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[L4D(2)] MultiSlots


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Somesite
Junior Member
Join Date: Feb 2010
Old 08-30-2010 , 16:02   Re: [L4D(2)] MultiSlots
Reply With Quote #21

When I'm AFK - and the map changes - it won't let me join back in when at the next map. Is there a fix for this?
*SPEC* =DiG= Somesite: !join
L 08/30/2010 - 15:46:55: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 08/30/2010 - 15:46:55: [SM] Displaying call stack trace for plugin "l4dmultislots.smx":
L 08/30/2010 - 15:46:55: [SM] [0] Line 544, /home/groups/alliedmodders/forums/files/4/8/2/4/5/69674.attach::TakeOverBot()
L 08/30/2010 - 15:46:55: [SM] [1] Line 166, /home/groups/alliedmodders/forums/files/4/8/2/4/5/69674.attach::JoinTeam()

Last edited by Somesite; 08-30-2010 at 16:08.
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nagypocak
Member
Join Date: Jul 2010
Old 08-30-2010 , 16:08   Re: [L4D(2)] MultiSlots
Reply With Quote #22

you mean like the one mentioned in the first post?

Quote:
Originally Posted by mi123645 View Post

Best used with the AFK Fix.
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Somesite
Junior Member
Join Date: Feb 2010
Old 08-30-2010 , 16:11   Re: [L4D(2)] MultiSlots
Reply With Quote #23

Quote:
Originally Posted by nagypocak View Post
you mean like the one mentioned in the first post?
THANKS! I know how to read - and I DO have the updated AFK! plugin. Still have the issue. I enjoy your sarcasm.

Noteworthy - If you're still getting this error, be sure to place l4dafkfix.txt into your gamedata folder. Would be great if he included some instructions - I thought it was just his sourcecode.

Last edited by Somesite; 08-30-2010 at 16:14.
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nagypocak
Member
Join Date: Jul 2010
Old 08-30-2010 , 16:24   Re: [L4D(2)] MultiSlots
Reply With Quote #24

See? Lets not be hasty and jump to conclusions - I was only trying to help you anyhow...

also
Quote:
Originally Posted by Somesite View Post
Noteworthy - If you're still getting this error, be sure to place l4dafkfix.txt into your gamedata folder. Would be great if he included some instructions - I thought it was just his sourcecode.
that might not be necessary, however I would suggest this thread instead! (and again no offence meant)

Last edited by nagypocak; 08-30-2010 at 17:55.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 08-30-2010 , 20:27   Re: [L4D(2)] MultiSlots
Reply With Quote #25

I will add instructions on installing the files, I should have known this would happen
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mugen
Member
Join Date: Jun 2010
Old 08-31-2010 , 00:36   Re: [L4D(2)] MultiSlots
Reply With Quote #26

i have a problem when i spawn as infected i see the arms from the infected but im in a kind off spectate mode and keep folowing nick

everything else is working great maby you can look for it thx

great work this plugin only cant use it cus people leave my server for the problem i wrote
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delirium_trigger
SourceMod Donor
Join Date: Apr 2009
Location: Washington
Old 09-10-2010 , 20:23   Re: [L4D(2)] MultiSlots
Reply With Quote #27

Hmm. I don't know what happened but recently, The bot has not been spawned for the extra players. I joined at it said something similar to "No extra bots to spawn" can't really remember. Does anybody else have this problem or is it just me?
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deimos38170
Member
Join Date: Sep 2010
Location: france
Old 09-17-2010 , 04:17   Re: [L4D(2)] MultiSlots
Reply With Quote #28

Hi, i have afkfix, multislot and left4downtown2 but only 4 player can join. (i play only survival)
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nagypocak
Member
Join Date: Jul 2010
Old 09-17-2010 , 16:25   Re: [L4D(2)] MultiSlots
Reply With Quote #29

and what are the slot / player settings?
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deimos38170
Member
Join Date: Sep 2010
Location: france
Old 09-18-2010 , 03:58   Re: [L4D(2)] MultiSlots
Reply With Quote #30

Quote:
Originally Posted by nagypocak View Post
and what are the slot / player settings?
sorry but wher ei can see that?
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