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L4DToolZ Metamod plugin (l4d1 & l4d2)


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diorfo
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Join Date: Dec 2013
Old 09-09-2017 , 23:45   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1361

Quote:
Originally Posted by Trerex View Post
Can someone help me? i put maxplayers to 16, but when there is 4 players my friends cant join, they get disconnected
I think you need the Remove Lobby Reservation plugin from link below https://forums.alliedmods.net/showthread.php?t=94415
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Spirit_12
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Location: Toronto, CA
Old 09-10-2017 , 03:54   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1362

Quote:
Originally Posted by Trerex View Post
Can someone help me? i put maxplayers to 16, but when there is 4 players my friends cant join, they get disconnected
In coop modes the fifth player will have to hook via IP.

"Connect IP" in console will do the trick.
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Spirit_12
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Old 09-10-2017 , 03:55   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1363

Quote:
Originally Posted by diorfo View Post
i have random crashes only after map loads in my server and i'm almost sure that is the l4dtoolz because i don't see any other error on sourcemod logs. Anyone has a stable version of l4dtoolz for 10vs10 server?
Add accelerator extension to your server and provide the results. Speculating it's L4DToolz is just not the way to go.
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Goofkop
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Join Date: Jul 2005
Old 09-10-2017 , 05:32   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1364

Quote:
Originally Posted by Spirit_12 View Post
I meant output from "status" command in server console.

] status
hostname: GoT<3 Asskicker
version : 2.1.4.9 6801 insecure
os : Windows Listen
map : c1m1_hotel at ( 2605, 6666, 2823 )
players : 1 humans, 0 bots (8 max) (not hibernating) (unreserved)

# userid name uniqueid connected ping loss state rate adr
# 2 1 "GoT<3 Asskicker" 00:17 33 0 active 30000 loopback
# 3 "Ellis" BOT active
# 4 "Coach" BOT active
# 5 "Rochelle" BOT active
#end
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Trerex
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Join Date: Sep 2017
Old 09-10-2017 , 06:11   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1365

Quote:
Originally Posted by Spirit_12 View Post
In coop modes the fifth player will have to hook via IP.

"Connect IP" in console will do the trick.
I will try it, thanks! and thanks diorfo for replying too, i will try too.

I noticed that when i use the command "sv_force_unreserved 1" and then leave the server and create again i get the error message "invalid user info" is there a way to fix this? (i cant use any l4dtoolz commands from the game menu only inside my server)

By the way... is there any command to make more bots appear? like.. make 2 bill appear or 2 zoey


Is there something wrong on my server? here's the status:

hostname: Trerex
version : 1.0.3.4 6830 insecure
udp/ip : **.**.*.**:27015 [ public n/a ]
os : Windows Listen
map : l4d_hospital01_apartment at ( 2043, 860, 533 )
players : 1 humans, 0 bots (16 max) (not hibernating) (reserved 1860000cabfe51e)

# userid name uniqueid connected ping loss state rate adr
# 2 1 "Trerex" STEAM_1:0:******* 01:51 33 0 active 30000 127.0.0.1:27005
# 3 "Zoey" BOT active
# 4 "Francis" BOT active
# 5 "Bill" BOT active
#end

(i censored my steam id and ip to avoid ban, also the udp/ip listing there is from my hamachi idk why)

Last edited by Trerex; 09-10-2017 at 07:29.
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Spirit_12
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Location: Toronto, CA
Old 09-10-2017 , 09:42   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1366

You do not need remove lobby reservation. That plugin is only needed if you are using L4Downtown2 player slots build. L4DToolz has that functionality built in.

Notice how your servers shows (16 max)? That means L4DToolz has done its job. This extension only unlocks the slots. To create extra bots you will need other plugins like ABM or Superversus.

You should save the sv_maxplayers 16 and sv_force_unreserved 1 in your server.cfg file. From your previous output it seems lobby reservation was not removed. To access hidden cvars use sm_cvar before them. Like sm_cvar sv_force_unreserved 1.

You are also using listen server and this plugin was made keeping dedicated in mind. That may or may not give you problems.
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diorfo
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Join Date: Dec 2013
Old 09-10-2017 , 10:44   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1367

Quote:
Originally Posted by Spirit_12 View Post
Add accelerator extension to your server and provide the results. Speculating it's L4DToolz is just not the way to go.
i didn't know the accelerator extension.

i'll install in my server and provide the results.

thank you.
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diorfo
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Join Date: Dec 2013
Old 09-10-2017 , 17:21   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1368

Quote:
Originally Posted by Spirit_12 View Post
Add accelerator extension to your server and provide the results. Speculating it's L4DToolz is just not the way to go.
Below the link with results after crash that just happen:

https://crash.limetech.org/tzxovf2wm2kn


The crash always happen after map loads (any other time doesn't happen).

Any clue what could be causing it?
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Trerex
Junior Member
Join Date: Sep 2017
Old 09-10-2017 , 19:39   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1369

Quote:
Originally Posted by Spirit_12 View Post
You do not need remove lobby reservation. That plugin is only needed if you are using L4Downtown2 player slots build. L4DToolz has that functionality built in.

Notice how your servers shows (16 max)? That means L4DToolz has done its job. This extension only unlocks the slots. To create extra bots you will need other plugins like ABM or Superversus.

You should save the sv_maxplayers 16 and sv_force_unreserved 1 in your server.cfg file. From your previous output it seems lobby reservation was not removed. To access hidden cvars use sm_cvar before them. Like sm_cvar sv_force_unreserved 1.

You are also using listen server and this plugin was made keeping dedicated in mind. That may or may not give you problems.
What is that "server.cfg" everyone talks about? i've never found it on my game files..
Is there any working plugin/mod that increases players for listen server then?

Last edited by Trerex; 09-10-2017 at 19:46.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 09-10-2017 , 21:18   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #1370

Quote:
Originally Posted by diorfo View Post
Below the link with results after crash that just happen:

https://crash.limetech.org/tzxovf2wm2kn


The crash always happen after map loads (any other time doesn't happen).

Any clue what could be causing it?

From what I can see there is no indication that crash happens because of L4DToolz. Crash is triggered from OnTakeDamage function, which according to my knowledge is not used by L4DToolz at all.

Disable L4DToolz and test, if the crash still happens or not.

Quote:
Originally Posted by Trerex View Post
What is that "server.cfg" everyone talks about? i've never found it on my game files..
Is there any working plugin/mod that increases players for listen server then?
Server.cfg is a config file located at the location mentioned below.

PHP Code:
/Server or Game Directory/left4dead2/cfg/server.cfg 
If file doesn't exist then you can create it yourself, and add the needed cvars in it.

I said L4DToolz was designed to work with dedicated servers, but it may work with listen as well. Keyword "may" hence, you should give it a try and provide feedback.
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