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Team Objectives - Slay Losers (OLO)


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   SniperBeamer (61)
DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 04-06-2004 , 23:24   Team Objectives - Slay Losers (OLO)
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Team Objectives.

Slay losing team when:
o CT defuse the bomb (de_ map)
o CT save the target (de_ map)
o T destroy the target (de_ map)
o CT rescue hostage (cs_ map)
o T prevent from hostage rescue (cs_ map)
----
Tested and works on Linux server...



18 jul 2013 : Edit by ConnorMcLeod :
Plugin was not compiling anymore because fun module was not include.
Have introduced pcvar, updated needed includes, and added mp_slaylosers requires to be set on 2 to activate effects on slays.
So :
mp_slaylosers 0 : plugin is not active.
mp_slaylosers 1 : slay with no effects.
mp_slaylosers 2 : slay with random effects (as default previous plugin).
Attached Files
File Type: sma Get Plugin or Get Source (slaylosers.sma - 6889 views - 4.9 KB)
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Last edited by ConnorMcLeod; 07-18-2013 at 08:22. Reason: Update because plugin was not compiling anymore
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MagicShot
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Join Date: Mar 2004
Location: MN
Old 04-06-2004 , 23:31   LOL
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LMAO!!! This one sounds good for those that wanna hide forever...
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DoubleTap
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Old 04-06-2004 , 23:37  
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Huh ?
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Pomme
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Join Date: Mar 2004
Location: Quebec, Canada
Old 04-07-2004 , 01:21  
Reply With Quote #4

This plugin is kinda rude... an option to slap or something more fun would be welcome
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DoubleTap
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Old 04-07-2004 , 09:01  
Reply With Quote #5

Maybe you need to code one, this does what it was intended to do, I didn't write it... I merely ported it so folks would have a working version.

Vic/DT
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Pomme
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Location: Quebec, Canada
Old 04-07-2004 , 23:56  
Reply With Quote #6

wow.. that could be my first big modification of a plugin

...Maybe I'll discover unknown exceptionnal elite skills in coding

...Maybe I'll become *hears a beer cap opening* WO HO HO LETS PARTY GUYS!

Allright Allright I'll invest some time to do it myself ...and I will probably fail Seriously I'm using AMX for more than 1 year and a half and I looked at a zillion more SMA than I can remember but never got a great understanding of the syntax when things gets complex so maybe its time for me to get into some copy and paste and see what happens!
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DoubleTap
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Location: Harker Heights, TX
Old 04-08-2004 , 00:02  
Reply With Quote #7

I ran this plugin for 24 hours... but on a fun server it's not practical... it works for sure (And I want to figure out how to use the blood/low gravity explosion he used)... There are more featured plugins out there man, I just dont have the skills needed to convert them... YET

Vic/DT
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vandercal
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Join Date: Apr 2004
Location: Sweden
Old 04-24-2004 , 21:29  
Reply With Quote #8

Hmm, got a little problem with the plugin, it seems it dont want to get the alive losers.

I temporary fixed it by loading all alive players and checked after if they where on the loosing team.

Anyone who can tell me why the get_players func doesnt work to get alive team players?
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DoubleTap
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Old 04-24-2004 , 21:54  
Reply With Quote #9

Works fine for me, it's a very basic plugin... you lose, you die... with a decent exploding blood effect...

Vic/DT
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vandercal
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Join Date: Apr 2004
Location: Sweden
Old 04-24-2004 , 22:09  
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Oh well, would have been fun to know why, but atleast it works for me with the few changes I made.

Its really simple these lines dont work for me:
get_players(player, playersnum, "ae", "CT")
get_players(player, playersnum, "ae", "TERRORIST")

Well it had one of those ?:s in the code, but I changed it to be able to see better. Anyway, they returns:
playersnum: 0
player: nada

Tried running both rows, and it said 0 still, even though I was alive.

Go figure...
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