Raised This Month: $32 Target: $400
 8% 

[L4D] Snare Speak 1.9


Post New Thread Reply   
 
Thread Tools Display Modes
Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 06-18-2009 , 16:20   Re: [L4D] Snare Speak
Reply With Quote #11

Since you're not the author of the mod, and the authors statement directly contradicts yours, I can understand santaclaus' question.
Thraka is offline
Icettiflow
Senior Member
Join Date: Jan 2009
Old 06-18-2009 , 16:41   Re: [L4D] Snare Speak
Reply With Quote #12

Nope, that's perfectly fine. I'm just trying to clarify misconceptions as I was there testing the entire thing from the original code.

Last edited by Icettiflow; 06-18-2009 at 16:46.
Icettiflow is offline
n0limit
Senior Member
Join Date: May 2009
Old 06-18-2009 , 17:07   Re: [L4D] Snare Speak
Reply With Quote #13

Appologies on the bad wording.
Icettiflow is correct, communications between you and your teammate are never shut down.
This can make it a little weird at first (you'll wonder why your teammate is singing frosty the snowman), but once you get used to it you'll be rating eachother's smack talk.
n0limit is offline
Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 06-19-2009 , 00:37   Re: [L4D] Snare Speak
Reply With Quote #14

Used this today, and it was an INSTANT hit!! Everyone (myself included) absolutely LOVED it.

Ideas:
1) When someone is covered in bile, give them the duration of the bile. or (since that may be too long) maybe just X seconds long.

2) Actually I had more, but I cannot remember I'll add them if I do.
Thraka is offline
mukla67
Member
Join Date: Nov 2008
Old 06-19-2009 , 00:46   Re: [L4D] Snare Speak
Reply With Quote #15

is the command snarespeak_printchannel default set to 1 so its enabledor do i need to add this to my server cfg?

Idea: Making it announce that this plugin is on the server via chat msg when someone connects to the server if thats possible
mukla67 is offline
n0limit
Senior Member
Join Date: May 2009
Old 06-19-2009 , 06:02   Re: [L4D] Snare Speak
Reply With Quote #16

Quote:
Originally Posted by Thraka View Post
Used this today, and it was an INSTANT hit!! Everyone (myself included) absolutely LOVED it.

Ideas:
1) When someone is covered in bile, give them the duration of the bile. or (since that may be too long) maybe just X seconds long.

2) Actually I had more, but I cannot remember I'll add them if I do.
Yeah, I was thinking about that and discussing with some friends.
Maybe like 3 - 10 seconds, just long enough to hear "aughhhhh I can't see" followed by "HA HA". I'll look into this next.
n0limit is offline
n0limit
Senior Member
Join Date: May 2009
Old 06-19-2009 , 06:05   Re: [L4D] Snare Speak
Reply With Quote #17

Quote:
Originally Posted by mukla67 View Post
is the command snarespeak_printchannel default set to 1 so its enabledor do i need to add this to my server cfg?

Idea: Making it announce that this plugin is on the server via chat msg when someone connects to the server if thats possible
It's default is set to 0, updated the main post to reflect that.
Just add "snarespeak_printchannel 1" in your config or change in console.

It'll then say something like
"Voice channel created between you and <enemy>"
"Voice channel destroyed between you and <enemy>"
Which lets people catch on. I kept it at 0 default because initially it was so hilarious to hear people wondering who's voice that was. Perhaps this is better as on by default.

You could use the Advertisements plugin to let people on the server know you're running this as well.
n0limit is offline
Icettiflow
Senior Member
Join Date: Jan 2009
Old 06-19-2009 , 12:05   Re: [L4D] Snare Speak
Reply With Quote #18

Quote:
Originally Posted by mukla67 View Post
Idea: Making it announce that this plugin is on the server via chat msg when someone connects to the server if thats possible
The only way I could see implementing this besides using the Advertisements plugin is to create a flag set default at zero. Once a channel is created set that player's flag to 1 and display a message to him. It will, of course, only display to those players with flag set to 1 for that session so in essence, once.

But still, it's much more fun to sit back and listen to them either scream or call their team r-tards
Icettiflow is offline
mukla67
Member
Join Date: Nov 2008
Old 06-19-2009 , 14:08   Re: [L4D] Snare Speak
Reply With Quote #19

ah nah its cool i just sugested an idea before i actually put the plug-in on in my oppinion now this needs no improvements its perfect it reports that the audio channel is open and when its closed and it only displays to the 2 players who are attacking/being attacked.

Great job on this mate my whole clan loves it
mukla67 is offline
bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 06-19-2009 , 16:18   Re: [L4D] Snare Speak
Reply With Quote #20

What a great plugin idea! I will try this out asap =)
bman87 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:44.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode