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[L4D2] Ladder Rambos Dhooks


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larrybrains
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Join Date: May 2017
Old 03-08-2021 , 16:08   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #21

Quote:
Originally Posted by Spirit_12 View Post
Switching weapons on ladder was not a feature of this plugin to begin with, however I will consider that in the future updates.
Would it be possible to add a setting that allows only secondary guns (pistol/deagle) to work on the ladder?
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 03-09-2021 , 14:32   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #22

I didn't want to track the weapons, but I guess it is a feature that people would want. I'll see to it in the coming update.

Just trying to release a full fledged release rather than rolling one.
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Forgetest
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Join Date: Aug 2020
Old 03-29-2021 , 13:18   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #23

https://youtu.be/XSLfhdLf_Io

please take a look at this
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 03-29-2021 , 15:51   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #24

The animation glitch can't be fixed because that's client side animation. Its the difference between client sending the command and server blocking it.

I was working on improving a few features and found something that will really change the scope of this plugin. Need more testing.
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Shao
Senior Member
Join Date: Jan 2015
Old 03-30-2021 , 18:14   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #25

Quote:
Originally Posted by Spirit_12 View Post
I didn't want to track the weapons, but I guess it is a feature that people would want. I'll see to it in the coming update.

Just trying to release a full fledged release rather than rolling one.
Honestly, I'd be definitely using it if I could limit it to pistols/deagle only. No melee or anything else.
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Forgetest
Member
Join Date: Aug 2020
Old 04-01-2021 , 23:49   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #26

Quote:
Originally Posted by Spirit_12 View Post
The animation glitch can't be fixed because that's client side animation. Its the difference between client sending the command and server blocking it.

I was working on improving a few features and found something that will really change the scope of this plugin. Need more testing.
Sorry for my oversight, I should've explained why I put this video.
It wasn't the animation glitch, but an old L4D2 bug of fast-reload exploiting ladders.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 06-15-2021 , 23:28   Re: [L4D2] Ladder Rambos Dhooks
Reply With Quote #27

Changed by 1 byte.
PHP Code:
"Games"
{
    
"left4dead2"
    
{
        
"Signatures"
        
{
            
"CBaseShotgun::Reload"
            
{
                
"library"    "server"
                "linux"        "@_ZN12CBaseShotgun6ReloadEv"
                "windows"        "\x2A\x2A\x2A\x2A\x2A\x2A\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A\x8B\x87\xB4\x1C\x00\x00"
                
/* ? ? ? ? ? ? 56 57 8B F1 E8 ? ? ? ? 8B F8 85 FF 0F 84 ? ? ? ? 8B 87 B4 1C 00 00 */
                /* Signature provided by Lux & Crasher_3637 */
            
}
        }
    }

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