Raised This Month: $51 Target: $400
 12% 

[L4D2] Weapon Unlock v0.8.1


Post New Thread Reply   
 
Thread Tools Display Modes
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 07:55   Re: [L4D2] Weapon Unlock v0.3.2
Reply With Quote #121

Quote:
Originally Posted by SkaP View Post
Hmm not sure about this. In regular versus weapon spawns change between the sugermill a and b. The reason it does this is to stop players from knowing there is going to be a certain weapon in that room and only stopping in that one. Might want to leave it alone to allow fair play.

Edit: Or is this just keeping the same weapons for both teams on B? Kinda confused now.

Edit 2: I saw a weird bug on Milltown A in the safe room while testing. I went to pick up the AK but it was military sniper, the auto-shotgun next to it was a pistol, the scout sniper was normal, and the D-eagle was the auto-shotgun. Don't know if it was the plugin or not but I have never seen that before.
I ended up removing it because it was causing problems, so no worries there.

That was a bug caused by earlier changes. Let me know if it happens again with the latest version (v0.3.3).
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 07:56   Re: [L4D2] Weapon Unlock v0.3.2
Reply With Quote #122

Quote:
Originally Posted by Dragon-LinG View Post
Crimson Fox:
HI! I am come from HK ! I think you want to the ccs knife Mod ! So I send to you !

http://www.sendspace.com/file/hw09pm
Thank you so much! Greetings from snowy Colorado! =)
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 07:59   Re: [L4D2] Weapon Unlock v0.3.2
Reply With Quote #123

Quote:
Originally Posted by StrawPedro View Post
Crashes when I skipped to C2M1 from other maps.C2M1 dosen't spawn CSS weapons in the whole map.
anyone has this problem?
I'm not having this problem. I've noticed that the server tends to crash if the plug-in is updated and the server is not restarted. Try the latest version, restart your server, and if it's still happening post more details about your setup.
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 08:01   Re: [L4D2] Weapon Unlock v0.3.2
Reply With Quote #124

Quote:
Originally Posted by Daewa View Post
Happens to me too.
See above. =)
Crimson_Fox is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 08:03   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #125

Quote:
Originally Posted by Blakeocity View Post
Same thing happened to me, but on the finale of Dark Carvnival, tried to pick up an AK, it was a combat shotgun, wouldnt let me pick up a hunting rifle, and an assault rifle was a scout when I picked it up.
It was definitely caused by the plug-in as it happened to me while I was testing it. Though I though it was caused by me changing the plug-in without restarting the server. If it happens with the latest version let me know along with some details on how it happened and what your set up is.
Crimson_Fox is offline
TFX
Junior Member
Join Date: Jan 2010
Old 01-07-2010 , 11:32   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #126

v.0.3.3 still crashes at the sugarmill a--to--b,and the same reason:cant precache the model of sg552
TFX is offline
Jоnny
Senior Member
Join Date: Jun 2007
Old 01-07-2010 , 12:21   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #127

yes
Jоnny is offline
Crimson_Fox
Senior Member
Join Date: Mar 2009
Old 01-07-2010 , 12:30   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #128

Quote:
Originally Posted by TFX View Post
v.0.3.3 still crashes at the sugarmill a--to--b,and the same reason:cant precache the model of sg552
Can't replicate the crash on my end any more. Can you post more details about your setup? (Plugins you're running, version of Metamod and Sourcemod, what OS, dedicated or listen.)
Crimson_Fox is offline
Visual77
Veteran Member
Join Date: Jan 2009
Old 01-07-2010 , 12:34   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #129

Thanks for the update, Crimson. I will let you know if I run into to any problems or server crashes.
Visual77 is offline
Jоnny
Senior Member
Join Date: Jun 2007
Old 01-07-2010 , 12:37   Re: [L4D2] Weapon Unlock v0.3.3
Reply With Quote #130

Quote:
Originally Posted by Crimson_Fox View Post
Can't replicate the crash on my end any more. Can you post more details about your setup? (Plugins you're running, version of Metamod and Sourcemod, what OS, dedicated or listen.)
Code:
status
hostname: RUS Coop-20 Testing!
version : 2.0.0.7 4052 secure  (unknown)
udp/ip  : 0.0.0.0:27017 [ public 77.222.124.204:27017 ]
os      : Windows Dedicated
map     : c2m1_highway
players : 2 humans, 0 bots (20 max) (not hibernating) (unreserved)

meta version
Metamod:Source version 1.9.0-dev
Build ID: 694:74e01be179dc-dev
Loaded As: Valve Server Plugin
Compiled on: Dec 19 2009
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

meta list
Listing 4 plugins:
  [01] L4DToolZ (1.0.0.6b) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC

sm version
 SourceMod Version Information:
    SourceMod Version: 1.3.0-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.0-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Dec 19 2009 23:47:45
    Build ID: 2881:f663527a715c-dev
    http://www.sourcemod.net/

sm plugins list
[SM] Listing 27 plugins:
  01 "Admin File Reader" (1.3.0-dev) by AlliedModders LLC
  02 "Admin Help" (1.3.0-dev) by AlliedModders LLC
  03 "Admin Menu" (1.3.0-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.3.0-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.3.0-dev) by AlliedModders LLC
  06 "Basic Chat" (1.3.0-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.3.0-dev) by AlliedModders LLC
  08 "Basic Commands" (1.3.0-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.3.0-dev) by AlliedModders LLC
  10 "Basic Votes" (1.3.0-dev) by AlliedModders LLC
  11 "Client Preferences" (1.3.0-dev) by AlliedModders LLC
  12 "Fun Commands" (1.3.0-dev) by AlliedModders LLC
  13 "Fun Votes" (1.3.0-dev) by AlliedModders LLC
  14 "[L4D2] Black and White on Defib" (0.3.1) by Crimson_Fox
  15 "[L4D & L4D2] Weapon and Zombie Spawner" (0.5) by Zuko
  16 "[L4D2] Autodifficulty" (1.3) by Jonny
  17 "Game Mode Config Loader" (1.6.j) by Thraka
  18 "L4D Kick Load Stuckers" (1.0.5) by AtomicStryker
  19 "[L4D2] Loot" (1.1)
  20 "[L4D2] Next Campaign" (1.2) by Jonny
  21 "[L4D] No Vocal" (1.0) by Jonny
  22 "multiplayer" (0.9.1) by sonnzy
  23 "L4D Friendly Fire damage remover" (1.3.0) by R-Hehl
  24 "Player Commands" (1.3.0-dev) by AlliedModders LLC
  25 "Sound Commands" (1.3.0-dev) by AlliedModders LLC
  26 "L4D Vote Manager 2" (1.5.5) by Madcap
  27 "Welcome" (1.1) by Jonny

sm exts list
[SM] Displaying 7 extensions:
[01] Automatic Updater (1.3.0-dev): Updates SourceMod gamedata files
[02] Webternet (1.3.0-dev): Extension for interacting with URLs
[03] Top Menus (1.3.0-dev): Creates sorted nested menus
[04] SDK Tools (1.3.0-dev): Source SDK Tools
[05] BinTools (1.3.0-dev): Low-level C/C++ Calling API
[06] Client Preferences (1.3.0-dev): Saves client preference settings
[07] SQLite (1.3.0-dev): SQLite Driver
Jоnny is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:44.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode