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[L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]


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MasterMind420
Veteran Member
Join Date: Nov 2010
Old 12-20-2016 , 21:21   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #21

Thanks silvers, you gave me the motivation to dig deeper
under director options for vscripts
Mutation Specific/Related

cm_AllowSurvivorRescue bool

Whether or not this will work in a standard campaign finale, i'll find out and let everyone know in case someone else is looking for this...
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Crasher_3637
AlliedModders Donor
Join Date: May 2012
Location: average villain lair
Old 09-14-2017 , 13:02   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #22

I really enjoy this plugin, as it provides more places for players to respawn.
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Last edited by Crasher_3637; 10-22-2017 at 11:06.
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Mister_Game_Over
Junior Member
Join Date: May 2017
Location: Russia
Old 12-07-2017 , 18:12   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #23

Quote:
Originally Posted by Figa View Post
[L4D] Respawn Rescue Closet

Replaced closet model for the L4D1.
To rescue you need to open the left door:

Gun Cabinet
Game L4D1

Map "The Sacrifice"


Last edited by Mister_Game_Over; 12-07-2017 at 18:14.
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Mitsuru
Member
Join Date: Jun 2013
Location: Fakes country
Old 05-10-2019 , 23:11   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #24

How to disable the infinite resurrection of info_survivor_rescue?
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Shadowysn
Member
Join Date: Sep 2015
Old 06-01-2019 , 05:25   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #25

Can you add the ability to create closets with only the entity itself? I figured there can be rooms in the map that can act as closets but aren't.
(So we can have up to 7 info_survivor_rescue in a closet in an 8-survivor game, or make more closets out of non-closets)

May have rarer opportunities to use, but more appropriate than just lopping a bathroom inside a closet-but-not-a-closet.

Last edited by Shadowysn; 06-01-2019 at 05:29.
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Silvers
AlliedModders Donor
Join Date: Aug 2010
Location: SpaceX
Old 06-01-2019 , 08:16   Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Reply With Quote #26

Good idea. This has been long overdue an update.
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Silvers
AlliedModders Donor
Join Date: Aug 2010
Location: SpaceX
Old 06-03-2019 , 01:37   Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Reply With Quote #27

Quote:
Originally Posted by soscrazy89 View Post
Update to remove the valve model
You can use the truck
I tried but it was buggy, maybe I'll add if someone requests.


Quote:
Originally Posted by Figa View Post
Replaced closet model for the L4D1.
Thank you, added to main post.


Quote:
Originally Posted by Shadowysn View Post
Can you add the ability to create closets with only the entity itself? I figured there can be rooms in the map that can act as closets but aren't.
Done!


Quote:
Originally Posted by Mitsuru View Post
How to disable the infinite resurrection of info_survivor_rescue?
I think it should be fixed now.


Updated:
Quote:
1.2 (03-Jun-2019)
- Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
- Added support again for L4D1.
- Added option to use Gun Cabinet model - Thanks to "Figa" for coding it in.
- Added option to use Invisible model - Thanks to "Shadowysn" for suggesting.
- Changed cvar "l4d_closet_modes_tog" now supports L4D1.
- Fixed PreCache errors - Thanks to "Accelerator74" for reporting.
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Last edited by Silvers; 06-03-2019 at 02:00.
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Sev
Veteran Member
Join Date: May 2010
Old 06-04-2019 , 08:30   Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Reply With Quote #28

Good quality of life update.
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zaviier
Member
Join Date: Aug 2017
Old 06-27-2019 , 16:46   Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Reply With Quote #29

is this can use in custom map like Tank Challenge?
so when survivor get drowned to sea they will respawn at closet

edit:
not work

Last edited by zaviier; 06-27-2019 at 17:03.
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moekai
Junior Member
Join Date: Jul 2019
Old 08-23-2019 , 11:42   Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Reply With Quote #30

Is it possible to make this work in survival mode?
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