Raised This Month: $32 Target: $400
 8% 

[L4D2] Variable Size Of Infected and Witch


Post New Thread Reply   
 
Thread Tools Display Modes
irogue
Senior Member
Join Date: Jan 2011
Location: Australia
Old 10-17-2011 , 12:04   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #11

Quote:
Originally Posted by Marcus101RR View Post
Only the jockey? What about the other infected haha
I don't think their models scale correctly sadly, hope i am mistaken in that assumption though as it would be a riot seeing them scaled.

Quote:
SourcePawn Compiler 1.3.7 Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC /home/groups/sourcemod/upload_tmp/phpoSyRQ4.sp(126) : warning 213: tag mismatch /home/groups/sourcemod/upload_tmp/phpoSyRQ4.sp(127) : warning 213: tag mismatch Header size: 3004 bytes Code size: 5672 bytes Data size: 1132 bytes Stack/heap size: 16384 bytes; Total requirements: 26192 bytes 2 Warnings.
using sourcemod 1.4 dev build i encounter the same issue yet the compiled plugin seems to work on the server with no stability issues.

Last edited by irogue; 10-17-2011 at 19:27. Reason: Compile errors
irogue is offline
Lemming
New Member
Join Date: Oct 2011
Old 10-29-2011 , 23:46   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #12

I want to say thank you for this mod :-)

My server now has a ultra hard 'smurf' setting with the infected set to 0.25 - 0.3 size, no one survives! Partly because they're all too busy wetting themselves laughing to play!:-D
Lemming is offline
worminater
Member
Join Date: Jun 2011
Old 05-31-2012 , 11:11   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #13

Love this plugin, but I have found an issue with witch scaling. I have set it to 0.1 and 0.11. The first witch that I spawn will be tiny, but if I keep spawning them, it doesn't always scale to that size, something it keeps them normal size.

Is this a bug or is there like a timescale I must use between witch spawns?
worminater is offline
Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 01-31-2014 , 00:22   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #14

Would it be possible to add a damage multiplier
The bigger they are the more damage they do and vice versa
__________________
Dead Men Fighting L4D2 8 Man Dead Men Fighting UK
Munch is offline
asmatol
Junior Member
Join Date: Nov 2013
Location: Ukraine
Old 02-15-2014 , 00:14   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #15

Sorry for my bad English...
Anybody could add a function to change the size of the TANK ?
asmatol is offline
DSTEAM
Member
Join Date: Jan 2011
Location: CA
Old 11-11-2015 , 02:31   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #16

The Jockey is unkillable when it's big so the only way to kill it is shove it to death!
__________________
I host a server with most of DeathChaos25 plugins, they are great and detailed. Join my group "HardKnockLife" group! Friends and lovers!
DSTEAM is offline
Send a message via AIM to DSTEAM Send a message via MSN to DSTEAM
hoanganh81097
Senior Member
Join Date: Apr 2016
Old 07-08-2018 , 15:47   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #17

Anyone can make other Super Infected ?
hoanganh81097 is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 07-08-2018 , 17:05   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #18

No because the other infected models don't scale properly. I already tried and they look so deformed.
__________________
Psyk0tik is offline
BloodyBlade
Senior Member
Join Date: Feb 2018
Old 08-21-2019 , 18:56   Re: [L4D2] Variable Size Of Infected and Witch
Reply With Quote #19

* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_scale.sp - 675 views - 6.0 KB)
BloodyBlade is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode