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[L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]


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jeffrey616
Junior Member
Join Date: Nov 2011
Old 03-07-2012 , 19:52   Re: [L4D & L4D2] Health Vending Machines (1.0) [28-Feb-2012]
Reply With Quote #11

done.

Last edited by jeffrey616; 03-10-2012 at 07:35.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-10-2012 , 03:32   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #12

Plugin updated.


1.1 (10-May-2012)
- Added 2 new models, Coffee and Snacks (thanks to JoBarfCreepy).
- Added 4 new cvars for the above addition.
- Added cvar "l4d_vendor_modes_off" to control which game modes the plugin works in.
- Added cvar "l4d_vendor_modes_tog" same as above, but only works for L4D2.
- Removed max entity check and related error logging.
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Last edited by Silvers; 05-10-2012 at 05:48.
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STRANGER123
BANNED
Join Date: May 2012
Old 05-22-2012 , 07:53   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #13

i got this mod n when i create vending machine i cant use it HELP! HELP! HEEEELLLLLPP!!!!
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 05-25-2012 , 19:00   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #14

Quote:
Originally Posted by STRANGER123 View Post
i got this mod n when i create vending machine i cant use it HELP! HELP! HEEEELLLLLPP!!!!
what is u game version?
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The 5th Survivor
Senior Member
Join Date: Mar 2012
Old 05-31-2012 , 00:33   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #15

Quote:
Originally Posted by STRANGER123 View Post
i got this mod n when i create vending machine i cant use it HELP! HELP! HEEEELLLLLPP!!!!

Are you sure you're holding the USE key next to a vendor? It works fine for me.


I installed this plugin in my L4D1 server and it works great. Thanks Silvers

This is only for L4D2, correct?
Code:
// 0=Off. Any other value is the range at which the glow will turn on.
// -
// Default: "100"
l4d_vendor_glow "100"

Last edited by The 5th Survivor; 05-31-2012 at 01:27.
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runkeballe
Member
Join Date: Jul 2011
Old 05-31-2012 , 16:43   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #16

the snacks machine doesnt work unless you dont point your crosshair on the opening at the bottom of it....
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-31-2012 , 17:03   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #17

Quote:
Originally Posted by runkeballe View Post
the snacks machine doesnt work unless you dont point your crosshair on the opening at the bottom of it....
Maybe you're too close? It seems to work 90% of the time for me, different differences and angles, pointing at and next to.

Updated:

1.2 (01-Jun-2012)
- Added cvar "l4d_vendor_glow_color" to set the glow color, L4D2 only.
- Text corrections to the cvars - Thanks to "The 5th Survivor".
- Restricted command "sm_vendorglow" to L4D2 only.
- Restricted cvar "l4d_vendor_glow" to L4D2 only.
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Last edited by Silvers; 06-01-2012 at 02:25.
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runkeballe
Member
Join Date: Jul 2011
Old 06-01-2012 , 04:17   Re: [L4D & L4D2] Health Vending Machines (1.1) [10-May-2012]
Reply With Quote #18

Quote:
Originally Posted by Silvers View Post
Maybe you're too close? It seems to work 90% of the time for me, different differences and angles, pointing at and next to.

Updated:

1.2 (01-Jun-2012)
- Added cvar "l4d_vendor_glow_color" to set the glow color, L4D2 only.
- Text corrections to the cvars - Thanks to "The 5th Survivor".
- Restricted command "sm_vendorglow" to L4D2 only.
- Restricted cvar "l4d_vendor_glow" to L4D2 only.
well i tested again and now it seems to work...wierd ...only thing i never get to work is the glow thing on this plugin and others like the healing gnome..do you always have to turn the glow thing on with commands? cause im not able to save with glow on...next time i load or restart map vendors i saved doesnt glow so i have to write in command everytime to make it glow
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-01-2012 , 10:04   Re: [L4D & L4D2] Health Vending Machines (1.2) [01-Jun-2012]
Reply With Quote #19

The command is there to see where they are saved, not there for gameplay. The new cvar for glow and its range cvar should be sufficient.
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adrianman
Senior Member
Join Date: Sep 2010
Old 06-03-2012 , 08:41   Re: [L4D & L4D2] Health Vending Machines (1.2) [01-Jun-2012]
Reply With Quote #20

does this plugin have any effect on the already existing vendors on the map provided by valve?
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