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[L4D & L4D2] Climb Everywhere


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knfes
Junior Member
Join Date: Jan 2010
Old 08-26-2011 , 21:11   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #71

Found a problem, crashes when your model isn't a survivor/infected, for example: if your model is a prop.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 08-26-2011 , 22:28   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #72

Quote:
Originally Posted by knfes View Post
Found a problem, crashes when your model isn't a survivor/infected, for example: if your model is a prop.
Solved.
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siangc
Senior Member
Join Date: Mar 2010
Old 08-27-2011 , 08:19   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #73

It works fine, but I get this small error in my logs

L 08/27/2011 - 13:12:11: Info (map "c8m1_apartment") (file "errors_20110827.log")
L 08/27/2011 - 13:12:11: [SM] Native "DispatchKeyValue" reported: Entity 29 (29) is invalid
L 08/27/2011 - 13:12:11: [SM] Displaying call stack trace for plugin "l4d_climb.smx":
L 08/27/2011 - 13:12:11: [SM] [0] Line 1147, l4d_climb.sp:isplayInstructorHint()
L 08/27/2011 - 13:12:11: [SM] [1] Line 1137, l4d_climb.sp:elayDisplayHint()
L 08/27/2011 - 13:203: Error log file session closed.
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Chronic1
SourceMod Donor
Join Date: Jun 2011
Old 09-17-2011 , 16:23   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #74

Fridays update for Death Toll broke the climbing animation for Zoey. She climbs standing straight up.
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Last edited by Chronic1; 09-22-2011 at 01:47.
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BrianGriffin
Senior Member
Join Date: Oct 2008
Old 09-25-2011 , 08:09   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #75

Would be great if you could provide a tutorial for how to update the climb animation ourselves so we don't have to rely on you updating ;)
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-25-2011 , 21:21   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #76

Quote:
Originally Posted by BrianGriffin View Post
Would be great if you could provide a tutorial for how to update the climb animation ourselves so we don't have to rely on you updating ;)
Thank you , I will write a command later for you to get the animation, and add convar to config it.
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Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 09-25-2011 , 22:53   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #77

Pan, seems to be an issue where you get stuck trying to climb, when trying to climb a short wall. i.e. when you jump into the climb, but are already at the top of the wall.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-25-2011 , 23:35   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #78

Quote:
Originally Posted by Skyy View Post
Pan, seems to be an issue where you get stuck trying to climb, when trying to climb a short wall. i.e. when you jump into the climb, but are already at the top of the wall.
The stucking problem sometimes is not easy to solve, because some wall or obstacle can not be perceived at all, I try to improve this but have little effect.
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BrianGriffin
Senior Member
Join Date: Oct 2008
Old 09-26-2011 , 09:08   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #79

Cheers for showing how to get the animation sequence. The new one for Zoey is 514
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Chronic1
SourceMod Donor
Join Date: Jun 2011
Old 09-28-2011 , 02:10   Re: [L4D & L4D2] Climb Everywhere
Reply With Quote #80

Can you make it so you warp downwards instead of upwards when you jump off a wall? That would fix the problem with people getting stuck up in ceilings.
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