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[TF2] TFDodgeball


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MaloModo
Veteran Member
Join Date: Aug 2008
Old 06-30-2011 , 18:37   Re: [TF2] TFDodgeball
Reply With Quote #421

Love the mod....but sometimes have unlimited ammo...most times lately players spawn with stock 200 and no ammo regen. No errrors.
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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 07-01-2011 , 11:57   Re: [TF2] TFDodgeball
Reply With Quote #422

um, good mod but my server crashes whenever i shoot someone with a flaregun or any weapon -.-
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 07-01-2011 , 12:47   Re: [TF2] TFDodgeball
Reply With Quote #423

Quote:
Originally Posted by MaloModo View Post
Love the mod....but sometimes have unlimited ammo...most times lately players spawn with stock 200 and no ammo regen. No errrors.
I've got the same thing on some maps and i can;t add any more coon new maps becouse of this bug with ammo regen.
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 07-01-2011 , 13:28   Re: [TF2] TFDodgeball
Reply With Quote #424

@gamemann: you running windows or linux?
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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 07-01-2011 , 14:27   Re: [TF2] TFDodgeball
Reply With Quote #425

Quote:
Originally Posted by snelvuur View Post
@gamemann: you running windows or linux?
windows
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yellowblood
Member
Join Date: May 2010
Old 07-02-2011 , 13:07   Re: [TF2] TFDodgeball
Reply With Quote #426

Hello everyone,

I'm glad to see this great plugin is still active.

I recently saw some servers running old version of my maps so I figured I should stop by and release the most updated versions.

You can download all of my maps here.
The package includes the following maps: baseball, octagon, spacebox, rows, and float.

You can also download my plugin FewGoodMen here.
The plugin moves a player from the winning team to the losing team on every end of a round, regardless of the total number of players. It means that if a player is good enough, he can find himself playing alone against 10 players. I really love the way this plugin affects arena Dodgeball maps, and I recommend to use it with my maps.


Have fun
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tomteat
Junior Member
Join Date: Jul 2011
Old 07-06-2011 , 07:47   Re: [TF2] TFDodgeball
Reply With Quote #427

There's a severe error when I try to use this mod with my server. It works perfectly, right up until someone shoots another player or hits them with flamethrower flames, then the whole server crashes down and needs to be booted back up.

The error:
Quote:
ABORTED: Player failed to take the damage.
Can anyone help?
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tomteat
Junior Member
Join Date: Jul 2011
Old 07-06-2011 , 08:36   Re: [TF2] TFDodgeball
Reply With Quote #428

Also, is there ANY way at all this mod can function on maps such as db_redcourt or blucourt? When these maps are loaded, no rockets are launched at all and the plugin is completely disabled. It's annoying, cause most of the great maps are the ones that don't work--and Voogru is a selfish monster.

It's great of you to keep this publicly released Asherkin. It really is.

Last edited by tomteat; 07-06-2011 at 08:58.
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 07-06-2011 , 22:55   Re: [TF2] TFDodgeball
Reply With Quote #429

I just wish we had more mappers to bring some new-ness to this plugin community.....
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yellowblood
Member
Join Date: May 2010
Old 07-07-2011 , 13:19   Re: [TF2] TFDodgeball
Reply With Quote #430

Maybe sometime I will create more maps.

Tomteat, look 1 post above you, the maps I made aren't that bad. My map tfdb_spacebox isn't very different from redcourt.

Last edited by yellowblood; 07-07-2011 at 13:22.
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