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[L4D/L4D2] Self-Help (Reloaded) | 0.3 : October 11, 2019 |


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eziosid
Senior Member
Join Date: Sep 2017
Old 12-13-2017 , 06:53   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #21

tested again still not working got this from error log
Quote:
L 12/13/2017 - 17:128: SourceMod error session started
L 12/13/2017 - 17:128: Info (map "c2m1_highway") (file "errors_20171213.log")
L 12/13/2017 - 17:128: [LEFT4DOWNTOWN] Detour -- Could not find DifficultyChanged signature
L 12/13/2017 - 17:128: [LEFT4DOWNTOWN] Detour -- Could not find address for detour
L 12/13/2017 - 17:129: [SM] Error parsing gameconfig file "D:\L4D2\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\gamedata\n ew_ammo_packs-l4d2.txt":
L 12/13/2017 - 17:129: [SM] Error 1 on line 0, col 0: Stream failed to open
L 12/13/2017 - 17:129: [SM] Exception reported: Unable to open new_ammo_packs-l4d2: File could not be opened: The system cannot find the file specified.


L 12/13/2017 - 17:129: [SM] Blaming: self_help.smx
L 12/13/2017 - 17:129: [SM] Call stack trace:
L 12/13/2017 - 17:129: [SM] [0] LoadGameConfigFile
L 12/13/2017 - 17:129: [SM] [1] Line 111, self_help.sp::OnPluginStart
L 12/13/2017 - 17:129: [SM] Unable to load plugin "self_help.smx": Error detected in plugin startup (see error logs)
L 12/13/2017 - 17:12:52: Error log file session closed.
1 more Q is this plugin req ammobox plugin ?

Update : after played 2 map plugins work now all work fine tnx if anything is wrong i will tell u sir great job keep it up see you

Last edited by eziosid; 12-13-2017 at 08:43. Reason: Update report
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 12-13-2017 , 09:35   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #22

Quote:
Originally Posted by eziosid View Post
[...]
It does not, just the gamedata file. I assure you this is and will still be bug-free.
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eziosid
Senior Member
Join Date: Sep 2017
Old 12-13-2017 , 10:13   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #23

Quote:
Originally Posted by cravenge View Post
It does not, just the gamedata file. I assure you this is and will still be bug-free.
ok but when i self help my self my melee weapon replace with dual pistol why and if common infected hit played and player incap he cant use self help and ledge grab this need to fix tnx

1 melee replace with dual pistol
2 player in by common or himself cant get up
3 ledge grab also

tnx
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leaffan
Senior Member
Join Date: Jan 2013
Old 12-13-2017 , 18:16   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #24

Quote:
Originally Posted by cravenge View Post
Description:


ConVars:


Commands:


Bugs:


Notes:


Changelog:
Hello. I apologize for the 'bad english' priority 'plugin does not work. I did a neat setup, there is a simple setup already. No warning etc. no, it just does not work directly.
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eziosid
Senior Member
Join Date: Sep 2017
Old 12-14-2017 , 00:56   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #25

Quote:
Originally Posted by leaffan View Post
Hello. I apologize for the 'bad english' priority 'plugin does not work. I did a neat setup, there is a simple setup already. No warning etc. no, it just does not work directly.
it work after restart server and there is two bugs like this

melee weapon lost and dual pistol replace after use self help
and some time player cant get up if he incap by himself like incap by fire or common infected

my eng is not good sory for that

Last edited by eziosid; 12-14-2017 at 00:58.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 12-14-2017 , 08:26   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #26

Quote:
Originally Posted by eziosid View Post
[...]
I cannot reproduce the bugs you mentioned as I thoroughly tested this for many times before posting the rewritten version.

I think:
  1. This is caused by [L4D2] Incapped Magnums plugin.
  2. Other plugins that conflict with this plugin's functions.
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eziosid
Senior Member
Join Date: Sep 2017
Old 12-15-2017 , 08:59   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #27

Quote:
Originally Posted by cravenge View Post
I cannot reproduce the bugs you mentioned as I thoroughly tested this for many times before posting the rewritten version.

I think:
  1. This is caused by [L4D2] Incapped Magnums plugin.
  2. Other plugins that conflict with this plugin's functions.
ok can u plz provide me only incap count plugin .. its realy useful
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 01-05-2018 , 07:38   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #28

An update has been posted! Please check the changelog for further details.

Quote:
Originally Posted by eziosid View Post
[...]
Just change the convars except for "self_help_enable" and "self_help_delay" to 0 and only the incap/revive count will show.
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edwinvega86
Senior Member
Join Date: Feb 2016
Old 02-13-2018 , 05:00   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #29

It does not work for me. What is this or what would be the solution?

L 02/13/2018 - 04:47:02: [SM] Unable to load plugin "self_help.smx": Could not find required plugin "bawn_helpers"
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 02-13-2018 , 07:26   Re: [L4D/L4D2] Self-Help (Improved & Rewritten)
Reply With Quote #30

Quote:
Originally Posted by edwinvega86 View Post
[...]
Oops, forgot to mention this, sorry! [ ^ _ ^ ]

This plugin requires both the include of and my forked version of Black and White Notifier plugin. You can find it on the last page of said thread.
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