sound? ;P
And change flashlight on some from this: http://forums.alliedmods.net/showthread.php?t=72143
Custom flashlight in this version zombe plague is hmn... breaking? ;P

Last edited by Mr.Apple; 08-13-2008 at 03:09.
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-13-2008 , 03:24   Re: Zombie Plague Mod 4.00c (BETA)
#1024

Quote:
Originally Posted by Mr.Apple View Post
Maybe in next version add zombie claws sound? ;P
And change flashlight on some from this: http://forums.alliedmods.net/showthread.php?t=72143
Custom flashlight in this version zombe plague is hmn... breaking? ;P
Why zombie claws, You can do it by Your sefl only add it, not all like zombie claw sound.
And custom flashlight are already included, look into zombieplague.cfg ...
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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Mr.Apple
Junior Member
Join Date: Oct 2007
Location: Wrocław
Old 08-13-2008 , 03:44   Re: Zombie Plague Mod 4.00c (BETA)
#1025

I can't do it... it's only my suggestion ;)
I mean about new version of custom flashlight in zombie plague ;P

Last edited by Mr.Apple; 08-13-2008 at 03:46.
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-13-2008 , 04:09   Re: Zombie Plague Mod 4.00c (BETA)
#1026

Open zombieplague40.sma click on ctrl+f type knife.wav if You have that zombie claw sound then overwrite with example : zombieclaw.wav etc. and recompile .sma, is it so hard?
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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yathsing
Member
Join Date: Feb 2008
Old 08-13-2008 , 06:33   Re: Zombie Plague Mod 4.00c (BETA)
#1027

when i using 4.00c version , my server is lager than i used 3.62...
also 4.00c human can not head shot zombie
why?
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 08-13-2008 , 07:44   Re: Zombie Plague Mod 4.00c (BETA)
#1028

What did You mean that You can't kill zombie by head shot? lol, I don't know why You can't or You miss to kill by head shot but it's working for me.
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
yathsing
Member
Join Date: Feb 2008
Old 08-13-2008 , 08:22   Re: Zombie Plague Mod 4.00c (BETA)
#1029

but i use 3.62 i can kill zombie by hs
i don't know why 4.00c can't kill zombie by hs= =

other problem is 4.00c is lager than 3.62.....
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Orangutanz
Veteran Member
Join Date: Apr 2006
Old 08-13-2008 , 09:10   Re: Zombie Plague Mod 4.00c (BETA)
#1030

MeRcyLeZZ:
If your using my serverside offset for accurate hitboxes the model used might need altering:

Example of chicken.mdl (chicken.qc) from ChickenMod: Orange Edition:
Code:
// 9 hit box(es) $hbox 6 "Bip01 L Thigh" -1.150000 -3.890000 -2.940000 1.250000 2.270000 4.533823 $hbox 6 "Bip01 L Calf" -0.760000 -1.220000 -1.820000 1.650000 1.640000 3.384847 $hbox 6 "Bip01 L Foot" -1.900000 -2.110000 -0.800000 3.600000 3.340000 2.810000 $hbox 7 "Bip01 R Thigh" -1.140000 -2.830000 -3.160000 1.300000 3.900000 4.574810 $hbox 7 "Bip01 R Calf" -1.570000 -1.110000 -1.700000 0.800000 1.750000 3.365179 $hbox 7 "Bip01 R Foot" -3.630000 -2.090000 -0.730000 1.870000 3.240000 3.050000 $hbox 2 "Bip01 Spine1" -6.340000 -6.880000 -7.370000 6.370000 11.070000 8.896944 $hbox 1 "Bip01 Neck" -3.860000 -3.000000 -3.840000 3.910000 2.400000 3.726597 $hbox 1 "Bip01 Head" -3.070000 -4.220000 -3.310000 3.390000 5.070000 6.770000
$hbox X is the relevent hitzone, I had to write the above by hand since chicken.mdl doesn't usually contain this information


Any problems just pm me.

Orangutanz
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