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Subplugin Submission [ZP] Bazooka + New Modes v1.6


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zmd94
Veteran Member
Join Date: Nov 2013
Location: Malaysia (9w2zow).
Old 01-16-2015 , 22:49   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #261

Code:
#if defined ADMIN_BAZOOKA
public AdminBazooka(id)
{
    if (g_hasbazooka[id] && zp_get_user_nemesis(id) || zp_get_user_zombie(id) || zp_get_user_survivor(id))
        return;

    if (is_user_alive(id) && (get_user_flags(id) & BAZOOKA_ACCESS))
    {
        g_hasbazooka[id] = true
        LastShoot[id] = 0.0
        emit_sound(id, CHAN_WEAPON, "items/gunpickup2.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
        bazooka_message(id, "^x04[ZP]^x01 You got a Bazooka! [Attack2: Change modes] [Reload:^x04 %2.1f^x01 seconds]", get_pcvar_float(pcvar_delay))
    }
}
#endif
-->
Code:
#if defined ADMIN_BAZOOKA
public AdminBazooka(id)
{
    if (!is_user_alive(id) || g_hasbazooka[id] && zp_get_user_nemesis(id) || zp_get_user_zombie(id) || zp_get_user_survivor(id))
        return;

    if (get_user_flags(id) & BAZOOKA_ACCESS)
    {
        g_hasbazooka[id] = true
        LastShoot[id] = 0.0
        emit_sound(id, CHAN_WEAPON, "items/gunpickup2.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
        bazooka_message(id, "^x04[ZP]^x01 You got a Bazooka! [Attack2: Change modes] [Reload:^x04 %2.1f^x01 seconds]", get_pcvar_float(pcvar_delay))
    }
}
#endif
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Murz
Member
Join Date: Jan 2015
Location: Lithuania Vilnius
Old 05-24-2016 , 18:15   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #262

hey, all how to set only flaget players get bazooka ?
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Vechta
Veteran Member
Join Date: Jun 2010
Old 08-15-2017 , 10:59   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #263

whats the newest update there?
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XINLEI
me too
Join Date: Jun 2011
Location: Colombian Coffee storage
Old 08-15-2017 , 15:48   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #264

Quote:
Originally Posted by Vechta View Post
whats the newest update there?
Last edited by Vechta; Apr 3rd, 2013 at 05:09 AM.
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LuanHyx
New Member
Join Date: Mar 2017
Old 03-30-2018 , 15:22   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #265

Shoot > disconnect > server crash

any solution?

Last edited by LuanHyx; 03-30-2018 at 18:06.
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oussama90
Junior Member
Join Date: Mar 2018
Old 03-30-2018 , 17:36   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #266

gyes how to cant survive and sniper cant fly with jp
zp_extra_jetpack_bazooka32.amxx
i dont have the sma
link of plugin https://www.sendspace.com/file/36317u
and this zm i want he can throw bullet to can frezz human with 10 secs and wait 15 sec to throw againand Hvala
i have plugin not sma :/
https://www.sendspace.com/file/a7u2p6
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RainePlayz1
Junior Member
Join Date: Mar 2022
Old 09-16-2022 , 22:46   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #267

Bro I Think I Found A Bug
Your Native get_pcvar_num
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RainePlayz1
Junior Member
Join Date: Mar 2022
Old 09-16-2022 , 22:48   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #268

Quote:
Originally Posted by oussama90 View Post
gyes how to cant survive and sniper cant fly with jp
zp_extra_jetpack_bazooka32.amxx
i dont have the sma
link of plugin https://www.sendspace.com/file/36317u
and this zm i want he can throw bullet to can frezz human with 10 secs and wait 15 sec to throw againand Hvala
i have plugin not sma :/
https://www.sendspace.com/file/a7u2p6
Bro You Cant Edit .amxx File
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Maj. Stoyan
Member
Join Date: Jul 2014
Old 10-07-2022 , 16:40   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #269

Code:
[ZP] Invalid Player (1)
L 10/07/2022 - 23:40:11: [AMXX] Displaying debug trace (plugin "zp_extra_jetpack_bazooka32.amxx", version "3.2")
L 10/07/2022 - 23:40:11: [AMXX] Run time error 10: native error (native "zp_get_user_zombie")
L 10/07/2022 - 23:40:11: [AMXX]    [0] zp_extra_jetpack_bazooka32.sma::jp_forward (line 173)
L 10/07/2022 - 23:40:11: [AMXX]    [1] zp_extra_jetpack_bazooka32.sma::fm_startFrame (line 167)
__________________
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Vatra
New Member
Join Date: Apr 2023
Location: Romania
Old 04-20-2023 , 01:17   Re: [ZP] Bazooka + New Modes v1.6
Reply With Quote #270

can someone make this only that admins which has access to the ban command, can get the bazooka
and also if you get infected while you have the bazooka in hand it drops, so can you make it not spawn in the world at all so that players don't pick it up !
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