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[L4D & L4D2] Custom Player Stats v1.4B121


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fenghf
Member
Join Date: Apr 2010
Old 01-17-2011 , 20:44   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1181

Quote:
Originally Posted by muukis View Post
Oh you mean this MOTD.PHP logo? I did not add that image to other pages... at least not yet. I'll deliver a new version quite soon, I hope, in which I could add the logo image to the default template pages?
Is so different. thx
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jackal_
Junior Member
Join Date: Jan 2011
Old 01-27-2011 , 15:12   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1182

Hello,

first of all - the stats are amazing and a great piece of work. I spent quite some time configuring them, tried PHP 5.3 (which was originally on my server), 5.2.17 and finally was able to run them with 5.20.

I've got one quick question, when I'm connected on the server (alone), it still shows 0 Players Connected. I have installed everything correctly - all 9 steps.

Any idea what can be the problem ? Could it be the 2 human players limit ?

Thanks! And again, thanks for the great work.
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jackal_
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Join Date: Jan 2011
Old 01-27-2011 , 21:13   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1183

Everything works flawlessly now, there was a problem with sv_cheats command in server.cfg.
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Dude
Junior Member
Join Date: Dec 2010
Old 02-01-2011 , 13:41   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1184

Quote:
Originally Posted by jackal_ View Post
Everything works flawlessly now, there was a problem with sv_cheats command in server.cfg.
My stats not working now (after last L4D2 update) Maybe because last game update or server location change (same time...) - but Im sure - all settings was changed to new location. Now sv_cheats should be ON?
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muukis
Veteran Member
Join Date: Apr 2009
Old 02-02-2011 , 06:04   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1185

Quote:
Originally Posted by Dude View Post
My stats not working now (after last L4D2 update) Maybe because last game update or server location change (same time...) - but Im sure - all settings was changed to new location. Now sv_cheats should be ON?
No, sv_cheats can be what ever you want it to be. I will look in to this matter. Maybe the latest update has done something, but in that case it should affect the whole SourceMod?

Edit: On the surface, from server console, it seems to be running just fine. Can you give me any details why yours is not?
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Last edited by muukis; 02-02-2011 at 06:29.
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Dude
Junior Member
Join Date: Dec 2010
Old 02-02-2011 , 07:23   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1186

Now all is ok. It was strange server configuration. Server ip was other than ip who asking my sql base (for stats). But this is same server (checked and confirmed). Now stats back and working well.
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tbird412
Junior Member
Join Date: Feb 2011
Location: Atlanta
Old 02-03-2011 , 10:40   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1187

I spent two full days trying to get everything working on my Left 4 Dead 2 server. And I am quite sure it is NOT the mod's problem. But I am out of ideas. My host at gameservers.com is not providing much help (even though they have numerous servers running this mod). So I finally need to just ask for some help here. Hopefully the collective experiences of everyone else can figure out what is going wrong here.

(side note: I also cannot for the life of me connect to my server with the sv_search_key. It is entered in my server.cfg file, and I have it in my shortcut properties ....... +sv_search_Key xxxxxxxxxxx). I can only seem to connect if I do mm_dedicated_force_servers 68.232.179.47:27015 which is really annoying

But back to the topic at hand here. I just cannot get the mod to work for some reason. And during all testing, I had multiple real players logged into the server. I tried it in co-op and in versus for each testing.

Here's my server.cfg file ...
Code:
// You should change these
hostname BlackKnightsClan.com - L4D2
rcon_password xxxxxxx

// This states how players should contact you.  Use your email or website
sv_contact [email protected]

// Number of rounds to play (only versus)
mp_roundlimit 3


// If you want to use a search key to find the server in the lobby, uncomment and edit this line
// sv_search_key xxxxxxxxxxxxx

// If you want to use this as a steam group server, uncomment this and add your group ID
// sv_steamgroup #####
// If you want to restrict this to steam group members only, uncomment this
// sv_steamgroup_exclusive 1

sv_allow_lobby_connect_only 0

// You shouldn't need to change anything below this in most cases
sv_alltalk 0
// If you enable cheats, people will be able to take over your server
sv_cheats 0
sv_consistency 1
sv_maxcmdrate 101
sv_maxrate 30000
sv_visiblemaxplayers -1

exec banned_user.cfg
exec banned_ip.cfg
My host suggested I get rid of our steam group ID line to solve the problem connecting with sv_search_key. I liked having our steam group in there so if my host was wrong please let me know so I can un-REM that line.

Also, I have my SQL database allowing 3rd party connections from the IP of the server.

Also, my databases.cfg file from "left4dead2/left4dead2/addons/sourcemod/configs/" is set properly as far as I can tell ...

Code:
    "l4dstats"
    {
        "driver"             "mysql"
        "host"                 "whateversql.mywebsite.com"
        "database"             "mydatabase"
        "user"                 "myuser"
        "pass"                 "mypass"
        //"timeout"            "0"
        //"port"             "0"
    }
I checked my database and all the tables and structure seems to be there. I checked all the directories on my server to be sure my host installed things where they should be according to the quick install instructions. I just cannot figure out why it won't work. I keep trying and trying, and typing "rank" into chat and nothing.

Any help would be greatly appreciated.
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Dude
Junior Member
Join Date: Dec 2010
Old 02-03-2011 , 10:47   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1188

Quote:
Originally Posted by tbird412 View Post

Code:
    "l4dstats"
    {
        "driver"             "mysql"
        "host"                 "whateversql.mywebsite.com"
        "database"             "mydatabase"
        "user"                 "myuser"
        "pass"                 "mypass"
        //"timeout"            "0"
        //"port"             "0"
    }
I checked my database and all the tables and structure seems to be there. I checked all the directories on my server to be sure my host installed things where they should be according to the quick install instructions. I just cannot figure out why it won't work. I keep trying and trying, and typing "rank" into chat and nothing.

Any help would be greatly appreciated.
Im sure, your sql setup is correct, and you have sql base - not this above? You need not myuser and mypass, but real data of course.

But in config I can't see
Code:
exec databases.cfg
with correct path - change it 1st.

Another problem can be with server IP (like here few days ago). My server IP was different than IP whos asking my sql db.

AND!

You must set permissions for server IP in your sql config, mostly on your website /cpanel (managehost.html in cpanel)

If still problem, copy your server log and past here (only part with stats .smx error code)
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Last edited by Dude; 02-03-2011 at 10:54.
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tbird412
Junior Member
Join Date: Feb 2011
Location: Atlanta
Old 02-03-2011 , 10:51   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1189

Yes, I just didn't want to give out my connection info

But AH HA! I will go add that line right now. Fingers crossed!!!! (will reply back shortly)
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tbird412
Junior Member
Join Date: Feb 2011
Location: Atlanta
Old 02-03-2011 , 11:18   Re: [L4D & L4D2] Custom Player Stats v1.4B105
Reply With Quote #1190

OK I tried it once as ...
exec databases.cfg

Then I went and tried it as ...
exec ../addons/sourcemod/configs/databases.cfg

Not sure if either of those is right. But it definitely did not work either way. Sorry, I am not very "advanced" with all of this. So forgive any idiotic mistakes.

Also, here is a copy and paste of all the console mumbo-jumbo that went on during those two tests. For all I know this could be completely useless, or get me hacked. But I'm getting desperate so here it is ...

Code:
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Parent cvar in client.dll not allowed (cl_spoof_official_ip)
Game supporting (2) split screen players
maxplayers set to 18
Failed to parse custom font file 'resource/marlett.ttf'
Steam config directory: c:\program files\steam\steamapps\common\left 4 dead 2\left4dead2.exe\platform\config
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file missions/25tolifemission.txt
mission, modes, coop, 2, 
KeyValues Error: RecursiveLoadFromBuffer:  got EOF instead of keyname in file missions/25tolifemission.txt
mission, (*modes*), (*coop*), (*2*), 
Unknown command "chet_debug_idle"
Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1.
CAsyncWavDataCache:  0 .wavs total 0 bytes, 0.00 % of capacity
NET_GetBindAddresses found 192.168.254.105: 'Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller - Packet Scheduler Miniport'
Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 5 )
Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 65542 )
BinkOpen( c:\program files\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background04.bik )
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
] mm_dedicated_force_servers 68.232.179.47:27015
Connecting to public(68.232.179.47:27015) private(0.0.0.0:27015) 
Sending UDP connect to public IP 68.232.179.47:27015
Sending UDP connect to private IP 0.0.0.0:27015
Retrying public(68.232.179.47:27015) private(0.0.0.0:27015) 
Sending UDP connect to public IP 68.232.179.47:27015
Sending UDP connect to private IP 0.0.0.0:27015
Server using '<none>' lobbies, requiring pw no, lobby id 186000023e38b95
RememberIPAddressForLobby: lobby 186000023e38b95 from address 68.232.179.47:27015
CSteam3Client::InitiateConnection: 68.232.179.47:27015
Connected to 68.232.179.47:27015

Left 4 Dead 2
Map: c7m1_docks
Players: 2 (0 bots) / 8 humans
Build: 4448
Server Number: 2

CAsyncWavDataCache:  4 .wavs total 0 bytes, 0.00 % of capacity
No pure server whitelist. sv_pure = 0
Redownloading all lightmaps
SignalXWriteOpportunity(2)
SignalXWriteOpportunity(2)
#Cstrike_TitlesTXT_Game_connected
Receiving uncompressed update from server
{BK} T-Bird unpaused the game
S_StartSound: Failed to load sound 'ui\beep23.wav', file probably missing from disk/repository
{BK} T-Bird paused the game
{BK} T-Bird unpaused the game
{BK} T-Bird unpaused the game
{BK} T-Bird :  rank
{BK} T-Bird paused the game
CAsyncWavDataCache:  28 .wavs total 0 bytes, 0.00 % of capacity
BinkOpen( c:\program files\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background04.bik )
] mm_dedicated_force_servers 68.232.179.47:27015
Connecting to public(68.232.179.47:27015) private(0.0.0.0:27015) 
Sending UDP connect to public IP 68.232.179.47:27015
Sending UDP connect to private IP 0.0.0.0:27015
Retrying public(68.232.179.47:27015) private(0.0.0.0:27015) 
Sending UDP connect to public IP 68.232.179.47:27015
Sending UDP connect to private IP 0.0.0.0:27015
Server using '<none>' lobbies, requiring pw no, lobby id 186000023e3bed7
RememberIPAddressForLobby: lobby 186000023e3bed7 from address 68.232.179.47:27015
CSteam3Client::InitiateConnection: 68.232.179.47:27015
Server using '<none>' lobbies, requiring pw no, lobby id 186000023e3bed7
RememberIPAddressForLobby: lobby 186000023e3bed7 from address 68.232.179.47:27015
CSteam3Client::InitiateConnection: 68.232.179.47:27015
Connected to 68.232.179.47:27015
Left 4 Dead 2
Map: c6m1_riverbank
Players: 2 (0 bots) / 8 humans
Build: 4448
Server Number: 2

ConVarRef z_versus_wandering_density doesn't point to an existing ConVar
CAsyncWavDataCache:  28 .wavs total 0 bytes, 0.00 % of capacity
No pure server whitelist. sv_pure = 0
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
   - Material       : nature/blend_grasslawn_dirt_nosprites
   - Surface center : -538 -562 640
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
   - Material       : maps/c6m1_riverbank/concrete/blend_blacktop_cobb_01_-3704_-73_1078
   - Surface center : -4816 1589 895
Redownloading all lightmaps
SignalXWriteOpportunity(2)
SignalXWriteOpportunity(2)
#Cstrike_TitlesTXT_Game_connected
Receiving uncompressed update from server
Receiving uncompressed update from server
{BK} T-Bird unpaused the game
{BK} T-Bird :  rank
{BK} T-Bird paused the game

Server connection timed out.
CAsyncWavDataCache:  456 .wavs total 0 bytes, 0.00 % of capacity
CAsyncWavDataCache:  456 .wavs total 0 bytes, 0.00 % of capacity
BinkOpen( c:\program files\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background04.bik )

Last edited by tbird412; 02-03-2011 at 11:20. Reason: adding more information
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