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[L4D] Unscrambler


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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 12-08-2010 , 19:11   Re: [L4D] Unscrambler
Reply With Quote #121

I merged visuals "autobalance" code with V10s latest version into one file. V10s version does autobalancing on round_end. This one, like those before, has the configurable cvar.
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File Type: sp Get Plugin or Get Source (l4d2unscrambler.sp - 1166 views - 30.7 KB)
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Visual77
Veteran Member
Join Date: Jan 2009
Old 12-09-2010 , 07:59   Re: [L4D] Unscrambler
Reply With Quote #122

It wasn't really neccesery since the "new" .sp file never changed. At least I couldn't see any changes while comparing them.
V10 only updated the signature file for windows as far as I could understand.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 12-09-2010 , 10:34   Re: [L4D] Unscrambler
Reply With Quote #123

Might be true but I was too lazy to use my file compare program.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 05-06-2011 , 15:50   Re: [L4D] Unscrambler
Reply With Quote #124

Today valve released a l4d2 update and since this update the complete team gets swapped after mapchange. Can anyone tell if they changed something that this unscrambler does not work properly anymore?
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Visual77
Veteran Member
Join Date: Jan 2009
Old 05-06-2011 , 16:54   Re: [L4D] Unscrambler
Reply With Quote #125

I'm suprised it's still in the approved section. It's clear that this no longer works in L4D1 or 2 and the author hasn't updated the first post since 2009.
This plugin needs to be rewritten or else get unapproved. V10's modded version wasn't working that great either the times I used it.

Last edited by Visual77; 05-06-2011 at 16:56.
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Chronic1
SourceMod Donor
Join Date: Jun 2011
Old 02-06-2012 , 21:03   Re: [L4D] Unscrambler
Reply With Quote #126

Can someone cut out the autobalance part only and make it a seperate plugin called l4d2_autobalance.smx?
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 06-21-2012 , 09:30   Re: [L4D] Unscrambler
Reply With Quote #127

Quote:
Originally Posted by Chronic1 View Post
Can someone cut out the autobalance part only and make it a seperate plugin called l4d2_autobalance.smx?
yes please I just need something that stops teams switching till safe room door is open / or all players are connected and makes sure everyone is on the same team as before change
I tried team scores but it doesnt work for me anyway , it actually caused crashes and players where still getting switched
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 02-10-2013 , 00:38   Re: [L4D] Unscrambler
Reply With Quote #128

This plugins is not broken, I am using since 2009 working like a charm!
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Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Old 02-10-2013 , 06:24   Re: [L4D] Unscrambler
Reply With Quote #129

Nah, this plugin doesn't work. It may appear to be working, because sometimes players teams aren't swapped by valve's stupid built in auto-balance. Fortunately, Team Manager 2.1 maintains the teams, always, and never fails at it.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 07-09-2013 , 18:22   Re: [L4D] Unscrambler
Reply With Quote #130

How to rescript this to work with versuscoop mode?
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