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Knife Models [XP System & Skills Support]


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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 01-09-2021 , 07:58   Re: Knife Models [XP System & Skills Support]
Reply With Quote #281

Look at the cvars.
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Old 01-10-2021, 00:11
nG_getwreck
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Old 01-12-2021, 16:52
husam124
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kodar57
Junior Member
Join Date: Sep 2020
Old 01-14-2021 , 08:32   Re: Knife Models [XP System & Skills Support]
Reply With Quote #282

Quote:
Originally Posted by OciXCrom View Post
Look at the cvars.
Hello OciXCrom

Tanks for your plugin

I have one question, i have sound with left clik , but no with right click

I try to add a second line for hit2, but no work

HIT_SOUND = crom_knife/knife_hit1.wav
HIT_SOUND = crom_knife/knife_hit2.wav
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 01-14-2021 , 08:34   Re: Knife Models [XP System & Skills Support]
Reply With Quote #283

HIT_SOUND is only for left click. You need to use STAB_SOUND for right click.

Currently there's no option to add multiple sounds, but I will implement this in the next update.

Although I don't recommend you use multiple sounds for the same thing because it takes up precious resource space. Most players won't notice the difference.
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Last edited by OciXCrom; 01-14-2021 at 08:35.
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kodar57
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Join Date: Sep 2020
Old 01-14-2021 , 08:57   Re: Knife Models [XP System & Skills Support]
Reply With Quote #284

Quote:
Originally Posted by OciXCrom View Post
HIT_SOUND is only for left click. You need to use STAB_SOUND for right click.

Currently there's no option to add multiple sounds, but I will implement this in the next update.

Although I don't recommend you use multiple sounds for the same thing because it takes up precious resource space. Most players won't notice the difference.
Thanks OciXCrom, i try it, its works perfect

have a good day, and congartulation for your work
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Old 01-16-2021, 11:31
amirwolf
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popilas
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Join Date: Apr 2017
Location: lituanica
Old 01-20-2021 , 08:12   Re: Knife Models [XP System & Skills Support]
Reply With Quote #285

Quote:
Originally Posted by OciXCrom View Post
There's only one text available at the moment. Either changed it to LOCKED or wait for the next update.
Thanks, maybe I wait next update. because others plugins ...(you know)
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Old 01-24-2021, 06:14
nG_getwreck
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iceeedr
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Join Date: Apr 2017
Location: Brazil
Old 01-25-2021 , 08:41   Re: Knife Models [XP System & Skills Support]
Reply With Quote #286

Quote:
Originally Posted by iceeedr View Post
Ocix, as you would disable models for players who don't want to see them, it would basically be the function of cl_minmodels 1, but applied to knife skins.
Some way?
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Quote:
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Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
https://iceeedr.com.br/
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nG_getwreck
Senior Member
Join Date: Oct 2020
Location: Philippines from South K
Old 01-28-2021 , 20:51   Re: Knife Models [XP System & Skills Support]
Reply With Quote #287

Hello, I have problem with your knife models plugin.

Problem:
https://streamable.com/gqimep

As you can see on the video, it conflicts with zombie hand model and instead it shows the knife i've choose from knife menu.
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Last edited by nG_getwreck; 01-28-2021 at 20:54.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 01-29-2021 , 07:40   Re: Knife Models [XP System & Skills Support]
Reply With Quote #288

Quote:
Originally Posted by iceeedr View Post
Some way?
Not sure. Haven't checked yet.

Quote:
Originally Posted by nG_getwreck View Post
Hello, I have problem with your knife models plugin.

Problem:
https://streamable.com/gqimep

As you can see on the video, it conflicts with zombie hand model and instead it shows the knife i've choose from knife menu.
The problem is from ZP, not from my plugin. ZP sets the player's knife 100 times per second which is completely redundant. It might be handled with a sub-plugin that does the same and makes it even worse, but I assume you want it to work only for humans?
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Old 01-29-2021, 10:48
nG_getwreck
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Old 02-01-2021, 05:45
nG_getwreck
This message has been deleted by nG_getwreck. Reason: Nevermind, I found the solution in similar plugin in amxx-bg.info
Old 02-21-2021, 22:25
nG_getwreck
This message has been deleted by nG_getwreck. Reason: I did not see the native corresponds to what i say.
KrazyKat
Member
Join Date: Mar 2021
Old 03-16-2021 , 18:41   Re: Knife Models [XP System & Skills Support]
Reply With Quote #289

Hi OciX, are there any plans to make this work for weapons, for example, usp? Besides that, your plugin works flawlessly for me, thank you for your efforts!
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brabus1120
New Member
Join Date: Jun 2012
Old 03-27-2021 , 11:36   Re: Knife Models [XP System & Skills Support]
Reply With Quote #290

Quote:
Originally Posted by KrazyKat View Post
Hi OciX, are there any plans to make this work for weapons, for example, usp? Besides that, your plugin works flawlessly for me, thank you for your efforts!

i have edit ocix awp model to usp models and it work with save with steamid

i have testet on my server worked ,

i have edit for ak47 , m4a1 , knife , glock18 , usp and all work with save steamid.


am_open_at_spawn 0
am_save_choice 1

say /usp to open Usp menu

compile plugin
USPModels.ini to config
USPModels.txt to data/lang
Attached Files
File Type: ini USPModels.ini (1.5 KB, 69 views)
File Type: txt USPModels.txt (1.3 KB, 58 views)
File Type: sma Get Plugin or Get Source (usp-models.sma - 144 views - 9.6 KB)
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