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Module: WTF Dynamic weapons


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assd
Junior Member
Join Date: Jul 2008
Old 11-14-2008 , 11:47   Re: Module: WTF Dynamic weapons
Reply With Quote #81

Please help me. I want to compile wtf mod for Windows? but i can't.
Quote:
------ Build started: Project: wtf, Configuration: Release Win32 ------
Linking...
CGameNS.obj : error LNK2005: "class List<class String> LogData" (?LogData@@3V?$List@VString@@@@A) already defined in CGameCS.obj
Creating library Release/wtf.lib and object Release/wtf.exp
amxxmodule.obj : error LNK2001: unresolved external symbol "int __cdecl PrecacheSound(char *)" (?PrecacheSound@@YAHPAD@Z)
amxxmodule.obj : error LNK2001: unresolved external symbol "int __cdecl DispatchSpawn_Post(struct edict_s *)" (?DispatchSpawn_Post@@YAHPAUedict_s@@@Z)
amxxmodule.obj : error LNK2001: unresolved external symbol "void __cdecl DispatchObjectCollsionBox(struct edict_s *)" (?DispatchObjectCollsionBox@@YAXPAUedict_s@@@ Z)
amxxmodule.obj : error LNK2001: unresolved external symbol "void __cdecl DispatchTouch(struct edict_s *,struct edict_s *)" (?DispatchTouch@@YAXPAUedict_s@@0@Z)
amxxmodule.obj : error LNK2001: unresolved external symbol "void __cdecl DispatchThink(struct edict_s *)" (?DispatchThink@@YAXPAUedict_s@@@Z)
Release/wtf.dll : fatal error LNK1120: 5 unresolved externals
Build log was saved at "file://w:\Prg\Projects\wtf\Release\BuildLog.htm"
wtf - 7 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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P!AyER_WoNG
New Member
Join Date: Jul 2009
Old 10-10-2009 , 09:54   Re: Module: WTF Dynamic weapons
Reply With Quote #82

用唔到呀
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anssik
Senior Member
Join Date: May 2006
Location: Suomi Finland Perkele
Old 10-11-2009 , 16:32   Re: Module: WTF Dynamic weapons
Reply With Quote #83

Quote:
Originally Posted by P!AyER_WoNG View Post
用唔到呀
I agree.
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Nomaf
Junior Member
Join Date: Jun 2011
Old 06-02-2011 , 15:31   Re: Module: WTF Dynamic weapons
Reply With Quote #84

Can somebody compile it for windows?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-02-2011 , 15:36   Re: Module: WTF Dynamic weapons
Reply With Quote #85

See the first post.
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Nomaf
Junior Member
Join Date: Jun 2011
Old 06-03-2011 , 15:17   Re: Module: WTF Dynamic weapons
Reply With Quote #86

I know, but it is for Amx 1.6 and doesn't work with Amx 1.8.1
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-03-2011 , 15:51   Re: Module: WTF Dynamic weapons
Reply With Quote #87

Try :
Attached Files
File Type: dll wtf_amxx.dll (142.0 KB, 88 views)
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bibu
Veteran Member
Join Date: Sep 2010
Old 06-03-2011 , 16:42   Re: Module: WTF Dynamic weapons
Reply With Quote #88

Arkshine make a newer module.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-03-2011 , 16:52   Re: Module: WTF Dynamic weapons
Reply With Quote #89

WeaponMod plugin (by DevconeS) should be used instead. This module is quite old. Though one day I'm planning to make the same kind of module in a better and customizable way.
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Nomaf
Junior Member
Join Date: Jun 2011
Old 06-03-2011 , 17:49   Re: Module: WTF Dynamic weapons
Reply With Quote #90

Yeah, it workes. Thanks.
But what is better: this module or WeaponMod?

Is there any chance to upragade this module? It is great.
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