win server v1.0.0.40 (Windows, Dedicated, Protocol 15)
meta list
Listing 5 plugins:
[01] SourceMod (1.3.4-dev) by AlliedModders LLC
[02] CS:S Tools (1.3.4-dev) by AlliedModders LLC
[03] BinTools (1.3.4-dev) by AlliedModders LLC
[04] SDK Tools (1.3.4-dev) by AlliedModders LLC
[05] SDK Hooks (1.3.0) by Tsunami
"Zombie:Reloaded" (3.0.0-b2)
1) Napalm does not work
error in console:
Attempting to create unknown particle system 'burning_character'
2) The head at the zombie does not come off if at a head to shoot
3) Speed of walking influences gravitation of the zombie (The heavy zombie goes slowly and flies as down; Speed zombie quickly runs and falls as a stone) Should be the opposite
4) How to specify random quantities of the first zombies in the set limits? like in zombiemode
Code:
// *EXPERIMENTAL* Minimum number of random zombies. Overrides zombie_count. Defaults to ( player count - 2 ) if the total amount of players is less than the resulting value. 0 or greater than max disables.
zombie_count_min 1
// *EXPERIMENTAL* Maximum number of random zombies. Overrides zombie_count. Defaults to ( player count - 2 ) if the total amount of players is less than the resulting value. 0 or less than min disables.
zombie_count_max 1