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Disable capture intelligence + crits


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Didavo
New Member
Join Date: Jun 2015
Old 06-29-2015 , 13:29   Disable capture intelligence + crits
Reply With Quote #1

Hey,

is it possible to disable the intelligence capture limit + crits?
I'm currently stuck on this every 3 time I capture it (http://puu.sh/iHato/841125894b.jpg ).

Thanks for your help.

Kind regards
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 07-01-2015 , 00:20   Re: Disable capture intelligence + crits
Reply With Quote #2

Code:
tf_weapon_criticals 0
No idea about the ConVar for the other but I know it exists... I think.
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 07-01-2015 , 04:31   Re: Disable capture intelligence + crits
Reply With Quote #3

Isn't tf_weapon_criticals for random crits? Do those crits count as random crits?
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pcmaster
AlliedModders Donor
Join Date: Sep 2009
Old 07-01-2015 , 07:05   Re: Disable capture intelligence + crits
Reply With Quote #4

Yes, tf_weapon_criticals is for random crits only.

Quote:
"tf_weapon_criticals" = "1"
game notify replicated
- Whether or not random crits are enabled
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 07-01-2015 , 10:46   Re: Disable capture intelligence + crits
Reply With Quote #5

Code:
tf_ctf_bonus_time 0
tf_flag_caps_per_round 0
As to what they do:

Code:
"tf_ctf_bonus_time" = "0" ( def. "10" )
 game notify
 - Length of team crit time for CTF capture.
"tf_flag_caps_per_round" = "3" min. 0.000000
 game replicated
 - Number of flag captures per round on CTF maps. Set to 0 to disable.
As you can see, I already have crit captures disabled on my server.
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Last edited by Powerlord; 07-01-2015 at 10:48.
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