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Solved [TF2] Calling Card Attribute


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PC Gamer
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Join Date: Mar 2014
Old 01-14-2023 , 05:56   [TF2] Calling Card Attribute
Reply With Quote #1

Is there something special you have to do to make attribute 537 (SET BONUS: calling card on kill ) work?

I apply it to a weapon, or a client, and nothing happens.

Last edited by PC Gamer; 01-16-2023 at 17:38.
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BeepIsla
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Join Date: Mar 2020
Location: Germany
Old 01-14-2023 , 16:38   Re: [TF2] Calling Card Attribute
Reply With Quote #2

The player needs the attribute, not the weapon. It just a death particle effect as far as I can tell

Edit: I can't read you said you put it on the client or weapon and neither works. What do you set it to? It should be 1, 2, 3, or 4.

Last edited by BeepIsla; 01-14-2023 at 16:51. Reason: I can't read.
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Old 01-14-2023 , 19:08   Re: [TF2] Calling Card Attribute
Reply With Quote #3

It should be Scout = 1, Sniper = 2, Soldier = 3, Pyro = 4.

I tried applying attribute 537 with a value of 1.0 to a Scout. No luck, even if I force equip the scout with the Milkman hat, Shortstop, Mad Milk, and Holy Mackerel.
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PC Gamer
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Old 01-16-2023 , 17:38   Re: [TF2] Calling Card Attribute
Reply With Quote #4

I stumbled onto a solution for this. The fix is to apply the effect to the weapon and then swap weapons after applying the effect. Meaning, switch to melee, and then back to primary. Once you do that the effect takes place. Weird.
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FlaminSarge
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Old 01-17-2023 , 23:49   Re: [TF2] Calling Card Attribute
Reply With Quote #5

Does TF2Attrib_ClearCache work instead of weapon swapping?
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Old 01-18-2023 , 04:37   Re: [TF2] Calling Card Attribute
Reply With Quote #6

Quote:
Originally Posted by FlaminSarge View Post
Does TF2Attrib_ClearCache work instead of weapon swapping?
No. I tried it just now to see if it worked or not. No luck using TF2Attrib_ClearCache. It does work if you switch weapons.
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