Originally Posted by GoGetSomeSleep
I have maps-specific configurations unload hats on top of cfg, but even if unload, players have big black objects in their heads
- Added cvar "l4d_hats_precache" to prevent pre-caching models on specified maps.
// Prevent pre-caching models on these maps, separate by commas (no spaces). Enabling plugin on these maps will crash the server.
Please let me know which other maps have model cache limit issues and I'll add those by default.