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Admin Weapons II(SniperBeamer) Build 6.5


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Meatwad
Senior Member
Join Date: Jul 2004
Location: New york, LI
Old 09-02-2004 , 19:50  
Reply With Quote #21

Guys, here is a tip for all you naughtey admins.

If you want to give your self weapons at an instant acesses.

Use the NUMBPAD keys, they aren't used {By default}, and they are very easy to acesses. Here is the listings for the keys in the console.

Code:
0 = KP_INS
1 = KP_END
2 = KP_DOWNARROW
3 = KP_PGDN
4 = KP_LEFTARROW
5 = KP_5
6 = KP_RIGHTARROW
7 = KP_HOME
8 = KP_UPARROW
9 = KP_PGDN
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Meatwad
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Join Date: Jul 2004
Location: New york, LI
Old 12-15-2004 , 19:59  
Reply With Quote #22

lol, I haven't been on here in a while. Has anyone even downloaded this plugin?
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Meatwad
Senior Member
Join Date: Jul 2004
Location: New york, LI
Old 02-26-2005 , 15:33  
Reply With Quote #23

Hey, guys! Sorry I haven't been around. Source has grabbed my attention, now.

I made a small update for the plugin.

Code:
Build 5: 
	    Removed that stupid amx_weaponmsg cvar. (Pointless.)
	    Cleaned up some of the code.
	    Reworded the register_plugin and register_concmd.
	    Renamed console prints from [AMX] to [AMXX].
	    Added AWM combo. (Case 100)
	    Fixed grammar discrepancies in Build 1's changelog.
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ledz1
BANNED
Join Date: Feb 2005
Location: 59756
Old 03-05-2005 , 17:14   ty
Reply With Quote #24

what r the commands
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sub
Senior Member
Join Date: Nov 2004
Location: Morristown, New Jersey
Old 03-05-2005 , 19:26  
Reply With Quote #25

hey meatwad. I am slayer kl i lke this plugin very much.
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Meatwad
Senior Member
Join Date: Jul 2004
Location: New york, LI
Old 07-12-2005 , 13:57  
Reply With Quote #26

Hey, guys.

Thanks for the positive feedback.

Since CS isn't being updated really, I can't really do much for the plugin.

Gir won't tell me how to make the numbers the names of the gun.

Instead of admin_weapons meat 12, would be amx_weapons meat USP. Or whatever case 12 is.

EDIT: I was bored, so I fixed some indent errors, and removed some useless spaces in the .SMA.
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Meatwad
Senior Member
Join Date: Jul 2004
Location: New york, LI
Old 07-13-2005 , 10:32  
Reply With Quote #27

Build 6 released.

Code:
Build 6: 
       Arranged weapons to follow Counter-Strike more chronologically. (Left the Assault cases alone. They would cause too much confusion.) 
       Added better description in the version array. 
       Fixed Gir's childish way of spelling "thanks."
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 07-13-2005 , 18:37  
Reply With Quote #28

I use this plugins bout 500 times a day when i play for hours

Code:
bind l "amx_weapon masta 43; amx_weapon masta 82; amx_weapon masta 83; amx_weapon masta 83; amx_weapon masta 84; amx_weapon masta 86; amx_weapon masts 11; amx_weapon masta 7"
then for bullpup and ak just do this same bind again except with

Code:
bind k "amx_weapon masta 41; 82; 83; 83 and so on
Code:
bind j  "amx_weapon masta 44; 82; 83; 83 and so on
ITS GREAT
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jay7
Senior Member
Join Date: Jun 2004
Old 07-13-2005 , 19:29  
Reply With Quote #29

can these commands be set as cvars?
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Meatwad
Senior Member
Join Date: Jul 2004
Location: New york, LI
Old 07-13-2005 , 21:50  
Reply With Quote #30

They are cvars....
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