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Advanced Weapon Tracers 1.3.0 (21 jun 2008)


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vittu
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Join Date: Oct 2004
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Old 10-22-2007 , 17:38   Re: Advanced Weapon Tracers
Reply With Quote #11

Connorr would have to send a message to every client in order to choose who to send and who not to send it to.
Code:
	message_begin(MSG_PAS, SVC_TEMPENTITY, iOrigin) 
	write_byte(TE_TRACER)
	engfunc(EngFunc_WriteCoord, origin[0]) 
	engfunc(EngFunc_WriteCoord, origin[1]) 
	engfunc(EngFunc_WriteCoord, origin[2]) 
	engfunc(EngFunc_WriteCoord, dest[0]) 
	engfunc(EngFunc_WriteCoord, dest[1]) 
	engfunc(EngFunc_WriteCoord, dest[2]) 
	message_end()
would have loop "MSG_ONE..." thru all the clients in order to chose who to send and who not to send it to, is what connorr means. You couldn't just toggle on and off for an individual without doing so.


Quote:
Originally Posted by loren28 View Post
connorr please can make to look exactly like in matrix mod
You want Bullet Time or some from of it, not this. http://forums.alliedmods.net/showthread.php?t=9870

Last edited by vittu; 10-22-2007 at 17:44.
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Old 10-22-2007 , 17:44   Re: Advanced Weapon Tracers
Reply With Quote #12

Quote:
Originally Posted by connorr View Post
I don't get it, could you explain ?
Meaning, the client shoots tracers only if he/she wants to.
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ConnorMcLeod
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Join Date: Jul 2006
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Old 10-22-2007 , 17:48   Re: Advanced Weapon Tracers
Reply With Quote #13

Ok i get it, i think that's a bad idea, since tracers make players more 'viewable' (aka you know faster from where they shot, oO my english),
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vittu
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Old 10-22-2007 , 17:49   Re: Advanced Weapon Tracers
Reply With Quote #14

I could understand wanting to be able to toggle seeing tracers, but I don't get why you'd want the client to be able to toggle creating their own tracers, kinda makes the plugin useless in a way.
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BlackMilk
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Join Date: Jun 2007
Old 10-23-2007 , 03:12   Re: Advanced Weapon Tracers
Reply With Quote #15

...
With client commands I mean that the individual player can turn off the tracers in such a way that he/she can't SEE them anymore. That person'll still be firing with tracers though.
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sytremelaker
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Old 10-31-2007 , 15:36   Re: Advanced Weapon Tracers
Reply With Quote #16

You should make it so it shows your own bullets
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Old 10-31-2007 , 16:02   Re: Advanced Weapon Tracers
Reply With Quote #17

Quote:
Originally Posted by sytremelaker View Post
You should make it so it shows your own bullets
That's pointless, you should know where your bullets are headed
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kp_uparrow
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Old 10-31-2007 , 16:14   Re: Advanced Weapon Tracers
Reply With Quote #18

it shows your own bullets, u just got a bad point of view
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Voi
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Old 11-01-2007 , 12:43   Re: Advanced Weapon Tracers
Reply With Quote #19

i see my own tracers fire where i am aiming, not where the bullet is shot

it seems like the plugin is fireing tracers when player is aiming not where the bullet is shot

anybody has this problem ?

this plugin works perfectly:
http://forums.alliedmods.net/showthread.php?p=31426
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Last edited by Voi; 11-01-2007 at 12:55.
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ConnorMcLeod
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Old 11-01-2007 , 14:57   Re: Advanced Weapon Tracers
Reply With Quote #20

Quote:
Originally Posted by Voi View Post
it seems like the plugin is fireing tracers when player is aiming not where the bullet is shot
That's how this plugin works.
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