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[CSS] Weapon Mod


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Neyon
Junior Member
Join Date: Nov 2011
Old 11-10-2011 , 05:56   Re: [CSS] Weapon Mod
Reply With Quote #101

Thank you so much Bacardi. I knew you'd be able to help me. It loads successfully now. Call me a noob but thanks again.
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 11-10-2011 , 06:12   Re: [CSS] Weapon Mod
Reply With Quote #102

Quote:
Originally Posted by Neyon View Post
Thank you so much Bacardi. I knew you'd be able to help me. It loads successfully now. Call me a noob but thanks again.
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blodia
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Join Date: Sep 2009
Location: UK
Old 11-10-2011 , 14:40   Re: [CSS] Weapon Mod
Reply With Quote #103

when i'm feeling better i'll update the plugin to take advantage of sm 1.4 features. i've been chatting with geodus from hidden path entertainment via steam forums pm about the runspeed issue and he asked how we would like m_flmaxspeed to work. if anyone has anything to say i'll include it when i message back.
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Neyon
Junior Member
Join Date: Nov 2011
Old 11-10-2011 , 16:28   Re: [CSS] Weapon Mod
Reply With Quote #104

Quote:
Originally Posted by Bacardi View Post
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LoOLLL oh don't you dare insult me like that! That's how I was when trying to figure that dang thing out. Lol


Also, thanks a bunch Blodia. Your amazing work has given me plenty of opportunity with my weapons. I hope to see some more greatness from you in the future ^^ ..Thanks, again.

Last edited by Neyon; 11-10-2011 at 16:31.
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Neyon
Junior Member
Join Date: Nov 2011
Old 11-10-2011 , 17:38   Re: [CSS] Weapon Mod
Reply With Quote #105

Hey Bacardi, one more thing. What's the most efficient way to disable the !weaponmod menu?
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 11-10-2011 , 17:49   Re: [CSS] Weapon Mod
Reply With Quote #106

Read first post
Quote:
Originally Posted by blodia View Post
Cvar
weaponmod_disablenotifications - 0 show all notifications (default), 1 disable server command notifications, 2 disable weapon equip notifications, 3 disable all notifications.
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Neyon
Junior Member
Join Date: Nov 2011
Old 11-10-2011 , 21:10   Re: [CSS] Weapon Mod
Reply With Quote #107

ConVarRef weaponmod_disablenotifications doesn't point to an existing ConVar
S

I may be doing something wrong. I kept the value at "0" in the weaponmod cfg file. and I added the line weaponmod_disablenotifications 3 in the server.cfg (i tried sourcemod.cfg also)..I got the convar^ message in the console

Then I went into the weaponmod cfg and set the value to 3. compiled it and restarted. I put in the command via HLSW, weaponmod_disablenotifications ...it tells me that the value is set to 3 so when I go into the game, the menu still pops up. and I see the convar^ message again.
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 11-11-2011 , 11:29   Re: [CSS] Weapon Mod
Reply With Quote #108

ok i made some changes, check out the first post.

also if anyone is interested to know runspeed is broken again so you can't reduce speed now...
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TheLaser
Senior Member
Join Date: Jan 2008
Location: USA VA
Old 11-30-2011 , 12:25   Re: [CSS] Weapon Mod
Reply With Quote #109

Well thank to Valve once again breaking plugins this one now crashes my windows server ... some how it no longer likes HRC Bots ...

Wish Valve would just stop breaking plugins
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duydangle
Senior Member
Join Date: May 2010
Old 11-30-2011 , 20:55   Re: [CSS] Weapon Mod
Reply With Quote #110

Quote:
Originally Posted by TheLaser View Post
Well thank to Valve once again breaking plugins this one now crashes my windows server ... some how it no longer likes HRC Bots ...

Wish Valve would just stop breaking plugins
My server still works fine...
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