Member
|
08-03-2013
, 14:49
[Ayuda] Problema Con el ResetScore
|
#1
|
Bueno Mi Problema con el resetscore , es que Yo queria Que Cuando se reiniciaran el score , Saliera publico y dijiera algo Con el nombre de quien se lo reinicio
Y me da error szName.
Este es el code
PHP Code:
/*
This is a simple plugin I made that will just restart a players score
making their deaths and kills set to 0, this is to help players out a
little bit because they no longer have to reconnect or retry if they
want their score to start over, they can just type a simple command
---------------------------------
--------- MADE BY SILENTTT -----
------ MADE BY SILENTTT ------
-- MADE BY SILENTTT -------
------ MADE BY SILENTTT ------
--------- MADE BY SILENTTT -----
---------------------------------
*/
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define adtime 600.0 //Default of 10 minuites
new pcvar_Advertise
new pcvar_Display
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
//You may type /resetscore or /restartscore
register_clcmd("say resetscore", "reset_score")
register_clcmd("say restartscore", "reset_score")
register_clcmd("say rs", "reset_score")
//This command by default will be set at 0
//Change it to 1 in server.cfg if you want
//A message to be shown to advertise this.
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
//This command by default is also 0
//Change it to 1 in server.cfg if you want
//It to show who reset their scores when they do it
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public reset_score(id)
{
//These both NEED to be done twice, otherwise your frags wont
//until the next round
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
if(get_pcvar_num(pcvar_Display) == 1)
{
new szName[33]
get_user_name(id, szName, charsmax(szName))
ChatColor(id, "!g[%s] !yA Reiniciado su Score Que Tara", szName)
}
else
{
ChatColor(id, "!g[%s] !yA Reiniciado su Score Que Tara", szName) //< ese szname me da error como lo soluciono?
}
return PLUGIN_HANDLED
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /rs you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}
/*--------------------------------------------------------------------------------------------------
-----------------------------------------------COLOR CHAT-----------------------------------------*/
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!y", "^1") // Default Color
replace_all(msg, 190, "!team", "^3") // Team Color
replace_all(msg, 190, "!team2", "^0") // Team2 Color
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
|
|