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[L4D] Change weapon of start map


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toniex
Junior Member
Join Date: Feb 2020
Old 02-24-2020 , 08:23   [L4D] Change weapon of start map
Reply With Quote #1

someone knows change weapon start round, i have 1 sv in versus mode and the first , second and three map, starts with weapon T1, I want you to always start with T2........
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ricksfishin
Senior Member
Join Date: Oct 2017
Old 02-26-2020 , 06:54   Re: [L4D] Change weapon of start map
Reply With Quote #2

[L4D & L4D2] Survivor Starter Pack (v1.4, 08-30-201
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 02-26-2020 , 21:30   Re: [L4D] Change weapon of start map
Reply With Quote #3

you can also use stripper to change the weapon tier.

e.g.:

Spoiler
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 01-21-2021 , 02:07   Re: [L4D] Change weapon of start map
Reply With Quote #4

Learn and install Stripper: Source


Quote:
modify:
{
match:
{
"classname" "weapon_pumpshotgun_spawn"
}
replace:
{
"classname" "weapon_autoshotgun_spawn"
}
delete:
{
"targetname" "/autoshotgun_spawn/"
}
}
modify:
{
match:
{
"classname" "weapon_smg_spawn"
}
replace:
{
"classname" "weapon_rifle_spawn"
}
delete:
{
"targetname" "/rifle_spawn/"
}
}
modify:
{
match:
{
"classname" "weapon_hunting_rifle_spawn"
}
delete:
{
"targetname" "/hunting_spawn/"
}
}
Attached Files
File Type: cfg l4d_hospital01_apartment.cfg (9.3 KB, 45 views)

Last edited by ZBzibing; 01-21-2021 at 02:10. Reason: Tutorial case
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 01-21-2021 , 10:28   Re: [L4D] Change weapon of start map
Reply With Quote #5

Just a note the "delete" and "targetname" part, actually does nothing.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 05-10-2022 , 08:42   Re: [L4D] Change weapon of start map
Reply With Quote #6

Quote:
Originally Posted by Marttt View Post
Just a note the "delete" and "targetname" part, actually does nothing.
delete and targetname More weapon locations can be unlocked
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 05-10-2022 , 14:14   Re: [L4D] Change weapon of start map
Reply With Quote #7

I mean the delete line does nothing, if you remove it everything will work the same.
since there are no entities with "targetname" "hunting_spawn", etc in official maps, nothing will be "deleted"
what controls in this case is the "classname" instead.

the delete keyword is to remove a match attribute not to delete the entity.
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Last edited by Marttt; 05-10-2022 at 14:14.
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