Quote:
Originally Posted by Sev
I really like the idea of this plugin, but the problem is it needs to be more specific between each weapon.
For instance, percentages shouldn't effect other weapons if you really want them to only affect certain weapons. For instance, the rifles shouldn't be as affected as much as the autoshotties. Especially from my experience, lots of noobs and trolls use those shotties because its easier to rush maps with them. So having them jam more than rifles makes a lot of sense to me, even if its likely that rifles would jam more.
That or add a cvar variable that resets the reload animations if they try to skip the reload with shove or something else. Forcing them to play the animation before being allowed to use them again. In the case of the shotties, make them have to reload the entire clip, rather than just one shell.
Also recoil would be a neat idea.
There is a cvar for it, but again it applies to all the weapons, rather than just one.
z_gun_kick
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Later I will rewrite this plugin but there are cvars for each weapon separately.
z_gun_kick a broken cvar that spoils the game for players who have a ping higher than 140
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